Player Matchup

Cabrakan
Cabrakan
Go_Peanut
Cabrakan
Level 148
God Stats
5W - 3L
1,790 SR
Queue Stats
133W - 133L
1,555 Elo+
Party 2
Hachiman
Hachiman
Raymungandr
Hachiman
Level 160
God Stats
11W - 4L
1,562 SR
Queue Stats
348W - 307L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
Vinndictas
Gilgamesh
Level 127
God Stats
10W - 7L
1,572 SR
Queue Stats
288W - 273L
1,529 Elo+
Party 4
Aphrodite
Aphrodite
deekyo
Aphrodite
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 267L
1,574 Elo+
Party 4
Camazotz
Camazotz
phantomshark37
Camazotz
Level 159
God Stats
1W - 5L
1,467 SR
Queue Stats
432W - 419L
1,588 Elo+
Party 4
Team Averages
Level 151
1,578 SR
1,560 Elo+

VS

Team Averages
Level 101
1,618 SR
1,555 Elo+
Sylvanus
Sylvanus
DeadlyRa1n
Sylvanus
Level 123
God Stats
2W - 1L
1,732 SR
Queue Stats
57W - 60L
1,533 Elo+
Party 3
Sun Wukong
Sun Wukong
EricShin696969
Sun Wukong
Level 54
God Stats
1W - 3L
1,392 SR
Queue Stats
85W - 95L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
LenkMaster
Baron Samedi
Level 103
God Stats
23W - 19L
1,595 SR
Queue Stats
57W - 51L
1,574 Elo+
Party 1
Apollo
Apollo
OptimumOsprey6
Apollo
Level 121
God Stats
5W - 7L
1,470 SR
Queue Stats
187W - 179L
1,573 Elo+
Party 3
Thanatos
Thanatos
X SG Snob X
Thanatos
Level 105
God Stats
7W - 7L
1,899 SR
Queue Stats
146W - 127L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Go_Peanut
Cabrakan
17
5 / 9 / 8
12,001
480
16,479
28,294
37,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
Raymungandr
Hachiman
19
3 / 8 / 5
12,813
513
27,346
24,775
6,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Vinndictas
Gilgamesh
19
2 / 4 / 5
12,206
488
18,507
26,649
29,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
deekyo
Aphrodite
18
6 / 7 / 5
11,951
478
16,785
16,994
7,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Camazotz
19
5 / 6 / 5
11,835
473
12,643
28,806
12,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeadlyRa1n
Sylvanus
18
4 / 4 / 19
11,814
473
13,526
22,793
28,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
EricShin696969
Sun Wukong
20
6 / 1 / 13
13,359
534
23,085
26,041
27,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
LenkMaster
Baron Samedi
20
8 / 4 / 11
12,932
517
18,985
22,029
10,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 4 / 10
14,721
589
30,444
30,813
13,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
X SG Snob X
Thanatos
19
4 / 8 / 11
12,360
494
13,314
24,317
13,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
21
Kills
34
34
Deaths
21
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DeadlyRa1n
Sylvanus
4
4
19
3.38
W
Sun Wukong
EricShin696969
Sun Wukong
6
1
13
12.5
L
Cabrakan
Go_Peanut
Cabrakan
5
9
8
1
W
Baron Samedi
LenkMaster
Baron Samedi
8
4
11
3.38
W
12
4
10
4.25
L
Hachiman
Raymungandr
Hachiman
3
8
5
0.69
L
Gilgamesh
Vinndictas
Gilgamesh
2
4
5
1.13
W
Thanatos
X SG Snob X
Thanatos
4
8
11
1.19
L
Aphrodite
deekyo
Aphrodite
6
7
5
1.21
L
Camazotz
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,760
Damage
99,354
125,518
Taken
125,993
92,955
Mitigated
93,294
47,540
Healing
66,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DeadlyRa1n
Sylvanus
13,526
3,298
5,693
6,955
22,793
28,770
457
7,605
14,839
43,022
10,589
W
Sun Wukong
EricShin696969
Sun Wukong
23,085
6,071
0
12,382
26,041
27,076
130
6,515
19,394
0
99,969
L
Cabrakan
Go_Peanut
Cabrakan
16,479
2,156
0
1,713
28,294
37,404
0
9,497
18,456
39,117
0
W
Baron Samedi
LenkMaster
Baron Samedi
18,985
1,595
3,336
9,059
22,029
10,255
1,586
9,785
11,974
95,836
0
W
30,444
22,133
0
14,947
30,813
13,997
3,392
4,460
26,271
0
124,882
L
Hachiman
Raymungandr
Hachiman
27,346
18,336
0
10,657
24,775
6,344
1,194
2,199
22,555
0
110,587
L
Gilgamesh
Vinndictas
Gilgamesh
18,507
6,394
0
7,479
26,649
29,564
122
3,282
23,318
10,031
85,183
W
Thanatos
X SG Snob X
Thanatos
13,314
3,628
0
14,351
24,317
13,196
0
6,257
17,922
0
82,452
L
Aphrodite
deekyo
Aphrodite
16,785
683
5,134
6,450
16,994
7,075
618
7,663
8,866
58,066
2,731
L
Camazotz
12,643
4,422
0
16,107
28,806
12,568
0
7,550
20,943
0
84,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,806
Gold Earned
65,186
605
Minions Killed
668
0
Camps Cleared
0
2,282,988
Distance Traveled
2,380,645
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,814
473
93
4
0
455,767
6
W
Sun Wukong
13,359
534
166
7
0
524,665
3
L
Cabrakan
12,001
480
39
2
0
459,077
4
W
Baron Samedi
12,932
517
131
5
0
450,058
1
W
Apollo
14,721
589
179
7
0
474,728
7
L
Hachiman
12,813
513
170
7
0
417,555
3
L
Gilgamesh
12,206
488
155
6
0
475,897
5
W
Thanatos
12,360
494
99
4
0
475,427
1
L
Aphrodite
11,951
478
119
5
0
430,086
3
L
Camazotz
11,835
473
122
5
0
500,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role