Player Matchup

Mercury
Mercury
Bignative75
Mercury
Level 141
God Stats
12W - 5L
1,617 SR
Queue Stats
456W - 338L
1,520 Elo+
Party 1
Artio
Artio
Demon_Slayer_THS
Artio
Level 63
God Stats
50W - 38L
1,550 SR
Queue Stats
51W - 42L
1,522 Elo+
Party 1
Ares
Ares
Dragon_Slayer_Cy
Ares
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 111L
1,470 Elo+
Party 1
Fenrir
Fenrir
Giant_slayor
Fenrir
Level 102
God Stats
4W - 3L
1,824 SR
Queue Stats
47W - 39L
1,449 Elo+
Party 1
Chang'e
Chang'e
KnighttHood
Chang'e
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 175L
1,600 Elo+
Party 1
Team Averages
Level 108
1,598 SR
1,512 Elo+

VS

Team Averages
Level 114
1,526 SR
1,584 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
CatDad21
Vamana
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,811 Elo+
Party 3
Bellona
Bellona
GrouchyGators
Bellona
Level 107
God Stats
3W - 3L
1,433 SR
Queue Stats
93W - 62L
1,554 Elo+
Party 2
Discordia
Discordia
GrouchyLlamas
Discordia
Level 89
God Stats
1W - 1L
1,699 SR
Queue Stats
62W - 46L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bignative75
Mercury
15
2 / 5 / 2
8,956
527
6,752
14,619
11,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 7 / 4
7,500
441
4,184
20,716
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 10 / 5
8,132
478
5,565
22,987
9,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
12
1 / 4 / 4
7,716
454
6,409
13,657
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
KnighttHood
Chang'e
16
7 / 3 / 2
9,370
551
9,464
13,423
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
9 / 2 / 11
10,976
646
26,857
13,047
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
 
Eset
15
7 / 0 / 11
10,334
608
7,336
10,861
11,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
CatDad21
Vamana
16
8 / 2 / 7
10,147
597
14,603
15,751
7,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
15
3 / 3 / 3
9,668
569
10,818
13,341
12,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
GrouchyLlamas
Discordia
15
2 / 5 / 6
9,126
537
10,238
8,626
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
12
Kills
29
29
Deaths
12
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
2
11
7.25
W
Eset
 
Eset
7
0
11
12.5
L
Mercury
Bignative75
Mercury
2
5
2
0.6
W
Vamana
CatDad21
Vamana
8
2
7
5.75
L
1
7
4
0.43
L
1
10
5
0.35
L
Fenrir
1
4
4
0.75
W
Bellona
3
3
3
1.5
W
Discordia
GrouchyLlamas
Discordia
2
5
6
1
L
Chang'e
KnighttHood
Chang'e
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,374
Damage
69,852
85,402
Taken
61,626
41,718
Mitigated
39,916
24,739
Healing
20,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
26,857
13,665
0
5,296
13,047
4,906
4,662
5,638
7,409
0
87,072
W
Eset
 
Eset
7,336
1,222
1,043
1,755
10,861
11,722
326
2,406
8,441
37,351
6,941
L
Mercury
Bignative75
Mercury
6,752
2,780
0
2,252
14,619
11,110
1,223
1,395
13,224
0
57,004
W
Vamana
CatDad21
Vamana
14,603
6,943
0
6,656
15,751
7,587
514
3,389
12,362
0
71,484
L
4,184
232
2,809
3,267
20,716
12,708
0
4,299
16,417
17,973
0
L
5,565
606
2,051
4,337
22,987
9,384
0
3,746
19,241
27,051
0
L
Fenrir
6,409
1,356
0
3,730
13,657
4,064
0
2,638
11,019
0
31,284
W
Bellona
10,818
4,077
0
4,722
13,341
12,886
700
3,193
10,148
0
51,184
W
Discordia
GrouchyLlamas
Discordia
10,238
358
0
1,134
8,626
2,815
386
4,587
4,039
56,208
0
L
Chang'e
KnighttHood
Chang'e
9,464
471
1,621
4,672
13,423
4,452
0
4,764
8,659
61,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,674
Gold Earned
50,251
353
Minions Killed
493
0
Camps Cleared
0
1,679,968
Distance Traveled
1,649,774
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,976
646
129
8
0
278,747
2
W
Eset
10,334
608
56
3
0
315,601
6
L
Mercury
8,956
527
119
7
0
333,735
2
W
Vamana
10,147
597
108
6
0
380,801
4
L
Artio
7,500
441
18
1
0
347,043
0
L
Ares
8,132
478
47
3
0
311,617
0
L
Fenrir
7,716
454
61
4
0
351,064
2
W
Bellona
9,668
569
114
7
0
345,943
3
W
Discordia
9,126
537
86
5
0
328,682
2
L
Chang'e
9,370
551
108
6
0
336,509
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role