Player Matchup

Thor
Thor
Clayset
Thor
Level 152
God Stats
9W - 2L
1,698 SR
Queue Stats
176W - 101L
1,634 Elo+
Party 1
Izanami
Izanami
LiLKIKIVer
Izanami
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 69L
1,586 Elo+
Party 1
Shiva
Shiva
Skatess
Shiva
Level 28
God Stats
8W - 2L
1,934 SR
Queue Stats
158W - 125L
1,610 Elo+
Party 1
Janus
Janus
l ScottoH l
Janus
Level 68
God Stats
1W - 0L
1,298 SR
Queue Stats
5W - 11L
1,339 Elo+
Solo
Ares
Ares
lordannal
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,607 Elo+
Party 1
Team Averages
Level 59
1,586 SR
1,555 Elo+

VS

Team Averages
Level 67
1,556 SR
1,522 Elo+
Kukulkan
Kukulkan
I baiju I
Kukulkan
Level 46
God Stats
24W - 19L
1,590 SR
Queue Stats
102W - 110L
1,510 Elo+
Solo
Eset
Eset
Parandus
Eset
Level 41
God Stats
3W - 6L
1,507 SR
Queue Stats
17W - 20L
1,505 Elo+
Party 2
Neith
Neith
Renegade Sedai
Neith
Level 99
God Stats
23W - 27L
1,661 SR
Queue Stats
77W - 66L
1,621 Elo+
Party 3
Ymir
Ymir
Wandering Ward
Ymir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 111L
1,504 Elo+
Party 3
Hera
Hera
rotheblunt
Hera
Level 39
God Stats
6W - 6L
1,523 SR
Queue Stats
21W - 28L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Clayset
Thor
12
8 / 1 / 5
8,486
1,414
7,112
4,248
2,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
LiLKIKIVer
Izanami
12
2 / 2 / 6
7,101
1,184
4,740
5,137
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Skatess
Shiva
13
2 / 0 / 5
7,663
1,277
4,220
5,292
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 1 / 4
6,482
1,080
3,860
2,553
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
12
1 / 0 / 4
7,188
1,198
1,777
6,489
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

377

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I baiju I
Kukulkan
10
0 / 1 / 0
5,708
951
407
1,135
304
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Eset
11
3 / 4 / 0
7,235
1,206
7,666
6,236
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 1
6,923
1,154
5,112
4,009
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 4
7,474
1,246
3,137
8,623
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 1
6,167
1,028
4,054
4,849
1,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
4
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
Clayset
Thor
8
1
5
10.5
L
Kukulkan
I baiju I
Kukulkan
0
1
0
0
W
Izanami
LiLKIKIVer
Izanami
2
2
6
2.5
L
Eset
3
4
0
0.75
L
1
3
1
0.5
W
Shiva
Skatess
Shiva
2
0
5
4.5
L
0
2
4
1
W
0
1
4
2
W
Ares
1
0
4
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,709
Damage
20,376
23,719
Taken
24,852
12,580
Mitigated
11,214
2,656
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Clayset
Thor
7,112
1,096
0
0
4,248
2,078
0
3,003
1,187
0
9,497
L
Kukulkan
I baiju I
Kukulkan
407
36
0
0
1,135
304
0
0
1,135
827
0
W
Izanami
LiLKIKIVer
Izanami
4,740
3,114
0
136
5,137
1,900
0
3,384
1,645
0
10,404
L
Eset
7,666
610
828
858
6,236
1,682
0
574
5,596
18,772
0
L
5,112
877
0
273
4,009
1,115
0
631
3,308
0
24,596
W
Shiva
Skatess
Shiva
4,220
868
77
975
5,292
2,624
0
2,260
2,953
0
19,473
L
3,137
110
0
860
8,623
6,847
0
3,307
5,130
12,437
0
W
3,860
483
0
623
2,553
860
0
1,692
801
25,593
0
W
Ares
1,777
294
0
845
6,489
5,118
0
4,437
1,869
3,240
0
L
4,054
718
0
440
4,849
1,266
0
743
4,046
10,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
33,507
108
Minions Killed
102
9
Camps Cleared
3
579,414
Distance Traveled
473,766
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,486
1,414
8
1
1
126,244
0
L
Kukulkan
5,708
951
0
0
0
23,673
1
W
Izanami
7,101
1,184
15
3
1
98,454
0
L
Eset
7,235
1,206
37
6
1
106,099
0
L
Neith
6,923
1,154
39
7
2
116,583
0
W
Shiva
7,663
1,277
32
5
6
125,689
0
L
Ymir
7,474
1,246
9
2
0
110,364
0
W
Janus
6,482
1,080
50
8
1
110,286
1
W
Ares
7,188
1,198
3
1
0
118,741
0
L
Hera
6,167
1,028
17
3
0
117,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role