Player Matchup

Hercules
Hercules
CommanderSyfe
Hercules
Level 47
God Stats
3W - 0L
1,689 SR
Queue Stats
170W - 185L
1,521 Elo+
Party 2
Anubis
Anubis
Mommymilkers11
Anubis
Level 28
God Stats
2W - 2L
1,173 SR
Queue Stats
603W - 576L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
PapaSpok
Jormungandr
Level 51
God Stats
4W - 2L
1,500 SR
Queue Stats
308W - 311L
1,546 Elo+
Party 2
Team Averages
Level 42
1,454 SR
1,523 Elo+

VS

Team Averages
Level 39
1,541 SR
1,339 Elo+
Heimdallr
Heimdallr
DeathyBoii
Heimdallr
Level 88
God Stats
1W - 2L
1,622 SR
Queue Stats
30W - 39L
1,464 Elo+
Party 1
Atlas
Atlas
ShinyLugia
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,277 Elo+
Party 1
Bastet
Bastet
bessedium
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CommanderSyfe
Hercules
17
4 / 3 / 15
12,353
686
13,882
17,919
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
12 / 5 / 7
13,175
732
17,104
16,804
8,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
PapaSpok
Jormungandr
18
5 / 1 / 14
13,976
776
21,238
20,406
21,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeathyBoii
Heimdallr
17
5 / 6 / 4
12,974
721
13,040
19,200
7,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
16
2 / 6 / 5
10,883
605
15,472
27,393
27,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
bessedium
Bastet
15
2 / 9 / 6
11,024
612
6,610
14,959
4,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
21
Kills
9
9
Deaths
21
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
CommanderSyfe
Hercules
4
3
15
3.83
L
Heimdallr
DeathyBoii
Heimdallr
5
6
4
1.17
W
12
5
7
3.1
W
Jormungandr
PapaSpok
Jormungandr
5
1
14
12
L
Atlas
2
6
5
0.75
L
Bastet
bessedium
Bastet
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,224
Damage
35,122
55,129
Taken
61,552
46,726
Mitigated
39,003
15,693
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CommanderSyfe
Hercules
13,882
2,972
0
5,444
17,919
16,659
651
5,818
11,255
0
41,406
L
Heimdallr
DeathyBoii
Heimdallr
13,040
5,711
0
1,517
19,200
7,079
0
11,766
7,180
0
59,509
W
17,104
1,181
0
6,787
16,804
8,109
808
3,079
13,487
36,852
0
W
Jormungandr
PapaSpok
Jormungandr
21,238
5,957
830
2,632
20,406
21,958
447
5,404
14,543
63,980
0
L
Atlas
15,472
6,183
0
957
27,393
27,488
0
16,423
10,426
35,724
0
L
Bastet
bessedium
Bastet
6,610
1,407
0
1,758
14,959
4,436
0
10,531
4,281
0
15,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
34,881
183
Minions Killed
130
8
Camps Cleared
2
941,478
Distance Traveled
888,456
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,353
686
70
4
2
313,546
3
L
Heimdallr
12,974
721
91
5
1
287,544
3
W
Anubis
13,175
732
45
3
2
341,351
2
W
Jormungandr
13,976
776
68
4
4
286,581
1
L
Atlas
10,883
605
25
1
0
314,496
0
L
Bastet
11,024
612
14
1
1
286,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role