Player Matchup

Apollo
Apollo
AlexAmor
Apollo
Level 145
God Stats
12W - 4L
1,679 SR
Queue Stats
147W - 85L
1,726 Elo+
Party 2
Tiamat
Tiamat
BadAtThe_Game
Tiamat
Level 19
God Stats
3W - 0L
1,871 SR
Queue Stats
22W - 1L
1,999 Elo+
Party 2
Athena
Athena
CardweII
Athena
Level 22
God Stats
1W - 0L
1,877 SR
Queue Stats
48W - 6L
1,918 Elo+
Party 2
Baron Samedi
Baron Samedi
KAMSBBC
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,919 Elo+
Party 2
Erlang Shen
Erlang Shen
aliax00x
Erlang Shen
Level 145
God Stats
17W - 11L
1,610 SR
Queue Stats
328W - 197L
1,638 Elo+
Party 2
Team Averages
Level 69
1,707 SR
1,840 Elo+

VS

Team Averages
Level 115
1,423 SR
1,431 Elo+
Yu Huang
Yu Huang
CorruptZer0_TTV
Yu Huang
Level 148
God Stats
0W - 1L
1,242 SR
Queue Stats
14W - 26L
1,308 Elo+
Party 1
Nemesis
Nemesis
LenchoJR2
Nemesis
Level 128
God Stats
8W - 13L
1,500 SR
Queue Stats
130W - 149L
1,500 Elo+
Solo
Chernobog
Chernobog
Minus2275
Chernobog
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 236L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SunnyEclipse
Morgan Le Fay
Level 159
God Stats
18W - 15L
1,412 SR
Queue Stats
91W - 92L
1,483 Elo+
Party 1
Ymir
Ymir
murilobmb
Ymir
Level 42
God Stats
7W - 7L
1,461 SR
Queue Stats
11W - 14L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlexAmor
Apollo
11
3 / 0 / 7
6,786
679
5,018
6,058
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 1 / 5
6,873
687
5,570
6,889
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
CardweII
Athena
11
3 / 1 / 5
6,523
652
3,528
5,167
4,017
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
KAMSBBC
Baron Samedi
9
3 / 0 / 6
6,500
650
3,671
6,283
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
aliax00x
Erlang Shen
11
9 / 1 / 4
6,995
700
9,096
8,189
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
8
0 / 4 / 0
4,822
482
2,664
6,406
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
LenchoJR2
Nemesis
7
0 / 4 / 0
4,672
467
2,360
7,217
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Minus2275
Chernobog
8
2 / 7 / 0
5,392
539
4,012
8,647
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SunnyEclipse
Morgan Le Fay
8
0 / 4 / 1
4,996
500
1,521
6,157
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
7
0 / 5 / 1
4,845
485
2,210
9,588
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
24
Kills
2
3
Deaths
24
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
AlexAmor
Apollo
3
0
7
6.5
W
6
1
5
8.5
W
Athena
CardweII
Athena
3
1
5
5.5
L
Yu Huang
0
4
0
0
W
Baron Samedi
KAMSBBC
Baron Samedi
3
0
6
6
L
Nemesis
LenchoJR2
Nemesis
0
4
0
0
L
Chernobog
Minus2275
Chernobog
2
7
0
0.29
L
Morgan Le Fay
SunnyEclipse
Morgan Le Fay
0
4
1
0.13
W
Erlang Shen
aliax00x
Erlang Shen
9
1
4
11
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,883
Damage
12,767
32,586
Taken
38,015
21,353
Mitigated
13,636
11,952
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AlexAmor
Apollo
5,018
3,049
0
2,071
6,058
1,863
332
1,341
4,717
0
42,831
W
5,570
471
0
1,568
6,889
4,661
0
1,555
5,334
31,224
0
W
Athena
CardweII
Athena
3,528
1,574
0
1,206
5,167
4,017
203
828
4,339
30,309
0
L
Yu Huang
2,664
184
0
1,290
6,406
1,897
0
2,239
4,167
24,384
0
W
Baron Samedi
KAMSBBC
Baron Samedi
3,671
895
933
2,530
6,283
5,022
217
1,283
5,000
15,673
0
L
Nemesis
LenchoJR2
Nemesis
2,360
515
0
1,511
7,217
2,696
0
2,463
4,754
0
26,031
L
Chernobog
Minus2275
Chernobog
4,012
2,558
0
1,258
8,647
2,363
0
2,651
5,996
0
23,295
L
Morgan Le Fay
SunnyEclipse
Morgan Le Fay
1,521
479
0
2,089
6,157
1,732
0
3,188
2,969
22,981
0
W
Erlang Shen
aliax00x
Erlang Shen
9,096
6,508
0
3,644
8,189
5,790
33
1,388
6,801
0
34,605
L
Ymir
2,210
397
0
1,170
9,588
4,948
0
2,228
7,360
9,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,677
Gold Earned
24,727
292
Minions Killed
194
0
Camps Cleared
0
1,019,224
Distance Traveled
893,423
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,786
679
70
7
0
194,716
1
W
Tiamat
6,873
687
64
6
0
207,519
2
W
Athena
6,523
652
70
7
0
238,796
4
L
Yu Huang
4,822
482
48
5
0
174,472
2
W
Baron Samedi
6,500
650
27
3
0
179,803
1
L
Nemesis
4,672
467
47
5
0
197,698
2
L
Chernobog
5,392
539
40
4
0
172,917
1
L
Morgan Le Fay
4,996
500
43
4
0
190,925
6
W
Erlang Shen
6,995
700
61
6
0
198,390
4
L
Ymir
4,845
485
16
2
0
157,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role