Player Matchup

Tiamat
Tiamat
Dkaz98
Tiamat
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 35L
1,522 Elo+
Party 1
Terra
Terra
StoneyStark
Terra
Level 83
God Stats
12W - 5L
1,500 SR
Queue Stats
48W - 34L
1,522 Elo+
Party 1
Artemis
Artemis
TheOdessey
Artemis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,290 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,445 Elo+

VS

Team Averages
Level 122
1,478 SR
1,419 Elo+
Ymir
Ymir
Ryanitar
Ymir
Level 125
God Stats
20W - 16L
1,482 SR
Queue Stats
41W - 44L
1,426 Elo+
Party 2
Scylla
Scylla
SWAGGunmatched
Scylla
Level 127
God Stats
24W - 12L
1,451 SR
Queue Stats
234W - 245L
1,404 Elo+
Solo
Skadi
Skadi
SalsaNurd
Skadi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dkaz98
Tiamat
14
0 / 3 / 10
9,341
667
8,904
6,968
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 9
9,118
651
7,351
10,306
10,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
TheOdessey
Artemis
17
11 / 1 / 1
11,496
821
14,577
8,766
3,574
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 3
9,676
691
4,897
18,107
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 5 / 0
9,301
664
7,154
9,187
2,842
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
SalsaNurd
Skadi
14
1 / 2 / 3
8,938
638
7,955
10,659
3,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
6
6
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dkaz98
Tiamat
0
3
10
1.67
L
Ymir
1
5
3
0.5
L
4
5
0
0.8
L
Skadi
SalsaNurd
Skadi
1
2
3
1.25
W
1
2
9
2.75
W
Artemis
TheOdessey
Artemis
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,832
Damage
20,006
26,040
Taken
37,953
17,989
Mitigated
24,069
8,735
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dkaz98
Tiamat
8,904
151
0
1,544
6,968
3,629
0
3,835
3,133
35,994
0
L
Ymir
4,897
132
155
4,524
18,107
17,731
0
7,510
10,597
13,246
0
L
7,154
304
0
479
9,187
2,842
414
4,071
5,116
28,889
0
L
Skadi
SalsaNurd
Skadi
7,955
2,344
260
3,081
10,659
3,496
1,035
5,069
5,590
0
39,782
W
7,351
662
2,403
2,790
10,306
10,786
0
3,933
6,373
17,325
0
W
Artemis
TheOdessey
Artemis
14,577
8,266
0
1,998
8,766
3,574
0
4,845
3,921
0
36,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
27,915
139
Minions Killed
152
6
Camps Cleared
7
757,197
Distance Traveled
680,583
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,341
667
64
5
4
262,737
2
L
Ymir
9,676
691
30
2
1
244,721
2
L
Scylla
9,301
664
61
4
3
205,195
1
L
Skadi
8,938
638
61
4
3
230,667
2
W
Terra
9,118
651
19
1
0
257,728
5
W
Artemis
11,496
821
56
4
2
236,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role