Player Matchup

Yemoja
Yemoja
Aireze
Yemoja
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Thor
Thor
Chef QDawg
Thor
Level 43
God Stats
31W - 45L
1,411 SR
Queue Stats
246W - 333L
1,362 Elo+
Party 3
Danzaburou
Danzaburou
Fluffy_Dood98
Danzaburou
Level 54
God Stats
5W - 5L
1,476 SR
Queue Stats
151W - 186L
1,378 Elo+
Party 1
Arachne
Arachne
OpalescentBee
Arachne
Level 57
God Stats
6W - 9L
1,215 SR
Queue Stats
208W - 223L
1,414 Elo+
Party 1
Ra
Ra
SaxhIeel
Ra
Level 62
God Stats
22W - 33L
1,348 SR
Queue Stats
734W - 801L
1,376 Elo+
Party 3
Team Averages
Level 49
1,390 SR
1,406 Elo+

VS

Team Averages
Level 26
1,524 SR
1,337 Elo+
Yemoja
Yemoja
Crazycancan1
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,223 Elo+
Party 4
Bellona
Bellona
KASHIPOOO
Bellona
Level 41
God Stats
5W - 4L
1,813 SR
Queue Stats
43W - 53L
1,520 Elo+
Party 2
Hachiman
Hachiman
LordBeerus4852
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,082 Elo+
Party 4
Vulcan
Vulcan
Nutrition1224
Vulcan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,510 Elo+
Party 2
Anubis
Anubis
SlimyChrisRock
Anubis
Level 38
God Stats
7W - 6L
1,307 SR
Queue Stats
15W - 18L
1,352 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aireze
Yemoja
16
1 / 2 / 11
11,153
1,115
7,248
15,695
15,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 0 / 8
9,533
953
5,250
8,661
10,020
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Fluffy_Dood98
Danzaburou
16
4 / 1 / 8
10,841
1,084
13,310
10,760
4,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
16
3 / 1 / 11
10,121
1,012
7,717
9,390
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 3 / 8
11,205
1,121
10,485
8,275
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

274

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 3 / 3
9,456
946
3,530
7,880
8,719
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
KASHIPOOO
Bellona
15
1 / 1 / 3
9,351
935
9,348
14,035
12,403
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
15
0 / 5 / 4
9,033
903
6,741
9,130
3,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
0 / 1 / 5
9,444
944
9,164
4,781
1,698
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 2
11,074
1,107
19,113
12,299
6,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
15
Kills
7
7
Deaths
15
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aireze
Yemoja
1
2
11
3.25
W
2
0
8
6
L
Yemoja
1
3
3
0.83
W
Danzaburou
Fluffy_Dood98
Danzaburou
4
1
8
8
L
Bellona
KASHIPOOO
Bellona
1
1
3
2.5
L
Hachiman
0
5
4
0.4
L
0
1
5
2.5
W
Arachne
3
1
11
8.5
W
5
3
8
3
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,010
Damage
47,896
52,781
Taken
48,125
37,329
Mitigated
32,720
9,365
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aireze
Yemoja
7,248
1,540
883
1,581
15,695
15,710
0
11,190
4,505
18,339
0
W
5,250
1,626
0
0
8,661
10,020
0
3,757
4,904
0
9,267
L
Yemoja
3,530
995
1,136
0
7,880
8,719
0
2,514
5,366
10,465
0
W
Danzaburou
Fluffy_Dood98
Danzaburou
13,310
6,294
0
1,347
10,760
4,468
0
6,940
3,820
0
36,332
L
Bellona
KASHIPOOO
Bellona
9,348
3,099
0
125
14,035
12,403
0
5,999
8,036
0
16,900
L
Hachiman
6,741
5,427
0
496
9,130
3,454
0
2,236
6,894
0
13,769
L
9,164
2,559
0
294
4,781
1,698
0
1,658
3,123
33,572
0
W
Arachne
7,717
4,977
0
2,041
9,390
4,141
0
5,325
4,065
0
10,361
W
10,485
472
2,362
1,151
8,275
2,990
0
4,595
3,680
35,664
0
L
19,113
479
0
4,533
12,299
6,446
0
5,326
6,973
45,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,853
Gold Earned
48,358
172
Minions Killed
192
4
Camps Cleared
4
921,389
Distance Traveled
793,030
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,153
1,115
20
2
0
165,567
0
W
Thor
9,533
953
6
1
0
145,815
0
L
Yemoja
9,456
946
21
2
2
114,927
0
W
Danzaburou
10,841
1,084
78
8
1
190,975
0
L
Bellona
9,351
935
21
2
0
188,228
0
L
Hachiman
9,033
903
16
2
0
130,817
0
L
Vulcan
9,444
944
67
7
2
200,004
0
W
Arachne
10,121
1,012
6
1
2
230,099
0
W
Ra
11,205
1,121
62
6
1
188,933
2
L
Anubis
11,074
1,107
67
7
0
159,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role