Player Matchup

Loki
Loki
Joubster
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,277 Elo+
Party 1
Skadi
Skadi
LeMavLeMon
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,294 Elo+
Party 1
Hera
Hera
Milkmayne15
Hera
Level 116
God Stats
10W - 6L
1,601 SR
Queue Stats
301W - 285L
1,490 Elo+
Solo
Charybdis
Charybdis
Moonmanzero
Charybdis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,277 Elo+
Party 1
Shiva
Shiva
OG-Grav
Shiva
Level 124
God Stats
9W - 8L
1,429 SR
Queue Stats
360W - 377L
1,465 Elo+
Solo
Team Averages
Level 72
1,506 SR
1,361 Elo+

VS

Team Averages
Level 76
1,418 SR
1,600 Elo+
He Bo
He Bo
Calamiitas
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,639 Elo+
Party 2
Zeus
Zeus
S Laxus R
Zeus
Level 43
God Stats
2W - 1L
1,468 SR
Queue Stats
28W - 30L
1,388 Elo+
Solo
Cupid
Cupid
SnakeheadPG
Cupid
Level 118
God Stats
1W - 2L
1,078 SR
Queue Stats
112W - 77L
1,527 Elo+
Party 2
Izanami
Izanami
cheddarchalupa
Izanami
Level 65
God Stats
1W - 2L
1,657 SR
Queue Stats
141W - 125L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
chipotlemuffin
Cthulhu
Level 29
God Stats
1W - 0L
1,386 SR
Queue Stats
8W - 10L
1,858 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 7 / 3
6,928
693
5,330
9,800
3,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
11
0 / 6 / 5
6,673
667
2,781
8,229
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 4
8,824
882
11,175
9,418
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Moonmanzero
Charybdis
12
2 / 7 / 4
7,213
721
5,991
9,992
3,339
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
OG-Grav
Shiva
15
3 / 6 / 7
8,279
828
5,841
14,209
15,599
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
9 / 4 / 11
9,604
960
9,281
8,449
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
17
7 / 2 / 15
10,191
1,019
16,575
6,643
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 17
9,164
916
6,671
9,005
3,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 2 / 16
9,671
967
8,385
8,360
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 19
9,577
958
7,932
12,139
15,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
12
Kills
30
30
Deaths
12
23
Assists
78
Player
Kills
Deaths
Assists
KDA
W
He Bo
9
4
11
3.63
L
Loki
2
7
3
0.5
L
Skadi
0
6
5
0.42
L
5
4
4
1.75
L
Charybdis
Moonmanzero
Charybdis
2
7
4
0.57
L
Shiva
OG-Grav
Shiva
3
6
7
1.08
W
Zeus
7
2
15
7.25
W
3
2
17
5.75
W
7
2
16
7.5
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,118
Damage
48,844
51,648
Taken
44,596
28,643
Mitigated
28,838
8,217
Healing
16,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
9,281
523
1,110
971
8,449
3,278
1,249
2,276
6,173
17,117
0
L
Loki
5,330
1,117
302
998
9,800
3,214
0
6,132
3,668
0
10,241
L
Skadi
2,781
655
712
198
8,229
3,097
0
6,030
2,199
0
6,893
L
11,175
2,013
193
3,113
9,418
3,394
0
7,481
1,937
28,577
0
L
Charybdis
Moonmanzero
Charybdis
5,991
3,556
187
663
9,992
3,339
0
6,300
3,692
0
10,626
L
Shiva
OG-Grav
Shiva
5,841
881
561
1,290
14,209
15,599
0
7,845
6,364
0
11,344
W
Zeus
16,575
755
1,750
2,234
6,643
2,812
1,481
2,188
4,455
38,923
0
W
6,671
2,171
3,642
3,039
9,005
3,976
1,654
2,400
6,605
0
12,494
W
8,385
4,653
662
1,920
8,360
3,655
231
2,271
6,089
0
23,452
W
7,932
241
0
784
12,139
15,117
336
2,040
10,099
16,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
48,207
75
Minions Killed
100
0
Camps Cleared
0
859,408
Distance Traveled
1,032,988
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,604
960
16
2
0
183,672
0
L
Loki
6,928
693
8
1
0
181,997
0
L
Skadi
6,673
667
8
1
0
153,417
0
L
Hera
8,824
882
38
4
0
200,333
1
L
Charybdis
7,213
721
6
1
0
143,979
0
L
Shiva
8,279
828
15
2
0
179,682
0
W
Zeus
10,191
1,019
38
4
0
198,307
3
W
Cupid
9,164
916
6
1
0
205,170
0
W
Izanami
9,671
967
27
3
0
207,474
1
W
Cthulhu
9,577
958
13
1
0
238,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role