Player Matchup

Hercules
Hercules
ARI0speedwagon
Hercules
Level 107
God Stats
37W - 32L
1,576 SR
Queue Stats
230W - 207L
1,509 Elo+
Solo
Ymir
Ymir
Melonsquuezer09
Ymir
Level 106
God Stats
6W - 5L
1,499 SR
Queue Stats
197W - 168L
1,577 Elo+
Solo
Chronos
Chronos
Upbytons
Chronos
Level 120
God Stats
11W - 7L
1,618 SR
Queue Stats
124W - 141L
1,470 Elo+
Solo
Artemis
Artemis
V0T3F0RP3DR0
Artemis
Level 101
God Stats
2W - 1L
1,679 SR
Queue Stats
151W - 147L
1,550 Elo+
Solo
Serqet
Serqet
xXSkinnyDemonXx
Serqet
Level 129
God Stats
11W - 13L
1,787 SR
Queue Stats
119W - 104L
1,560 Elo+
Solo
Team Averages
Level 113
1,632 SR
1,533 Elo+

VS

Team Averages
Level 130
1,459 SR
1,521 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AyDios
Scylla
Level 159
God Stats
4W - 2L
1,340 SR
Queue Stats
258W - 266L
1,487 Elo+
Solo
Mulan
Mulan
Slater57
Mulan
Level 57
God Stats
6W - 4L
1,477 SR
Queue Stats
22W - 17L
1,591 Elo+
Solo
Bacchus
Bacchus
knightrage24
Bacchus
Level 127
God Stats
12W - 10L
1,477 SR
Queue Stats
149W - 154L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 1 / 0
7,602
634
6,722
6,914
3,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 1 / 5
6,152
513
4,194
8,018
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Upbytons
Chronos
11
0 / 3 / 1
6,519
543
4,991
6,678
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
V0T3F0RP3DR0
Artemis
11
4 / 2 / 1
6,886
574
9,587
7,627
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 0
5,765
480
2,332
9,337
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 0 / 2
7,189
599
4,764
7,017
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
 
Charybdis
12
3 / 3 / 1
7,064
589
4,965
9,093
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
AyDios
Scylla
12
3 / 1 / 2
6,813
568
6,383
5,044
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Slater57
Mulan
11
1 / 1 / 0
6,650
554
3,959
10,636
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
knightrage24
Bacchus
11
2 / 2 / 4
6,442
537
5,044
8,680
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
13
13
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
2
5
W
Charybdis
 
Charybdis
3
3
1
1.17
L
Hercules
2
1
0
2
W
Scylla
AyDios
Scylla
3
1
2
4
L
1
1
5
3.5
W
Mulan
Slater57
Mulan
1
1
0
1
L
Chronos
Upbytons
Chronos
0
3
1
0.17
L
Artemis
V0T3F0RP3DR0
Artemis
4
2
1
2.25
W
Bacchus
knightrage24
Bacchus
2
2
4
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
25,115
38,574
Taken
40,470
15,426
Mitigated
15,877
9,600
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,764
398
0
3,062
7,017
1,998
0
1,431
5,424
0
42,297
W
Charybdis
 
Charybdis
4,965
2,511
0
5,116
9,093
2,114
1,080
847
8,246
0
37,564
L
Hercules
6,722
2,311
0
1,627
6,914
3,747
0
1,319
5,263
0
49,854
W
Scylla
AyDios
Scylla
6,383
130
44
618
5,044
1,289
0
2,162
2,480
39,109
0
L
4,194
1,347
399
2,988
8,018
4,391
0
2,751
5,232
14,665
0
W
Mulan
Slater57
Mulan
3,959
448
0
4,244
10,636
4,855
0
1,946
8,498
0
30,112
L
Chronos
Upbytons
Chronos
4,991
1,081
0
778
6,678
1,994
612
3,160
3,518
43,340
0
L
Artemis
V0T3F0RP3DR0
Artemis
9,587
4,057
0
3,808
7,627
2,434
0
1,447
6,180
0
39,851
W
Bacchus
knightrage24
Bacchus
5,044
808
315
2,240
8,680
5,621
0
2,799
5,881
13,753
0
L
2,332
239
0
0
9,337
2,860
0
2,750
6,555
0
34,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
34,158
358
Minions Killed
361
0
Camps Cleared
0
1,174,245
Distance Traveled
1,157,571
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,189
599
86
7
0
281,472
4
W
Charybdis
7,064
589
85
7
0
191,731
3
L
Hercules
7,602
634
119
10
0
224,724
5
W
Scylla
6,813
568
77
6
0
228,297
3
L
Ymir
6,152
513
15
1
0
232,952
5
W
Mulan
6,650
554
87
7
0
210,148
4
L
Chronos
6,519
543
91
8
0
251,360
5
L
Artemis
6,886
574
65
5
0
211,115
3
W
Bacchus
6,442
537
26
2
0
245,923
3
L
Serqet
5,765
480
68
6
0
254,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role