Player Matchup

Cthulhu
Cthulhu
Blintanino
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,268 Elo+
Party 1
Hera
Hera
ChaBMF
Hera
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,319 Elo+
Party 1
Horus
Horus
NoAwards
Horus
Level 16
God Stats
0W - 1L
1,274 SR
Queue Stats
8W - 13L
1,268 Elo+
Party 1
Team Averages
Level 61
1,425 SR
1,285 Elo+

VS

Team Averages
Level 81
1,616 SR
1,212 Elo+
Baron Samedi
Baron Samedi
Mad Blazers Fan
Baron Samedi
Level 98
God Stats
1W - 0L
1,764 SR
Queue Stats
4W - 14L
1,047 Elo+
Party 2
Jormungandr
Jormungandr
Wobbledee
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,059 Elo+
Party 2
Charybdis
Charybdis
macarop
Charybdis
Level 121
God Stats
2W - 1L
1,584 SR
Queue Stats
247W - 277L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blintanino
Cthulhu
20
6 / 3 / 17
20,121
629
27,273
32,335
51,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
ChaBMF
Hera
20
12 / 8 / 12
22,398
700
35,406
24,505
12,312
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Horus
NoAwards
Horus
20
7 / 3 / 18
20,558
642
21,802
44,192
53,874
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mad Blazers Fan
Baron Samedi
20
6 / 12 / 5
20,237
632
25,368
35,477
19,835
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Wobbledee
Jormungandr
20
4 / 4 / 7
21,491
672
33,806
36,320
48,762
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
macarop
Charybdis
20
4 / 9 / 4
19,004
594
23,940
31,034
12,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
25
Kills
14
14
Deaths
25
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blintanino
Cthulhu
6
3
17
4.83
L
Hera
ChaBMF
Hera
12
8
12
2.25
W
Baron Samedi
Mad Blazers Fan
Baron Samedi
6
12
5
0.71
L
Horus
NoAwards
Horus
7
3
18
5.33
W
Jormungandr
Wobbledee
Jormungandr
4
4
7
1.88
W
Charybdis
macarop
Charybdis
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,481
Damage
83,114
101,032
Taken
102,831
117,916
Mitigated
81,198
32,749
Healing
20,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blintanino
Cthulhu
27,273
1,898
3,165
5,907
32,335
51,730
496
16,668
15,667
74,698
0
L
Hera
ChaBMF
Hera
35,406
9,129
0
3,033
24,505
12,312
2,377
15,093
9,412
158,641
0
W
Baron Samedi
Mad Blazers Fan
Baron Samedi
25,368
854
2,385
6,723
35,477
19,835
50
22,770
11,937
96,304
0
L
Horus
NoAwards
Horus
21,802
8,455
5,843
14,801
44,192
53,874
910
28,603
15,589
0
44,023
W
Jormungandr
Wobbledee
Jormungandr
33,806
8,132
0
4,959
36,320
48,762
357
22,319
12,201
95,965
0
W
Charybdis
macarop
Charybdis
23,940
11,815
0
6,697
31,034
12,601
3,022
18,316
12,006
0
128,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,077
Gold Earned
60,732
304
Minions Killed
333
11
Camps Cleared
13
1,659,565
Distance Traveled
1,502,561
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
20,121
629
73
2
1
567,084
1
L
Hera
22,398
700
195
6
6
505,971
1
W
Baron Samedi
20,237
632
99
3
6
467,096
2
L
Horus
20,558
642
36
1
4
586,510
1
W
Jormungandr
21,491
672
94
3
0
538,012
6
W
Charybdis
19,004
594
140
4
7
497,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role