Player Matchup

Eset
Eset
Beastmastrix
Eset
Level 127
God Stats
97W - 59L
1,660 SR
Queue Stats
247W - 207L
1,636 Elo+
Solo
Arachne
Arachne
CocaineCobain
Arachne
Level 156
God Stats
11W - 17L
1,436 SR
Queue Stats
431W - 431L
1,670 Elo+
Solo
Janus
Janus
DownTownBrown222
Janus
Level 103
God Stats
52W - 80L
1,381 SR
Queue Stats
72W - 115L
1,365 Elo+
Party 1
Medusa
Medusa
NobleGay24
Medusa
Level 107
God Stats
6W - 3L
1,798 SR
Queue Stats
394W - 394L
1,610 Elo+
Solo
Yu Huang
Yu Huang
danwya
Yu Huang
Level 97
God Stats
5W - 4L
1,301 SR
Queue Stats
48W - 89L
1,430 Elo+
Party 1
Team Averages
Level 118
1,515 SR
1,542 Elo+

VS

Team Averages
Level 29
1,422 SR
1,322 Elo+
Cthulhu
Cthulhu
JAVtaco619
Cthulhu
Level 5
God Stats
0W - 1L
1,159 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kali
Kali
Ramennoodles69
Kali
Level 28
God Stats
1W - 1L
1,468 SR
Queue Stats
3W - 3L
1,169 Elo+
Party 2
Mulan
Mulan
ReiAyamani
Mulan
Level 10
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 2L
1,213 Elo+
Party 2
Janus
Janus
cptziggy
Janus
Level 61
God Stats
0W - 1L
1,742 SR
Queue Stats
3W - 3L
1,169 Elo+
Party 2
Hou Yi
Hou Yi
xthelonecatx
Hou Yi
Level 40
God Stats
2W - 2L
1,446 SR
Queue Stats
10W - 7L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 10
12,718
795
11,420
4,673
1,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
20
14 / 4 / 21
13,610
851
28,746
26,064
11,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 0 / 12
13,258
829
11,943
10,566
3,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
NobleGay24
Medusa
20
8 / 1 / 15
13,224
827
13,609
10,501
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
danwya
Yu Huang
20
6 / 1 / 17
12,723
795
9,746
6,923
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JAVtaco619
Cthulhu
15
0 / 6 / 1
9,341
584
6,134
18,768
14,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 14 / 2
10,734
671
10,118
23,881
9,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
16
0 / 11 / 3
9,646
603
5,523
19,677
17,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
cptziggy
Janus
18
3 / 9 / 2
11,483
718
10,864
13,389
4,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
18
1 / 4 / 2
11,172
698
6,969
11,879
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
16
44
Kills
6
6
Deaths
44
75
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
W
Arachne
14
4
21
6.13
W
8
0
12
14
L
Cthulhu
JAVtaco619
Cthulhu
0
6
1
0.08
W
Medusa
NobleGay24
Medusa
8
1
15
15.5
L
2
14
2
0.21
L
Mulan
0
11
3
0.14
L
Janus
cptziggy
Janus
3
9
2
0.44
W
Yu Huang
danwya
Yu Huang
6
1
17
14.5
L
Hou Yi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,464
Damage
39,608
58,727
Taken
87,594
23,629
Mitigated
49,297
22,223
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,420
1,233
45
1,308
4,673
1,836
629
1,401
3,036
36,431
0
W
Arachne
28,746
19,863
0
13,305
26,064
11,524
1,133
6,684
17,897
0
47,524
W
11,943
171
0
2,921
10,566
3,880
1,079
2,805
7,612
67,431
0
L
Cthulhu
JAVtaco619
Cthulhu
6,134
460
0
1,164
18,768
14,438
0
4,136
14,632
24,894
0
W
Medusa
NobleGay24
Medusa
13,609
7,808
0
3,469
10,501
3,760
7,568
3,117
7,221
0
49,578
L
10,118
4,364
31
1,732
23,881
9,632
153
8,511
15,370
0
16,484
L
Mulan
5,523
1,270
0
575
19,677
17,053
0
10,970
8,707
1,951
12,743
L
Janus
cptziggy
Janus
10,864
941
0
786
13,389
4,047
28
6,388
7,001
47,212
0
W
Yu Huang
danwya
Yu Huang
9,746
243
359
816
6,923
2,629
301
3,029
3,856
36,696
0
L
Hou Yi
6,969
3,175
197
1,726
11,879
4,127
0
3,104
8,775
0
48,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,533
Gold Earned
52,376
316
Minions Killed
229
0
Camps Cleared
0
1,738,876
Distance Traveled
1,324,447
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,718
795
68
4
0
316,768
2
W
Arachne
13,610
851
35
2
0
346,274
3
W
Janus
13,258
829
88
6
0
384,351
0
L
Cthulhu
9,341
584
33
2
0
291,558
2
W
Medusa
13,224
827
81
5
0
338,884
2
L
Kali
10,734
671
13
1
0
229,545
0
L
Mulan
9,646
603
19
1
0
235,871
0
L
Janus
11,483
718
75
5
0
288,541
3
W
Yu Huang
12,723
795
44
3
0
352,599
2
L
Hou Yi
11,172
698
89
6
0
278,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role