Player Matchup

Ullr
Ullr
DMND KING728
Ullr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 174L
1,551 Elo+
Solo
Shiva
Shiva
DarkVikingRsA
Shiva
Level 149
God Stats
19W - 15L
1,697 SR
Queue Stats
423W - 421L
1,678 Elo+
Solo
Nu Wa
Nu Wa
JayBrisky
Nu Wa
Level 65
God Stats
5W - 8L
1,495 SR
Queue Stats
14W - 20L
1,334 Elo+
Party 1
Thor
Thor
Noisum
Thor
Level 119
God Stats
1W - 4L
1,447 SR
Queue Stats
19W - 24L
1,390 Elo+
Party 1
Khepri
Khepri
SlyCoomer
Khepri
Level 25
God Stats
1W - 3L
1,324 SR
Queue Stats
2W - 9L
1,280 Elo+
Party 1
Team Averages
Level 97
1,493 SR
1,447 Elo+

VS

Team Averages
Level 135
1,583 SR
1,508 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Crispierick
Bellona
Level 153
God Stats
2W - 1L
1,864 SR
Queue Stats
526W - 506L
1,499 Elo+
Party 2
Tiamat
Tiamat
LutherJR12
Tiamat
Level 145
God Stats
20W - 12L
1,591 SR
Queue Stats
252W - 266L
1,547 Elo+
Solo
Hachiman
Hachiman
ReaperBBQ
Hachiman
Level 157
God Stats
3W - 6L
1,459 SR
Queue Stats
348W - 357L
1,492 Elo+
Solo
Yu Huang
Yu Huang
Uhnreal
Yu Huang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 9
9,966
767
5,117
6,269
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 0 / 11
9,793
753
11,383
12,306
14,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
JayBrisky
Nu Wa
17
5 / 1 / 6
9,750
750
9,974
7,096
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Noisum
Thor
18
7 / 1 / 6
10,672
821
11,580
10,423
4,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
SlyCoomer
Khepri
15
0 / 0 / 11
9,501
731
3,249
7,271
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 5 / 1
9,031
695
9,582
10,754
9,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Crispierick
Bellona
14
0 / 3 / 2
8,944
688
5,422
13,324
12,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
LutherJR12
Tiamat
15
0 / 2 / 0
8,193
630
4,887
8,829
5,145
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ReaperBBQ
Hachiman
15
1 / 2 / 0
8,894
684
2,438
6,482
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Uhnreal
Yu Huang
15
0 / 4 / 0
8,322
640
8,302
8,360
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
16
Kills
2
2
Deaths
16
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
1
0.3
L
Bellona
Crispierick
Bellona
0
3
2
0.33
W
2
0
9
6.5
W
2
0
11
7.5
W
Nu Wa
JayBrisky
Nu Wa
5
1
6
8
L
Tiamat
LutherJR12
Tiamat
0
2
0
0
W
Thor
Noisum
Thor
7
1
6
10
L
Hachiman
ReaperBBQ
Hachiman
1
2
0
0.5
W
Khepri
SlyCoomer
Khepri
0
0
11
5.5
L
Yu Huang
Uhnreal
Yu Huang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,303
Damage
30,631
43,365
Taken
47,749
32,290
Mitigated
32,227
5,945
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,582
398
0
2,542
10,754
9,043
0
3,327
6,990
37,619
0
L
Bellona
Crispierick
Bellona
5,422
1,536
1,324
1,412
13,324
12,795
0
3,272
9,476
0
24,812
W
5,117
1,762
0
654
6,269
2,877
714
3,257
3,012
0
31,794
W
11,383
1,593
341
2,057
12,306
14,710
417
5,333
6,973
0
40,136
W
Nu Wa
JayBrisky
Nu Wa
9,974
1,937
93
540
7,096
3,221
886
4,309
2,787
28,327
0
L
Tiamat
LutherJR12
Tiamat
4,887
578
0
2,074
8,829
5,145
0
1,682
6,899
20,452
0
W
Thor
Noisum
Thor
11,580
2,526
0
1,303
10,423
4,845
0
5,259
5,164
0
44,790
L
Hachiman
ReaperBBQ
Hachiman
2,438
1,052
0
0
6,482
2,351
255
1,748
4,485
0
20,765
W
Khepri
SlyCoomer
Khepri
3,249
67
158
799
7,271
6,637
602
4,613
2,658
7,978
0
L
Yu Huang
Uhnreal
Yu Huang
8,302
605
137
376
8,360
2,893
0
2,172
5,936
30,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,682
Gold Earned
43,384
262
Minions Killed
232
0
Camps Cleared
0
1,417,852
Distance Traveled
1,142,369
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,031
695
77
6
0
245,847
3
L
Bellona
8,944
688
34
3
0
248,505
1
W
Ullr
9,966
767
71
5
0
284,267
0
W
Shiva
9,793
753
57
4
0
302,188
3
W
Nu Wa
9,750
750
52
4
0
264,243
0
L
Tiamat
8,193
630
26
2
0
252,458
4
W
Thor
10,672
821
74
6
0
283,633
3
L
Hachiman
8,894
684
35
3
0
158,509
5
W
Khepri
9,501
731
8
1
0
283,521
3
L
Yu Huang
8,322
640
60
5
0
237,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role