Player Matchup

Cthulhu
Cthulhu
Masters
AyeTNT
Cthulhu
Masters
Level 160
God Stats
1W - 3L
1,506 SR
Queue Stats
564W - 535L
2,706 MMR
Solo
Set
Set
Masters
TrueTrepid
Set
Masters
Level 160
God Stats
39W - 14L
1,807 SR
Queue Stats
117W - 59L
2,840 MMR
Party 1
Susano
Susano
Masters
Viziant
Susano
Masters
Level 148
God Stats
27W - 10L
1,906 SR
Queue Stats
93W - 50L
3,121 MMR
Solo
Khepri
Khepri
Masters
demonicwizard04
Khepri
Masters
Level 159
God Stats
1W - 2L
1,286 SR
Queue Stats
289W - 255L
2,775 MMR
Solo
Merlin
Merlin
Masters
its kashi
Merlin
Masters
Level 159
God Stats
13W - 8L
1,824 SR
Queue Stats
90W - 39L
2,860 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 157
1,666 SR
2,860 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,900 SR
2,928 MMR
Geb
Geb
Masters
AhjinXL
Geb
Masters
Level 137
God Stats
1W - 0L
2,003 SR
Queue Stats
83W - 65L
2,641 MMR
Solo
Achilles
Achilles
Masters
BkBuSiNeSs
Achilles
Masters
Level 127
God Stats
39W - 7L
2,024 SR
Queue Stats
58W - 26L
2,713 MMR
Party 2
Cernunnos
Cernunnos
Grandmaster
Kreshoa
Cernunnos
Grandmaster
Level 160
God Stats
45W - 39L
1,749 SR
Queue Stats
561W - 357L
3,380 MMR
Party 3
Scylla
Scylla
Masters
THE-_-JTDizzle
Scylla
Masters
Level 159
God Stats
9W - 5L
1,734 SR
Queue Stats
404W - 398L
2,626 MMR
Party 2
Bakasura
Bakasura
Grandmaster
aprinceali
Bakasura
Grandmaster
Level 155
God Stats
2W - 0L
1,988 SR
Queue Stats
76W - 22L
3,281 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AyeTNT
Cthulhu
16
0 / 5 / 2
10,776
469
12,920
21,852
23,043
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 6 / 2
12,210
531
10,169
15,960
10,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Viziant
Susano
20
6 / 5 / 0
12,440
541
16,516
18,609
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 7 / 3
8,867
386
4,585
23,429
21,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
its kashi
Merlin
17
2 / 4 / 2
10,934
475
16,114
12,295
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ArtioCabrakanBastetKali

VS

Bans
ShivaCliodhnaLokiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
4 / 2 / 14
13,106
570
7,149
23,151
31,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Achilles
BkBuSiNeSs
Achilles
20
9 / 2 / 5
14,951
650
17,855
19,327
16,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Kreshoa
Cernunnos
20
7 / 2 / 7
15,571
677
26,117
20,746
9,251
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 2 / 10
13,130
571
9,207
10,987
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
aprinceali
Bakasura
20
6 / 2 / 9
14,819
644
16,289
19,039
13,788
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
10
Kills
27
27
Deaths
10
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Geb
4
2
14
5.5
L
Cthulhu
AyeTNT
Cthulhu
0
5
2
0.2
W
Achilles
BkBuSiNeSs
Achilles
9
2
5
5.75
W
Cernunnos
Kreshoa
Cernunnos
7
2
7
5.25
W
1
2
10
3
L
2
6
2
0.5
L
Susano
Viziant
Susano
6
5
0
1.2
W
Bakasura
aprinceali
Bakasura
6
2
9
5.25
L
0
7
3
0.21
L
Merlin
its kashi
Merlin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,304
Damage
76,617
92,145
Taken
93,250
67,405
Mitigated
75,876
17,340
Healing
39,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
7,149
1,024
0
5,614
23,151
31,585
915
8,703
14,059
19,276
1,751
L
Cthulhu
AyeTNT
Cthulhu
12,920
245
491
3,488
21,852
23,043
94
3,321
17,697
77,023
0
W
Achilles
BkBuSiNeSs
Achilles
17,855
4,728
0
11,068
19,327
16,015
946
8,065
11,262
0
95,821
W
Cernunnos
Kreshoa
Cernunnos
26,117
18,455
0
13,940
20,746
9,251
8,556
6,199
14,547
0
153,139
W
9,207
889
0
2,117
10,987
5,237
2,679
4,774
6,213
104,852
0
L
10,169
3,212
0
3,541
15,960
10,387
1,210
3,007
12,324
0
100,890
L
Susano
Viziant
Susano
16,516
2,612
0
4,827
18,609
7,222
0
2,002
16,127
0
104,070
W
Bakasura
aprinceali
Bakasura
16,289
11,401
0
6,732
19,039
13,788
5,314
7,136
11,903
0
117,887
L
4,585
865
0
2,189
23,429
21,999
0
4,317
18,006
18,236
0
L
Merlin
its kashi
Merlin
16,114
858
186
2,618
12,295
4,754
0
3,213
8,435
94,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,227
Gold Earned
71,577
726
Minions Killed
815
0
Camps Cleared
0
2,210,551
Distance Traveled
2,551,668
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,106
570
20
1
0
498,890
7
L
Cthulhu
10,776
469
176
8
0
414,601
4
W
Achilles
14,951
650
179
8
0
552,153
7
W
Cernunnos
15,571
677
223
10
0
444,692
6
W
Scylla
13,130
571
188
8
0
484,507
3
L
Set
12,210
531
197
9
0
446,283
1
L
Susano
12,440
541
159
7
0
500,435
2
W
Bakasura
14,819
644
205
9
0
571,426
1
L
Khepri
8,867
386
24
1
0
427,782
8
L
Merlin
10,934
475
170
7
0
421,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role