Player Matchup

Cliodhna
Cliodhna
BletschR
Cliodhna
Level 102
God Stats
26W - 17L
1,737 SR
Queue Stats
604W - 488L
1,603 Elo+
Solo
Tiamat
Tiamat
Bullhuntdk
Tiamat
Level 10
God Stats
2W - 3L
1,399 SR
Queue Stats
22W - 40L
1,350 Elo+
Party 1
Ganesha
Ganesha
yashadrakehd
Ganesha
Level 63
God Stats
0W - 3L
1,339 SR
Queue Stats
174W - 269L
1,337 Elo+
Party 1
Team Averages
Level 58
1,492 SR
1,430 Elo+

VS

Team Averages
Level 74
1,409 SR
1,323 Elo+
Agni
Agni
OrgasmikPenguin
Agni
Level 88
God Stats
1W - 1L
1,181 SR
Queue Stats
3W - 13L
1,146 Elo+
Party 2
Bastet
Bastet
StrawbewySin
Bastet
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,146 Elo+
Party 2
King Arthur
King Arthur
WeelsKIl
King Arthur
Level 125
God Stats
2W - 4L
1,547 SR
Queue Stats
105W - 72L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BletschR
Cliodhna
16
7 / 5 / 6
11,594
773
15,536
16,192
6,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Bullhuntdk
Tiamat
16
9 / 5 / 6
12,073
805
10,365
12,004
6,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
yashadrakehd
Ganesha
14
0 / 7 / 10
9,716
648
8,102
15,703
7,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 9
11,011
734
15,428
9,541
2,805
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
12
0 / 8 / 7
8,955
597
2,749
12,670
3,510
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
WeelsKIl
King Arthur
18
13 / 3 / 4
13,874
925
17,820
21,011
24,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
16
Kills
17
17
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BletschR
Cliodhna
7
5
6
2
L
Tiamat
Bullhuntdk
Tiamat
9
5
6
2.4
W
4
5
9
1.7
W
Bastet
0
8
7
0.44
W
King Arthur
WeelsKIl
King Arthur
13
3
4
5
L
Ganesha
yashadrakehd
Ganesha
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,003
Damage
35,997
43,899
Taken
43,222
21,346
Mitigated
30,407
5,177
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BletschR
Cliodhna
15,536
1,977
0
2,792
16,192
6,507
0
5,760
10,432
0
45,604
L
Tiamat
Bullhuntdk
Tiamat
10,365
775
0
1,269
12,004
6,989
213
5,557
6,447
26,616
0
W
15,428
1,440
0
440
9,541
2,805
1,707
3,229
6,111
47,045
0
W
Bastet
2,749
778
0
823
12,670
3,510
433
5,542
6,858
0
8,841
W
King Arthur
WeelsKIl
King Arthur
17,820
2,023
0
4,724
21,011
24,092
291
9,175
11,328
163
43,340
L
Ganesha
yashadrakehd
Ganesha
8,102
402
227
889
15,703
7,850
135
4,768
10,935
33,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
33,840
157
Minions Killed
118
9
Camps Cleared
5
756,459
Distance Traveled
793,214
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,594
773
72
5
6
276,580
1
L
Tiamat
12,073
805
68
5
1
246,937
0
W
Agni
11,011
734
65
4
4
245,862
1
W
Bastet
8,955
597
15
1
1
245,643
1
W
King Arthur
13,874
925
38
3
0
301,709
5
L
Ganesha
9,716
648
17
1
2
232,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role