Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Drundall
Atlas
Level 16
God Stats
1W - 3L
1,413 SR
Queue Stats
9W - 27L
1,240 Elo+
Party 2
Merlin
Merlin
KnightOfTime1
Merlin
Level 101
God Stats
3W - 2L
1,466 SR
Queue Stats
11W - 30L
1,240 Elo+
Party 2
Team Averages
Level 55
1,459 SR
1,327 Elo+

VS

Team Averages
Level 67
1,484 SR
1,294 Elo+
Baron Samedi
Baron Samedi
FineBus9368
Baron Samedi
Level 125
God Stats
7W - 4L
1,452 SR
Queue Stats
32W - 44L
1,474 Elo+
Solo
Ymir
Ymir
KiingFarquaad
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Party 1
Neith
Neith
killpotato
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 7 / 1
9,239
577
3,180
12,174
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Drundall
Atlas
14
2 / 5 / 1
9,620
601
11,226
16,869
14,904
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 5 / 2
9,131
571
9,763
9,900
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FineBus9368
Baron Samedi
18
9 / 0 / 7
12,641
790
15,363
10,667
5,261
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 0 / 12
12,563
785
5,521
12,237
13,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
16
3 / 3 / 12
11,327
708
12,664
11,093
4,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
17
17
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
7
1
0.21
L
Atlas
Drundall
Atlas
2
5
1
0.5
W
Baron Samedi
FineBus9368
Baron Samedi
9
0
7
12.5
W
5
0
12
11
L
0
5
2
0.2
W
Neith
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,169
Damage
33,548
38,943
Taken
33,997
23,151
Mitigated
23,393
6,920
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,180
112
0
3,863
12,174
4,242
0
7,915
4,259
0
15,937
L
Atlas
Drundall
Atlas
11,226
2,699
0
2,576
16,869
14,904
0
5,388
11,481
28,011
0
W
Baron Samedi
FineBus9368
Baron Samedi
15,363
1,387
4,006
6,471
10,667
5,261
699
6,688
3,979
70,530
0
W
5,521
1,064
0
5,256
12,237
13,795
558
7,457
4,780
14,492
0
L
9,763
368
0
481
9,900
4,005
0
7,940
1,960
39,912
0
W
Neith
12,664
3,995
0
1,884
11,093
4,337
1,784
7,611
3,482
0
42,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
36,531
136
Minions Killed
185
5
Camps Cleared
8
818,292
Distance Traveled
876,117
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,239
577
43
3
3
259,433
2
L
Atlas
9,620
601
34
2
0
298,098
3
W
Baron Samedi
12,641
790
117
7
8
303,993
1
W
Ymir
12,563
785
14
1
0
302,760
3
L
Merlin
9,131
571
59
4
2
260,761
4
W
Neith
11,327
708
54
3
0
269,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role