Player Matchup

Hercules
Hercules
Goldpenguin7
Hercules
Level 109
God Stats
11W - 14L
1,409 SR
Queue Stats
69W - 77L
1,512 Elo+
Party 1
Medusa
Medusa
LordRex767
Medusa
Level 37
God Stats
8W - 20L
1,436 SR
Queue Stats
102W - 171L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
ShadyPenguin55
Baron Samedi
Level 27
God Stats
10W - 6L
1,560 SR
Queue Stats
31W - 38L
1,381 Elo+
Party 1
Team Averages
Level 58
1,468 SR
1,396 Elo+

VS

Team Averages
Level 68
1,472 SR
1,517 Elo+
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ryder Tree
Merlin
Level 4
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
Sha6ow
Skadi
Level 159
God Stats
14W - 9L
1,634 SR
Queue Stats
253W - 200L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goldpenguin7
Hercules
14
11 / 0 / 4
8,959
896
11,309
11,496
13,978
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
LordRex767
Medusa
8
0 / 2 / 3
6,304
630
1,571
2,286
609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
ShadyPenguin55
Baron Samedi
13
4 / 1 / 8
8,086
809
8,034
6,929
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 3 / 2
6,414
641
4,724
11,093
9,120
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Ryder Tree
Merlin
8
1 / 8 / 1
6,402
640
1,987
6,579
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Sha6ow
Skadi
11
1 / 4 / 1
6,666
667
8,116
8,971
4,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
3
3
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
2
0.67
W
Hercules
Goldpenguin7
Hercules
11
0
4
13
W
Medusa
LordRex767
Medusa
0
2
3
0.75
L
Merlin
Ryder Tree
Merlin
1
8
1
0.19
L
Skadi
Sha6ow
Skadi
1
4
1
0.38
W
Baron Samedi
ShadyPenguin55
Baron Samedi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,914
Damage
14,827
20,711
Taken
26,643
17,627
Mitigated
16,027
8,477
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,724
835
63
2,658
11,093
9,120
0
4,400
6,693
0
16,762
W
Hercules
Goldpenguin7
Hercules
11,309
3,625
0
3,803
11,496
13,978
182
1,063
10,433
66
23,280
W
Medusa
LordRex767
Medusa
1,571
832
0
115
2,286
609
553
218
2,068
0
10,668
L
Merlin
Ryder Tree
Merlin
1,987
0
0
0
6,579
2,207
0
1,753
4,826
6,804
0
L
Skadi
Sha6ow
Skadi
8,116
3,514
0
1,045
8,971
4,700
631
2,593
6,378
0
22,096
W
Baron Samedi
ShadyPenguin55
Baron Samedi
8,034
89
1,673
2,886
6,929
3,040
625
872
6,057
25,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,349
Gold Earned
19,482
80
Minions Killed
76
3
Camps Cleared
4
506,543
Distance Traveled
499,186
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,414
641
24
2
2
177,986
1
W
Hercules
8,959
896
28
3
1
215,121
3
W
Medusa
6,304
630
19
2
0
89,170
0
L
Merlin
6,402
640
13
1
0
160,328
0
L
Skadi
6,666
667
39
4
2
160,872
5
W
Baron Samedi
8,086
809
33
3
2
202,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role