Player Matchup

He Bo
He Bo
AlexAmor
He Bo
Level 145
God Stats
1W - 2L
1,556 SR
Queue Stats
147W - 85L
1,730 Elo+
Party 2
Hel
Hel
BadAtThe_Game
Hel
Level 19
God Stats
1W - 0L
1,709 SR
Queue Stats
22W - 1L
2,005 Elo+
Party 2
Gilgamesh
Gilgamesh
CardweII
Gilgamesh
Level 23
God Stats
6W - 1L
1,807 SR
Queue Stats
48W - 6L
1,923 Elo+
Party 2
Cabrakan
Cabrakan
KAMSBBC
Cabrakan
Level 14
God Stats
2W - 0L
1,733 SR
Queue Stats
9W - 0L
1,931 Elo+
Party 2
Neith
Neith
aliax00x
Neith
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
328W - 197L
1,647 Elo+
Party 2
Team Averages
Level 69
1,661 SR
1,847 Elo+

VS

Team Averages
Level 97
1,521 SR
1,509 Elo+
Shiva
Shiva
BlackmambaAttk
Shiva
Level 72
God Stats
17W - 19L
1,472 SR
Queue Stats
213W - 291L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
DrxKILLxJOY
Heimdallr
Level 112
God Stats
10W - 12L
1,390 SR
Queue Stats
269W - 290L
1,465 Elo+
Party 1
Chronos
Chronos
Katthatmeows
Chronos
Level 157
God Stats
8W - 5L
1,717 SR
Queue Stats
136W - 113L
1,526 Elo+
Party 1
Bellona
Bellona
iaanzao
Bellona
Level 37
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 33L
1,432 Elo+
Solo
Geb
Geb
soloxl13
Geb
Level 106
God Stats
4W - 1L
1,742 SR
Queue Stats
24W - 15L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AlexAmor
He Bo
15
5 / 2 / 13
9,307
547
8,012
9,731
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 8
8,730
514
10,288
13,106
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
CardweII
Gilgamesh
17
9 / 2 / 2
10,285
605
13,004
14,450
13,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
KAMSBBC
Cabrakan
14
5 / 2 / 13
9,326
549
6,639
13,542
16,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
aliax00x
Neith
17
8 / 1 / 8
10,301
606
12,317
9,947
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,862
521
7,281
15,697
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
DrxKILLxJOY
Heimdallr
14
0 / 5 / 0
7,930
466
3,824
13,147
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Katthatmeows
Chronos
13
3 / 7 / 3
7,959
468
10,304
14,429
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
iaanzao
Bellona
11
2 / 7 / 0
7,346
432
4,933
10,713
11,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 5 / 3
7,039
414
6,073
15,783
13,802
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
30
Kills
10
11
Deaths
30
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
AlexAmor
He Bo
5
2
13
5.75
W
3
4
8
1.75
L
2
6
3
0.58
W
Gilgamesh
CardweII
Gilgamesh
9
2
2
5
L
Heimdallr
DrxKILLxJOY
Heimdallr
0
5
0
0
W
Cabrakan
KAMSBBC
Cabrakan
5
2
13
5.75
L
Chronos
Katthatmeows
Chronos
3
7
3
0.64
W
Neith
aliax00x
Neith
8
1
8
12
L
Bellona
iaanzao
Bellona
2
7
0
0.29
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,260
Damage
32,415
60,776
Taken
69,769
43,843
Mitigated
42,221
21,981
Healing
18,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AlexAmor
He Bo
8,012
597
0
2,984
9,731
3,497
0
1,442
8,289
61,550
0
W
10,288
1,203
3,460
7,874
13,106
5,059
463
7,062
6,044
48,148
0
L
7,281
402
126
4,158
15,697
7,137
0
3,250
12,447
0
51,527
W
Gilgamesh
CardweII
Gilgamesh
13,004
5,530
0
2,147
14,450
13,385
0
659
13,791
0
64,226
L
Heimdallr
DrxKILLxJOY
Heimdallr
3,824
1,524
0
3,130
13,147
5,027
413
4,599
8,548
0
53,238
W
Cabrakan
KAMSBBC
Cabrakan
6,639
928
0
2,093
13,542
16,816
303
5,430
8,112
19,355
8,689
L
Chronos
Katthatmeows
Chronos
10,304
4,000
0
4,472
14,429
4,820
813
6,529
7,900
56,611
0
W
Neith
aliax00x
Neith
12,317
4,541
0
3,423
9,947
5,086
1,703
1,784
8,163
0
70,489
L
Bellona
iaanzao
Bellona
4,933
1,967
0
1,778
10,713
11,435
0
944
9,769
0
29,354
L
6,073
791
371
4,341
15,783
13,802
75
8,464
7,319
14,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,949
Gold Earned
39,136
474
Minions Killed
377
0
Camps Cleared
0
1,732,706
Distance Traveled
1,496,279
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,307
547
99
6
0
367,787
1
W
Hel
8,730
514
86
5
0
321,820
2
L
Shiva
8,862
521
82
5
0
319,763
1
W
Gilgamesh
10,285
605
116
7
0
381,940
3
L
Heimdallr
7,930
466
116
7
0
285,198
5
W
Cabrakan
9,326
549
35
2
0
327,321
1
L
Chronos
7,959
468
88
5
0
307,354
8
W
Neith
10,301
606
138
8
0
333,838
5
L
Bellona
7,346
432
75
4
0
210,325
2
L
Geb
7,039
414
16
1
0
373,639
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role