Player Matchup

Baron Samedi
Baron Samedi
IamLorde9
Baron Samedi
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 107L
1,280 Elo+
Party 2
Danzaburou
Danzaburou
Smurf Daddy7381
Danzaburou
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 58L
1,314 Elo+
Party 2
Bacchus
Bacchus
oMicki
Bacchus
Level 48
God Stats
2W - 3L
1,414 SR
Queue Stats
79W - 87L
1,347 Elo+
Solo
Team Averages
Level 72
1,471 SR
1,313 Elo+

VS

Team Averages
Level 33
1,175 SR
1,177 Elo+
Set
Set
HDEATH123456789
Set
Level 75
God Stats
6W - 18L
1,213 SR
Queue Stats
224W - 351L
1,325 Elo+
Party 1
Olorun
Olorun
Rdog4890
Olorun
Level 7
God Stats
5W - 22L
1,063 SR
Queue Stats
10W - 34L
1,013 Elo+
Party 1
Ymir
Ymir
SouthPxw
Ymir
Level 16
God Stats
10W - 24L
1,250 SR
Queue Stats
44W - 78L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IamLorde9
Baron Samedi
16
6 / 0 / 11
11,741
783
14,526
7,216
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Smurf Daddy7381
Danzaburou
16
7 / 2 / 9
12,096
806
14,218
12,195
4,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
oMicki
Bacchus
14
4 / 3 / 11
11,403
760
8,876
14,767
17,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
9,024
602
9,801
18,954
18,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Rdog4890
Olorun
13
1 / 6 / 3
9,141
609
4,736
10,612
4,202
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
14
4 / 5 / 1
10,454
697
6,586
16,815
12,975
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
5
5
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Baron Samedi
IamLorde9
Baron Samedi
6
0
11
11.5
L
Olorun
Rdog4890
Olorun
1
6
3
0.42
W
Danzaburou
Smurf Daddy7381
Danzaburou
7
2
9
5.75
L
Ymir
4
5
1
0.9
W
Bacchus
oMicki
Bacchus
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,620
Damage
21,123
34,178
Taken
46,381
28,510
Mitigated
35,652
12,089
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,801
3,200
0
3,041
18,954
18,475
0
9,888
9,066
0
38,826
W
Baron Samedi
IamLorde9
Baron Samedi
14,526
609
3,396
3,324
7,216
6,242
478
1,714
5,450
49,522
0
L
Olorun
Rdog4890
Olorun
4,736
3,430
60
1,017
10,612
4,202
0
6,512
4,100
18,591
0
W
Danzaburou
Smurf Daddy7381
Danzaburou
14,218
7,902
0
3,050
12,195
4,881
1,377
3,465
8,356
0
39,514
L
Ymir
6,586
1,799
0
1,740
16,815
12,975
0
7,188
9,627
20,006
0
W
Bacchus
oMicki
Bacchus
8,876
513
166
2,153
14,767
17,387
78
6,650
7,630
18,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,240
Gold Earned
28,619
132
Minions Killed
101
7
Camps Cleared
4
765,181
Distance Traveled
664,262
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,024
602
50
3
3
247,132
2
W
Baron Samedi
11,741
783
64
4
1
270,449
5
L
Olorun
9,141
609
33
2
0
181,055
0
W
Danzaburou
12,096
806
57
4
6
247,676
3
L
Ymir
10,454
697
18
1
1
236,075
2
W
Bacchus
11,403
760
11
1
0
247,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role