Player Matchup

Athena
Athena
B4SSNECTAR
Athena
Level 159
God Stats
3W - 0L
1,738 SR
Queue Stats
60W - 22L
1,709 Elo+
Party 1
Medusa
Medusa
DoomerII7
Medusa
Level 157
God Stats
4W - 0L
2,094 SR
Queue Stats
77W - 4L
1,779 Elo+
Party 1
King Arthur
King Arthur
GOD2717
King Arthur
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
562W - 51L
1,755 Elo+
Party 1
Cabrakan
Cabrakan
s3n0ra fr0g
Cabrakan
Level 25
God Stats
16W - 0L
1,500 SR
Queue Stats
512W - 20L
2,110 Elo+
Party 1
Yu Huang
Yu Huang
xLILxroughneck
Yu Huang
Level 160
God Stats
17W - 2L
1,912 SR
Queue Stats
191W - 148L
1,676 Elo+
Party 1
Team Averages
Level 117
1,749 SR
1,806 Elo+

VS

Team Averages
Level 59
1,487 SR
1,470 Elo+
The Morrigan
The Morrigan
ADOKIII
The Morrigan
Level 41
God Stats
17W - 31L
1,236 SR
Queue Stats
70W - 99L
1,405 Elo+
Party 3
Nu Wa
Nu Wa
BlackLaxus
Nu Wa
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,102 Elo+
Solo
Baron Samedi
Baron Samedi
Necrodermis-
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,716 Elo+
Party 2
Ne Zha
Ne Zha
Toxic_Synergy96
Ne Zha
Level 47
God Stats
0W - 2L
1,596 SR
Queue Stats
20W - 19L
1,708 Elo+
Party 2
Bastet
Bastet
nLukazz
Bastet
Level 158
God Stats
15W - 8L
1,604 SR
Queue Stats
213W - 222L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B4SSNECTAR
Athena
19
6 / 1 / 21
13,852
1,259
11,956
15,363
18,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
DoomerII7
Medusa
20
15 / 0 / 17
15,170
1,379
20,642
10,012
6,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
GOD2717
King Arthur
18
0 / 3 / 25
11,609
1,055
10,289
16,077
19,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
s3n0ra fr0g
Cabrakan
19
8 / 3 / 22
13,927
1,266
17,221
20,098
23,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
20
11 / 1 / 21
14,596
1,327
25,178
9,270
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ADOKIII
The Morrigan
17
2 / 7 / 6
11,184
1,017
8,631
11,643
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
17
0 / 9 / 6
10,924
993
14,427
20,365
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Necrodermis-
Baron Samedi
17
2 / 6 / 4
11,419
1,038
9,179
14,634
8,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 7 / 3
11,523
1,048
15,092
18,408
6,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
nLukazz
Bastet
16
2 / 11 / 5
11,680
1,062
13,174
24,158
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
32
40
Kills
8
8
Deaths
40
106
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ADOKIII
The Morrigan
2
7
6
0.71
W
Athena
B4SSNECTAR
Athena
6
1
21
16.5
L
Nu Wa
0
9
6
0.33
W
Medusa
DoomerII7
Medusa
15
0
17
23.5
W
King Arthur
GOD2717
King Arthur
0
3
25
4.17
L
Baron Samedi
Necrodermis-
Baron Samedi
2
6
4
0.67
L
2
7
3
0.5
L
Bastet
nLukazz
Bastet
2
11
5
0.41
W
Cabrakan
s3n0ra fr0g
Cabrakan
8
3
22
6.33
W
Yu Huang
11
1
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,286
Damage
60,503
70,820
Taken
89,208
71,906
Mitigated
29,216
7,005
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ADOKIII
The Morrigan
8,631
1,708
0
0
11,643
3,048
0
7,157
4,385
15,253
4,463
W
Athena
B4SSNECTAR
Athena
11,956
1,819
0
1,330
15,363
18,517
0
6,736
8,627
40,746
0
L
Nu Wa
14,427
6,620
54
197
20,365
5,516
0
12,128
8,237
36,249
0
W
Medusa
DoomerII7
Medusa
20,642
9,112
0
2,564
10,012
6,383
0
3,687
6,325
0
75,156
W
King Arthur
GOD2717
King Arthur
10,289
1,879
0
0
16,077
19,600
0
7,705
8,242
0
20,732
L
Baron Samedi
Necrodermis-
Baron Samedi
9,179
457
2,296
1,160
14,634
8,083
0
11,165
3,469
29,357
0
L
15,092
3,252
0
1,828
18,408
6,127
0
8,440
9,968
0
42,686
L
Bastet
nLukazz
Bastet
13,174
2,904
0
1,033
24,158
6,442
0
15,348
8,794
0
22,495
W
Cabrakan
s3n0ra fr0g
Cabrakan
17,221
1,839
0
2,003
20,098
23,405
0
8,753
9,278
26,773
0
W
Yu Huang
25,178
289
0
1,108
9,270
4,001
0
4,613
4,657
54,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,154
Gold Earned
56,730
300
Minions Killed
206
7
Camps Cleared
6
1,072,044
Distance Traveled
1,068,332
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,184
1,017
23
2
1
197,170
0
W
Athena
13,852
1,259
63
6
0
223,207
0
L
Nu Wa
10,924
993
41
4
0
205,672
0
W
Medusa
15,170
1,379
141
13
5
224,097
0
W
King Arthur
11,609
1,055
28
3
0
212,033
0
L
Baron Samedi
11,419
1,038
62
6
0
197,237
0
L
Ne Zha
11,523
1,048
58
5
1
239,934
0
L
Bastet
11,680
1,062
22
2
4
228,319
1
W
Cabrakan
13,927
1,266
15
1
0
182,985
0
W
Yu Huang
14,596
1,327
53
5
2
229,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role