Player Matchup

Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Arcanis03
Ravana
Level 101
God Stats
3W - 4L
1,618 SR
Queue Stats
164W - 145L
1,521 Elo+
Solo
Charybdis
Charybdis
Bean Meista
Charybdis
Level 129
God Stats
15W - 18L
1,510 SR
Queue Stats
260W - 183L
1,589 Elo+
Party 3
He Bo
He Bo
KidCutie8038
He Bo
Level 141
God Stats
5W - 4L
1,585 SR
Queue Stats
281W - 207L
1,592 Elo+
Party 3
Hercules
Hercules
Thermoquad
Hercules
Level 121
God Stats
2W - 3L
1,448 SR
Queue Stats
226W - 161L
1,580 Elo+
Party 3
Team Averages
Level 118
1,532 SR
1,556 Elo+

VS

Team Averages
Level 111
1,540 SR
1,530 Elo+
Izanami
Izanami
GhostofBabylon
Izanami
Level 12
God Stats
4W - 3L
1,343 SR
Queue Stats
11W - 10L
1,625 Elo+
Party 1
Khepri
Khepri
Mighty_Prodigy
Khepri
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,296 Elo+
Party 2
Charybdis
Charybdis
Nytemare35
Charybdis
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 9L
1,500 Elo+
Party 2
Nemesis
Nemesis
Vizzla
Nemesis
Level 117
God Stats
2W - 2L
1,751 SR
Queue Stats
276W - 229L
1,672 Elo+
Party 1
Achilles
Achilles
xLannister
Achilles
Level 160
God Stats
56W - 61L
1,604 SR
Queue Stats
605W - 592L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 5 / 3
7,695
385
4,160
16,000
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
Arcanis03
Ravana
16
0 / 3 / 1
9,692
485
3,752
12,091
13,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Bean Meista
Charybdis
17
4 / 5 / 0
10,421
521
13,102
16,844
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 4
9,112
456
10,623
9,834
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Thermoquad
Hercules
16
3 / 1 / 0
9,595
480
6,561
12,087
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
11,197
560
10,341
11,921
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 10
10,127
506
5,626
17,151
19,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Nytemare35
Charybdis
17
7 / 3 / 4
10,931
547
15,600
13,250
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Vizzla
Nemesis
17
4 / 2 / 5
11,020
551
9,506
13,212
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
xLannister
Achilles
19
2 / 0 / 2
12,210
611
8,367
12,248
15,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
19
19
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
3
0.3
L
Ravana
Arcanis03
Ravana
0
3
1
0.17
L
Charybdis
Bean Meista
Charybdis
4
5
0
0.8
W
5
2
6
4
L
1
5
4
0.6
W
1
1
10
6
W
Charybdis
Nytemare35
Charybdis
7
3
4
3
L
Hercules
Thermoquad
Hercules
3
1
0
3
W
Nemesis
Vizzla
Nemesis
4
2
5
3.25
W
Achilles
xLannister
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,198
Damage
49,440
66,856
Taken
67,782
42,602
Mitigated
52,704
16,066
Healing
29,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,160
467
514
2,509
16,000
15,335
0
3,040
12,960
19,023
0
L
Ravana
Arcanis03
Ravana
3,752
1,046
0
2,648
12,091
13,601
0
846
11,245
0
74,075
L
Charybdis
Bean Meista
Charybdis
13,102
7,865
0
7,039
16,844
5,659
1,165
1,803
15,041
0
80,718
W
10,341
6,544
0
5,453
11,921
5,542
1,917
4,753
6,952
0
104,884
L
10,623
151
0
2,009
9,834
2,780
159
614
9,220
53,795
0
W
5,626
653
748
4,797
17,151
19,841
0
5,494
11,315
26,181
0
W
Charybdis
Nytemare35
Charybdis
15,600
9,651
0
5,799
13,250
4,709
15
1,650
11,586
0
82,083
L
Hercules
Thermoquad
Hercules
6,561
2,660
0
1,347
12,087
5,227
0
504
11,583
0
70,246
W
Nemesis
Vizzla
Nemesis
9,506
3,545
0
4,994
13,212
7,560
206
2,216
10,686
0
76,481
W
Achilles
xLannister
Achilles
8,367
1,525
0
7,481
12,248
15,052
1,407
1,514
10,676
0
91,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,515
Gold Earned
55,485
547
Minions Killed
646
0
Camps Cleared
0
1,862,765
Distance Traveled
2,027,460
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,695
385
22
1
0
393,002
2
L
Ravana
9,692
485
167
8
0
336,332
8
L
Charybdis
10,421
521
145
7
0
344,101
1
W
Izanami
11,197
560
179
9
0
394,913
6
L
He Bo
9,112
456
110
6
0
365,818
3
W
Khepri
10,127
506
28
1
0
396,136
8
W
Charybdis
10,931
547
117
6
0
343,448
1
L
Hercules
9,595
480
103
5
0
423,512
4
W
Nemesis
11,020
551
120
6
0
470,941
10
W
Achilles
12,210
611
202
10
0
422,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role