Player Matchup

Zhong Kui
Zhong Kui
HeyItsCaboose
Zhong Kui
Level 89
God Stats
8W - 3L
1,781 SR
Queue Stats
96W - 91L
1,563 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HimbusPlimbus
Ah Muzen Cab
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
240W - 236L
1,516 Elo+
Solo
Bellona
Bellona
Pandorazv
Bellona
Level 59
God Stats
8W - 2L
1,785 SR
Queue Stats
101W - 95L
1,564 Elo+
Party 2
Terra
Terra
TechnoRockr
Terra
Level 95
God Stats
3W - 1L
1,705 SR
Queue Stats
71W - 70L
1,559 Elo+
Solo
Chiron
Chiron
TheAlbinoness
Chiron
Level 101
God Stats
32W - 27L
1,585 SR
Queue Stats
140W - 168L
1,572 Elo+
Solo
Team Averages
Level 86
1,671 SR
1,555 Elo+

VS

Team Averages
Level 102
1,587 SR
1,571 Elo+
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArtemisKnox
Sol
Level 119
God Stats
26W - 27L
1,511 SR
Queue Stats
215W - 203L
1,518 Elo+
Party 1
Loki
Loki
Hercbraknmir
Loki
Level 89
God Stats
87W - 92L
1,526 SR
Queue Stats
226W - 224L
1,506 Elo+
Solo
Cerberus
Cerberus
Lazy SoulReaper
Cerberus
Level 117
God Stats
2W - 1L
1,899 SR
Queue Stats
256W - 244L
1,519 Elo+
Party 1
Agni
Agni
Rhino99
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HeyItsCaboose
Zhong Kui
15
3 / 2 / 4
9,343
584
4,256
5,744
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
HimbusPlimbus
Ah Muzen Cab
16
6 / 2 / 3
9,769
611
12,722
13,244
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Pandorazv
Bellona
15
4 / 2 / 4
9,031
564
8,119
12,159
7,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 1 / 4
7,003
438
1,938
8,000
3,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 4
8,384
524
5,916
8,676
2,755
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 2 / 3
7,375
461
5,471
13,789
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 3
7,954
497
6,878
7,285
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 0
7,468
467
2,303
7,559
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
12
1 / 4 / 1
7,197
450
4,846
12,940
9,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
Rhino99
Agni
13
1 / 6 / 3
7,474
467
4,438
7,200
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
10
10
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
2
3
3.25
L
1
4
3
0.63
L
2
0
0
2
W
Zhong Kui
HeyItsCaboose
Zhong Kui
3
2
4
2.5
W
Ah Muzen Cab
HimbusPlimbus
Ah Muzen Cab
6
2
3
3.75
L
Cerberus
1
4
1
0.38
W
Bellona
Pandorazv
Bellona
4
2
4
3
L
Agni
Rhino99
Agni
1
6
3
0.42
W
1
1
4
3
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,951
Damage
23,936
47,823
Taken
48,773
21,498
Mitigated
21,899
18,807
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,471
1,290
0
3,632
13,789
6,133
39
2,508
11,281
0
23,547
L
6,878
2,358
0
1,600
7,285
2,470
789
196
7,089
39,634
7,559
L
2,303
515
0
3,819
7,559
1,937
0
1,044
6,515
0
39,635
W
Zhong Kui
HeyItsCaboose
Zhong Kui
4,256
110
0
2,555
5,744
3,292
0
1,890
3,798
56,736
0
W
Ah Muzen Cab
HimbusPlimbus
Ah Muzen Cab
12,722
6,308
0
8,001
13,244
4,818
748
4,987
8,188
0
68,912
L
Cerberus
4,846
542
0
3,657
12,940
9,583
402
482
12,458
37,619
0
W
Bellona
Pandorazv
Bellona
8,119
3,391
0
1,548
12,159
7,345
0
3,521
8,520
0
69,433
L
Agni
Rhino99
Agni
4,438
391
0
582
7,200
1,776
0
1,964
5,236
38,848
0
W
1,938
534
1,103
2,190
8,000
3,288
0
2,059
5,808
10,153
0
W
5,916
2,100
782
2,628
8,676
2,755
650
3,104
5,411
0
50,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
37,468
453
Minions Killed
415
0
Camps Cleared
0
1,503,720
Distance Traveled
1,378,991
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,375
461
32
2
0
285,091
3
L
Sol
7,954
497
96
6
0
263,867
0
L
Loki
7,468
467
80
5
0
288,631
1
W
Zhong Kui
9,343
584
114
7
0
325,194
9
W
Ah Muzen Cab
9,769
611
121
8
0
304,287
2
L
Cerberus
7,197
450
116
7
0
260,859
4
W
Bellona
9,031
564
111
7
0
375,818
5
L
Agni
7,474
467
91
6
0
280,543
6
W
Terra
7,003
438
18
1
0
192,878
0
W
Chiron
8,384
524
89
6
0
305,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role