Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JazziBoi
Ah Muzen Cab
Level 80
God Stats
1W - 0L
1,261 SR
Queue Stats
45W - 37L
1,498 Elo+
Solo
He Bo
He Bo
KozMo19
He Bo
Level 148
God Stats
4W - 9L
1,521 SR
Queue Stats
422W - 434L
1,455 Elo+
Party 2
Bacchus
Bacchus
Petromotive
Bacchus
Level 108
God Stats
3W - 0L
1,697 SR
Queue Stats
344W - 360L
1,453 Elo+
Party 2
Hun Batz
Hun Batz
SnIpErBoY5150
Hun Batz
Level 158
God Stats
2W - 0L
1,395 SR
Queue Stats
52W - 44L
1,596 Elo+
Party 2
Cabrakan
Cabrakan
myIesHlGH
Cabrakan
Level 75
God Stats
1W - 3L
1,299 SR
Queue Stats
713W - 808L
1,451 Elo+
Party 2
Team Averages
Level 114
1,435 SR
1,491 Elo+

VS

Team Averages
Level 112
1,509 SR
1,558 Elo+
Zeus
Zeus
CorruptZer0_TTV
Zeus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,482 Elo+
Party 1
Merlin
Merlin
FloodedBucket57
Merlin
Level 106
God Stats
3W - 1L
1,421 SR
Queue Stats
92W - 77L
1,572 Elo+
Solo
Fenrir
Fenrir
Kernal01
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,732 Elo+
Party 3
Mulan
Mulan
Seek Revenge426
Mulan
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 88L
1,442 Elo+
Party 3
Da Ji
Da Ji
SunnyEclipse
Da Ji
Level 159
God Stats
1W - 2L
1,622 SR
Queue Stats
33W - 34L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JazziBoi
Ah Muzen Cab
20
6 / 6 / 8
12,912
760
16,808
19,230
10,387
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
KozMo19
He Bo
19
3 / 5 / 9
11,599
682
20,730
12,601
5,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Petromotive
Bacchus
20
3 / 2 / 11
12,345
726
7,728
17,077
27,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
SnIpErBoY5150
Hun Batz
20
4 / 3 / 12
12,807
753
12,997
12,102
6,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
myIesHlGH
Cabrakan
19
3 / 7 / 13
12,777
752
6,359
21,901
38,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 8
13,174
775
24,529
12,848
6,252
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 5 / 9
13,478
793
15,566
14,723
6,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Kernal01
Fenrir
5
0 / 0 / 0
7,604
447
0
0
0
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 3 / 16
10,944
644
9,524
17,502
24,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 8 / 14
10,292
605
18,673
25,340
22,020
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
69
19
Kills
22
23
Deaths
19
53
Assists
47
Player
Kills
Deaths
Assists
KDA
L
10
3
8
4.67
L
6
5
9
2.1
W
Ah Muzen Cab
JazziBoi
Ah Muzen Cab
6
6
8
1.67
L
Fenrir
Kernal01
Fenrir
0
0
0
0
W
He Bo
KozMo19
He Bo
3
5
9
1.5
W
Bacchus
Petromotive
Bacchus
3
2
11
4.25
L
3
3
16
3.67
W
Hun Batz
SnIpErBoY5150
Hun Batz
4
3
12
3.33
L
3
8
14
1.25
W
Cabrakan
myIesHlGH
Cabrakan
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,622
Damage
68,292
82,911
Taken
70,413
89,092
Mitigated
59,253
29,198
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,529
641
715
1,359
12,848
6,252
555
6,305
6,543
54,359
0
L
15,566
358
479
1,082
14,723
6,981
373
7,135
7,588
54,126
0
W
Ah Muzen Cab
JazziBoi
Ah Muzen Cab
16,808
6,812
2,564
6,756
19,230
10,387
3,202
7,487
11,743
0
55,065
L
Fenrir
Kernal01
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
KozMo19
He Bo
20,730
276
2,424
3,031
12,601
5,615
1,189
5,643
6,958
43,953
0
W
Bacchus
Petromotive
Bacchus
7,728
1,181
1,856
3,244
17,077
27,791
0
8,801
8,276
13,323
0
L
9,524
947
1,769
3,109
17,502
24,000
286
8,643
8,859
0
15,704
W
Hun Batz
SnIpErBoY5150
Hun Batz
12,997
3,494
1,824
2,844
12,102
6,460
62
4,471
7,631
0
36,057
L
18,673
3,281
1,591
5,634
25,340
22,020
306
12,734
12,606
0
20,764
W
Cabrakan
myIesHlGH
Cabrakan
6,359
919
2,061
2,594
21,901
38,839
398
13,693
8,208
9,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,440
Gold Earned
55,492
175
Minions Killed
183
0
Camps Cleared
0
1,572,269
Distance Traveled
1,198,286
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,174
775
70
4
0
312,490
1
L
Merlin
13,478
793
80
5
0
296,451
1
W
Ah Muzen Cab
12,912
760
61
4
0
310,774
1
L
Fenrir
7,604
447
0
0
0
465
0
W
He Bo
11,599
682
50
3
0
323,516
0
W
Bacchus
12,345
726
11
1
0
378,628
0
L
Mulan
10,944
644
23
1
0
329,210
3
W
Hun Batz
12,807
753
45
3
0
265,738
2
L
Da Ji
10,292
605
10
1
0
259,670
1
W
Cabrakan
12,777
752
8
0
0
293,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role