Player Matchup

Scylla
Scylla
BlG3ZY
Scylla
Level 48
God Stats
3W - 1L
1,491 SR
Queue Stats
200W - 137L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
P4NZ3R F4UST22
Gilgamesh
Level 40
God Stats
9W - 4L
1,587 SR
Queue Stats
93W - 89L
1,509 Elo+
Party 1
Thor
Thor
RLSucks
Thor
Level 7
God Stats
2W - 0L
1,750 SR
Queue Stats
8W - 4L
1,532 Elo+
Party 1
Team Averages
Level 32
1,609 SR
1,538 Elo+

VS

Team Averages
Level 87
1,603 SR
1,353 Elo+
Cliodhna
Cliodhna
Sirnymph
Cliodhna
Level 104
God Stats
0W - 1L
1,792 SR
Queue Stats
118W - 141L
1,396 Elo+
Party 2
Baron Samedi
Baron Samedi
emoluver9
Baron Samedi
Level 97
God Stats
3W - 4L
1,672 SR
Queue Stats
107W - 143L
1,384 Elo+
Party 2
Bacchus
Bacchus
messychimera654
Bacchus
Level 61
God Stats
28W - 21L
1,345 SR
Queue Stats
114W - 160L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlG3ZY
Scylla
16
9 / 2 / 8
11,109
794
17,592
7,807
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
P4NZ3R F4UST22
Gilgamesh
13
1 / 4 / 10
9,812
701
7,642
13,073
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
RLSucks
Thor
16
9 / 0 / 9
11,434
817
10,934
9,500
11,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Sirnymph
Cliodhna
13
4 / 4 / 2
9,240
660
10,961
13,776
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
emoluver9
Baron Samedi
13
2 / 9 / 1
8,647
618
5,300
14,762
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 5
8,764
626
7,210
14,651
16,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
6
6
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
BlG3ZY
Scylla
9
2
8
6.5
W
Gilgamesh
P4NZ3R F4UST22
Gilgamesh
1
4
10
1.5
W
Thor
RLSucks
Thor
9
0
9
13.5
L
Cliodhna
Sirnymph
Cliodhna
4
4
2
1.25
L
Baron Samedi
emoluver9
Baron Samedi
2
9
1
0.28
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,168
Damage
23,471
30,380
Taken
43,189
25,628
Mitigated
29,079
5,665
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BlG3ZY
Scylla
17,592
974
0
1,503
7,807
2,752
800
3,755
4,052
43,424
0
W
Gilgamesh
P4NZ3R F4UST22
Gilgamesh
7,642
1,932
0
3,228
13,073
11,551
844
5,303
7,770
0
22,118
W
Thor
RLSucks
Thor
10,934
2,305
0
934
9,500
11,325
609
4,363
5,137
0
31,062
L
Cliodhna
Sirnymph
Cliodhna
10,961
1,354
248
3,383
13,776
6,058
0
3,569
10,207
0
28,161
L
Baron Samedi
emoluver9
Baron Samedi
5,300
104
1,527
2,633
14,762
6,372
0
8,271
6,491
29,831
0
L
7,210
643
268
1,508
14,651
16,649
0
6,672
7,979
13,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
26,651
139
Minions Killed
105
5
Camps Cleared
7
780,123
Distance Traveled
717,402
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,109
794
59
4
4
261,018
1
W
Gilgamesh
9,812
701
23
2
1
261,548
4
W
Thor
11,434
817
57
4
0
257,557
1
L
Cliodhna
9,240
660
42
3
4
274,743
5
L
Baron Samedi
8,647
618
47
3
3
193,632
0
L
Bacchus
8,764
626
16
1
0
249,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role