Player Matchup

Kali
Kali
ApexSympathy
Kali
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 54L
1,555 Elo+
Party 3
King Arthur
King Arthur
FYNM
King Arthur
Level 63
God Stats
5W - 5L
1,622 SR
Queue Stats
121W - 130L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
JojoErm
Zhong Kui
Level 83
God Stats
4W - 7L
1,265 SR
Queue Stats
60W - 75L
1,522 Elo+
Party 4
Ymir
Ymir
Kuldr
Ymir
Level 116
God Stats
8W - 14L
1,506 SR
Queue Stats
400W - 361L
1,551 Elo+
Party 3
Apollo
Apollo
Mingledsnail
Apollo
Level 90
God Stats
7W - 6L
1,623 SR
Queue Stats
294W - 278L
1,514 Elo+
Party 4
Team Averages
Level 100
1,503 SR
1,540 Elo+

VS

Team Averages
Level 120
1,579 SR
1,530 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Darkhydrus
Ah Puch
Level 103
God Stats
2W - 0L
1,734 SR
Queue Stats
143W - 129L
1,540 Elo+
Party 1
Jing Wei
Jing Wei
TheGloriousPope
Jing Wei
Level 86
God Stats
1W - 3L
1,504 SR
Queue Stats
48W - 51L
1,557 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jipay
Tsukuyomi
Level 129
God Stats
9W - 8L
1,656 SR
Queue Stats
77W - 75L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,313
663
622
3,456
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
FYNM
King Arthur
3
0 / 1 / 0
2,952
590
563
1,374
400
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
JojoErm
Zhong Kui
6
1 / 0 / 0
3,621
724
1,462
2,164
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Kuldr
Ymir
6
0 / 1 / 0
3,484
697
1,053
3,983
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
6
2 / 1 / 0
3,831
766
1,592
2,433
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
1 / 1 / 0
4,089
818
1,323
2,373
980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
 
Sobek
5
0 / 1 / 2
3,587
717
1,613
3,993
1,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Darkhydrus
Ah Puch
7
0 / 0 / 1
3,688
738
1,324
1,751
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
6
2 / 1 / 0
3,694
739
2,210
2,284
464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
jipay
Tsukuyomi
6
1 / 0 / 1
3,678
736
1,656
2,737
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
4
4
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
0
1
W
Sobek
 
Sobek
0
1
2
1
L
0
1
0
0
W
Ah Puch
Darkhydrus
Ah Puch
0
0
1
0.5
L
King Arthur
FYNM
King Arthur
0
1
0
0
L
Zhong Kui
JojoErm
Zhong Kui
1
0
0
1
L
Ymir
Kuldr
Ymir
0
1
0
0
L
Apollo
2
1
0
2
W
Jing Wei
2
1
0
2
W
Tsukuyomi
jipay
Tsukuyomi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,292
Damage
8,126
13,410
Taken
13,138
4,491
Mitigated
4,189
4,121
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
1,323
449
0
1,201
2,373
980
45
608
1,765
0
17,645
W
Sobek
 
Sobek
1,613
346
409
1,578
3,993
1,566
0
452
3,541
6,233
0
L
622
151
0
543
3,456
970
0
941
2,484
0
11,281
W
Ah Puch
Darkhydrus
Ah Puch
1,324
82
0
1,080
1,751
455
0
84
1,667
20,941
0
L
King Arthur
FYNM
King Arthur
563
190
0
260
1,374
400
0
0
1,306
0
6,522
L
Zhong Kui
JojoErm
Zhong Kui
1,462
123
0
842
2,164
1,065
0
441
1,723
15,104
0
L
Ymir
Kuldr
Ymir
1,053
448
0
1,351
3,983
1,536
0
974
3,009
9,658
0
L
Apollo
1,592
958
0
1,125
2,433
520
0
581
1,852
0
12,578
W
Jing Wei
2,210
1,207
0
848
2,284
464
0
601
1,683
0
14,833
W
Tsukuyomi
jipay
Tsukuyomi
1,656
365
0
1,569
2,737
724
0
770
1,967
0
9,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,201
Gold Earned
18,736
120
Minions Killed
169
0
Camps Cleared
0
472,840
Distance Traveled
572,407
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,089
818
53
11
0
109,542
1
W
Sobek
3,587
717
10
2
0
119,989
0
L
Kali
3,313
663
23
5
0
115,989
0
W
Ah Puch
3,688
738
43
9
0
111,514
2
L
King Arthur
2,952
590
13
3
0
34,126
0
L
Zhong Kui
3,621
724
29
6
0
111,576
1
L
Ymir
3,484
697
19
4
0
109,709
3
L
Apollo
3,831
766
36
7
0
101,440
1
W
Jing Wei
3,694
739
34
7
0
106,863
1
W
Tsukuyomi
3,678
736
29
6
0
124,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role