Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold III
D1ss3d3n7
Olorun
Gold III
Level 97
God Stats
21W - 17L
1,633 SR
Queue Stats
410W - 415L
1,469 MMR
Party 2
Cernunnos
Cernunnos
Gold II
NoFear94
Cernunnos
Gold II
Level 128
God Stats
205W - 188L
1,535 SR
Queue Stats
673W - 672L
1,478 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
PremiumWolf
Gilgamesh
Gold V
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,459 MMR
Solo
Ares
Ares
Gold IV
xTestie
Ares
Gold IV
Level 113
God Stats
28W - 29L
1,557 SR
Queue Stats
395W - 394L
1,461 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,545 SR
1,473 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,505 SR
1,483 MMR
Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
AJSrxZ
Bellona
Silver I
Level 67
God Stats
5W - 4L
1,662 SR
Queue Stats
58W - 53L
1,547 MMR
Party 1
Ravana
Ravana
Bronze V
AlejoDX
Ravana
Bronze V
Level 109
God Stats
1W - 0L
1,109 SR
Queue Stats
8W - 3L
1,500 MMR
Party 3
Persephone
Persephone
Bronze V
Jaslich
Persephone
Bronze V
Level 155
God Stats
19W - 20L
1,718 SR
Queue Stats
201W - 193L
1,500 MMR
Party 3
Anhur
Anhur
Gold V
vnoxu
Anhur
Gold V
Level 107
God Stats
10W - 5L
1,534 SR
Queue Stats
86W - 91L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
9 / 5 / 3
11,493
547
10,943
19,116
13,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
D1ss3d3n7
Olorun
15
1 / 7 / 4
9,849
469
12,837
17,245
7,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
NoFear94
Cernunnos
17
4 / 5 / 4
10,653
507
14,516
13,085
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PremiumWolf
Gilgamesh
15
0 / 6 / 4
9,299
443
8,997
16,008
16,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ares
xTestie
Ares
14
1 / 4 / 6
9,486
452
8,566
18,903
25,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ArtioCliodhnaBastet

VS

Bans
ArachneHou YiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 2 / 18
11,745
559
8,861
21,056
29,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
AJSrxZ
Bellona
18
6 / 3 / 12
12,768
608
15,419
22,869
34,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
AlejoDX
Ravana
17
5 / 5 / 9
11,647
555
12,057
13,649
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Jaslich
Persephone
19
7 / 1 / 12
13,556
646
16,435
10,303
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
vnoxu
Anhur
19
7 / 4 / 7
12,832
611
10,525
14,209
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
15
Kills
27
27
Deaths
15
21
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
5
3
2.1
W
Fafnir
 
Fafnir
2
2
18
5.5
W
Bellona
AJSrxZ
Bellona
6
3
12
4
W
Ravana
AlejoDX
Ravana
5
5
9
1.9
L
Olorun
D1ss3d3n7
Olorun
1
7
4
0.43
W
Persephone
Jaslich
Persephone
7
1
12
13
L
Cernunnos
NoFear94
Cernunnos
4
5
4
1.2
L
Gilgamesh
PremiumWolf
Gilgamesh
0
6
4
0.33
W
Anhur
vnoxu
Anhur
7
4
7
2.63
L
Ares
xTestie
Ares
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,859
Damage
63,297
84,357
Taken
82,086
67,311
Mitigated
83,624
22,320
Healing
26,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,943
2,439
0
4,332
19,116
13,901
0
5,393
13,723
0
72,529
W
Fafnir
 
Fafnir
8,861
3,220
0
5,123
21,056
29,643
356
5,754
15,302
17,336
0
W
Bellona
AJSrxZ
Bellona
15,419
5,514
0
7,569
22,869
34,542
1,131
4,271
18,598
0
78,561
W
Ravana
AlejoDX
Ravana
12,057
3,239
0
3,226
13,649
8,911
75
4,984
8,665
0
75,627
L
Olorun
D1ss3d3n7
Olorun
12,837
7,145
2,127
6,931
17,245
7,163
2,167
5,809
11,436
67,547
0
W
Persephone
Jaslich
Persephone
16,435
1,747
371
4,881
10,303
5,060
1,699
3,328
6,974
102,159
0
L
Cernunnos
NoFear94
Cernunnos
14,516
6,074
0
2,991
13,085
4,647
985
3,900
9,185
0
80,468
L
Gilgamesh
PremiumWolf
Gilgamesh
8,997
2,347
0
2,200
16,008
16,597
293
3,885
12,123
0
56,236
W
Anhur
vnoxu
Anhur
10,525
7,672
0
5,638
14,209
5,468
3,543
3,933
10,276
0
103,986
L
Ares
xTestie
Ares
8,566
214
0
3,739
18,903
25,003
154
6,611
12,292
22,599
2,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,780
Gold Earned
62,548
507
Minions Killed
570
0
Camps Cleared
0
1,950,477
Distance Traveled
2,181,710
30
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,493
547
112
5
0
420,057
4
W
Fafnir
11,745
559
16
1
0
441,850
10
W
Bellona
12,768
608
141
7
0
476,034
6
W
Ravana
11,647
555
96
5
0
462,913
5
L
Olorun
9,849
469
124
6
0
372,881
3
W
Persephone
13,556
646
157
7
0
429,802
10
L
Cernunnos
10,653
507
124
6
0
366,986
7
L
Gilgamesh
9,299
443
115
5
0
397,248
4
W
Anhur
12,832
611
160
8
0
371,111
6
L
Ares
9,486
452
32
2
0
393,305
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role