Player Matchup

Ares
Ares
DoYouKnowJoe69
Ares
Level 94
God Stats
17W - 18L
1,296 SR
Queue Stats
707W - 779L
1,472 Elo+
Solo
Fenrir
Fenrir
FailurePrime
Fenrir
Level 130
God Stats
5W - 8L
1,423 SR
Queue Stats
171W - 167L
1,501 Elo+
Party 2
Artemis
Artemis
LLCoolJayy
Artemis
Level 85
God Stats
2W - 2L
1,551 SR
Queue Stats
104W - 112L
1,515 Elo+
Party 4
Poseidon
Poseidon
MightyAlbino1
Poseidon
Level 128
God Stats
12W - 4L
1,754 SR
Queue Stats
129W - 104L
1,524 Elo+
Party 2
Pele
Pele
jarwet
Pele
Level 101
God Stats
3W - 0L
1,810 SR
Queue Stats
165W - 148L
1,608 Elo+
Party 4
Team Averages
Level 108
1,567 SR
1,524 Elo+

VS

Team Averages
Level 115
1,544 SR
1,520 Elo+
Erlang Shen
Erlang Shen
BurnerAccount626
Erlang Shen
Level 96
God Stats
4W - 3L
1,620 SR
Queue Stats
271W - 263L
1,528 Elo+
Party 1
Ra
Ra
Luncheon70
Ra
Level 127
God Stats
2W - 2L
1,729 SR
Queue Stats
389W - 395L
1,570 Elo+
Party 1
Nemesis
Nemesis
OJsGloves
Nemesis
Level 143
God Stats
4W - 10L
1,496 SR
Queue Stats
288W - 269L
1,559 Elo+
Party 1
Anhur
Anhur
abo-_-awad77
Anhur
Level 127
God Stats
2W - 3L
1,455 SR
Queue Stats
699W - 768L
1,505 Elo+
Party 3
Aphrodite
Aphrodite
yMxrcus-
Aphrodite
Level 84
God Stats
9W - 4L
1,421 SR
Queue Stats
341W - 395L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,737
561
5,219
9,373
6,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
11
8 / 5 / 1
7,326
611
5,449
9,691
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
LLCoolJayy
Artemis
12
1 / 0 / 3
6,720
560
9,404
7,441
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
MightyAlbino1
Poseidon
12
6 / 3 / 3
7,680
640
7,031
8,580
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
jarwet
Pele
11
0 / 3 / 2
6,196
516
2,905
8,633
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BurnerAccount626
Erlang Shen
12
6 / 3 / 0
7,336
611
7,417
9,335
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 7 / 4
6,539
545
4,487
6,687
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
OJsGloves
Nemesis
12
4 / 3 / 3
7,342
612
7,808
8,625
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 1
4,867
406
3,382
9,168
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
yMxrcus-
Aphrodite
9
1 / 2 / 1
6,086
507
2,481
9,142
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
18
Kills
12
13
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BurnerAccount626
Erlang Shen
6
3
0
2
W
3
2
5
2.75
W
Fenrir
8
5
1
1.7
W
Artemis
LLCoolJayy
Artemis
1
0
3
2.5
L
1
7
4
0.43
W
Poseidon
MightyAlbino1
Poseidon
6
3
3
2.5
L
Nemesis
OJsGloves
Nemesis
4
3
3
1.83
L
0
3
1
0.17
W
Pele
jarwet
Pele
0
3
2
0.33
L
Aphrodite
yMxrcus-
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,008
Damage
25,575
43,718
Taken
42,957
18,123
Mitigated
18,367
13,365
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BurnerAccount626
Erlang Shen
7,417
3,792
0
1,761
9,335
3,671
0
4,010
5,093
0
38,107
W
5,219
437
191
1,921
9,373
6,171
112
1,961
7,412
15,747
0
W
Fenrir
5,449
1,491
0
1,428
9,691
3,250
0
1,033
8,658
0
31,138
W
Artemis
LLCoolJayy
Artemis
9,404
4,615
0
4,936
7,441
2,213
62
1,120
6,321
0
52,542
L
4,487
482
44
320
6,687
2,194
0
2,927
3,542
32,334
0
W
Poseidon
MightyAlbino1
Poseidon
7,031
1,331
31
1,760
8,580
2,240
302
1,637
6,943
39,234
0
L
Nemesis
OJsGloves
Nemesis
7,808
2,944
0
2,528
8,625
6,450
0
1,363
7,122
0
36,914
L
3,382
2,062
0
2,898
9,168
1,958
0
2,165
7,003
0
21,620
W
Pele
jarwet
Pele
2,905
754
0
3,098
8,633
4,249
0
1,065
7,568
0
31,825
L
Aphrodite
yMxrcus-
Aphrodite
2,481
470
1,722
4,275
9,142
4,094
0
1,195
7,947
19,518
660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,659
Gold Earned
32,170
302
Minions Killed
286
0
Camps Cleared
0
1,129,614
Distance Traveled
1,054,919
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,336
611
67
6
0
261,547
6
W
Ares
6,737
561
21
2
0
228,949
2
W
Fenrir
7,326
611
55
5
0
235,240
1
W
Artemis
6,720
560
76
6
0
205,683
3
L
Ra
6,539
545
64
5
0
204,813
3
W
Poseidon
7,680
640
77
6
0
214,852
2
L
Nemesis
7,342
612
70
6
0
229,860
3
L
Anhur
4,867
406
45
4
0
157,409
2
W
Pele
6,196
516
73
6
0
244,890
7
L
Aphrodite
6,086
507
40
3
0
201,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role