Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
CianksUwU
Yu Huang
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
abisac03
Jormungandr
Level 113
God Stats
4W - 4L
1,550 SR
Queue Stats
275W - 276L
1,561 Elo+
Party 2
Chiron
Chiron
aiker14
Chiron
Level 106
God Stats
2W - 1L
1,787 SR
Queue Stats
112W - 102L
1,551 Elo+
Party 2
Awilix
Awilix
chiquielias3000
Awilix
Level 125
God Stats
11W - 10L
1,528 SR
Queue Stats
212W - 203L
1,535 Elo+
Party 2
Team Averages
Level 110
1,573 SR
1,529 Elo+

VS

Team Averages
Level 87
1,632 SR
1,685 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Daretti
Camazotz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,801 Elo+
Party 1
Ares
Ares
Gborgman
Ares
Level 110
God Stats
3W - 1L
1,639 SR
Queue Stats
77W - 45L
1,662 Elo+
Party 1
Hachiman
Hachiman
Zarathoostra
Hachiman
Level 61
God Stats
2W - 0L
1,631 SR
Queue Stats
4W - 1L
1,761 Elo+
Party 1
Olorun
Olorun
ZookNamfoodle
Olorun
Level 97
God Stats
11W - 3L
1,887 SR
Queue Stats
48W - 27L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 6 / 2
5,458
420
4,064
13,850
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
CianksUwU
Yu Huang
9
0 / 5 / 3
5,605
431
4,022
7,252
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
abisac03
Jormungandr
10
0 / 5 / 2
6,373
490
9,086
11,914
6,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
aiker14
Chiron
10
0 / 1 / 0
5,885
453
2,577
5,843
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 3 / 0
6,886
530
6,198
11,442
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 2 / 8
7,590
584
4,628
8,111
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
Daretti
Camazotz
13
5 / 1 / 0
8,163
628
8,299
12,002
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
11
4 / 2 / 8
7,639
588
10,041
10,294
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Zarathoostra
Hachiman
13
2 / 0 / 3
8,095
623
5,757
5,561
1,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 0 / 5
9,286
714
12,695
9,232
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
20
20
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
2
0.17
W
Gilgamesh
 
Gilgamesh
3
2
8
3.5
L
Yu Huang
CianksUwU
Yu Huang
0
5
3
0.3
W
Camazotz
Daretti
Camazotz
5
1
0
5
W
Ares
4
2
8
4
W
Hachiman
Zarathoostra
Hachiman
2
0
3
3.5
W
6
0
5
8.5
L
Jormungandr
abisac03
Jormungandr
0
5
2
0.2
L
Chiron
aiker14
Chiron
0
1
0
0
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
41,420
50,301
Taken
45,200
20,178
Mitigated
25,171
8,513
Healing
22,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,064
377
36
1,987
13,850
5,889
0
7,024
6,826
16,119
0
W
Gilgamesh
 
Gilgamesh
4,628
2,264
0
478
8,111
5,485
552
2,396
5,715
0
39,037
L
Yu Huang
CianksUwU
Yu Huang
4,022
836
0
750
7,252
2,374
0
4,103
3,149
24,773
0
W
Camazotz
Daretti
Camazotz
8,299
2,925
0
8,252
12,002
6,997
474
7,092
4,910
0
41,883
W
Ares
10,041
1,086
0
2,892
10,294
7,197
453
3,195
7,099
20,291
3,941
W
Hachiman
Zarathoostra
Hachiman
5,757
4,766
0
3,414
5,561
1,932
31
869
4,692
0
49,589
W
12,695
6,948
602
6,967
9,232
3,560
4,750
3,620
5,612
64,610
0
L
Jormungandr
abisac03
Jormungandr
9,086
3,725
152
1,698
11,914
6,472
0
1,684
9,589
37,827
0
L
Chiron
aiker14
Chiron
2,577
923
184
1,734
5,843
1,518
0
788
5,055
0
32,958
L
6,198
2,082
0
1,972
11,442
3,925
41
8,007
3,339
0
35,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
40,773
296
Minions Killed
405
0
Camps Cleared
0
1,224,198
Distance Traveled
1,304,362
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,458
420
24
2
0
249,196
1
W
Gilgamesh
7,590
584
61
5
0
298,850
0
L
Yu Huang
5,605
431
48
4
0
229,397
1
W
Camazotz
8,163
628
83
6
0
245,116
1
W
Ares
7,639
588
21
2
0
263,473
4
W
Hachiman
8,095
623
102
8
0
252,388
0
W
Olorun
9,286
714
138
11
0
244,535
4
L
Jormungandr
6,373
490
83
6
0
238,232
0
L
Chiron
5,885
453
76
6
0
200,989
2
L
Awilix
6,886
530
65
5
0
306,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role