Player Matchup

Thoth
Thoth
BigPlayTricks
Thoth
Level 18
God Stats
6W - 13L
1,423 SR
Queue Stats
26W - 32L
1,425 Elo+
Party 1
Pele
Pele
DirtyDan2182
Pele
Level 88
God Stats
27W - 14L
1,974 SR
Queue Stats
130W - 140L
1,511 Elo+
Party 1
Athena
Athena
FUNKTHEMAN
Athena
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 69L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
LilNuttv2
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,192 Elo+
Party 3
Danzaburou
Danzaburou
TheKamiSamurai
Danzaburou
Level 59
God Stats
2W - 4L
1,263 SR
Queue Stats
4W - 9L
1,192 Elo+
Party 3
Team Averages
Level 51
1,532 SR
1,372 Elo+

VS

Team Averages
Level 135
1,505 SR
1,439 Elo+
Erlang Shen
Erlang Shen
DaVance333
Erlang Shen
Level 148
God Stats
5W - 2L
1,593 SR
Queue Stats
32W - 58L
1,391 Elo+
Party 2
Ra
Ra
FS HYPERDRIVE
Ra
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 46L
1,472 Elo+
Solo
Pele
Pele
Lactating_Kiwi
Pele
Level 139
God Stats
2W - 2L
1,278 SR
Queue Stats
37W - 55L
1,417 Elo+
Party 2
Arachne
Arachne
RawDawwg420
Arachne
Level 149
God Stats
10W - 6L
1,656 SR
Queue Stats
41W - 54L
1,469 Elo+
Party 2
Scylla
Scylla
joeshipley12
Scylla
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 59L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,794
419
8,270
14,306
5,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 1
8,925
425
11,705
18,389
7,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
FUNKTHEMAN
Athena
13
3 / 4 / 5
9,353
445
7,164
15,131
15,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
LilNuttv2
Gilgamesh
13
1 / 2 / 1
8,736
416
6,390
14,663
15,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TheKamiSamurai
Danzaburou
13
4 / 5 / 4
8,643
412
11,232
14,019
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaVance333
Erlang Shen
18
5 / 1 / 8
11,602
552
14,073
16,502
14,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 8
11,388
542
11,872
13,411
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 5
11,571
551
12,194
14,627
7,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
RawDawwg420
Arachne
19
5 / 1 / 5
11,610
553
10,313
17,745
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
13
1 / 4 / 6
9,626
458
7,048
14,393
15,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
20
20
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Erlang Shen
DaVance333
Erlang Shen
5
1
8
9
L
2
4
1
0.63
W
5
1
8
9
L
Athena
FUNKTHEMAN
Athena
3
4
5
1.38
W
4
3
5
2.17
L
Gilgamesh
LilNuttv2
Gilgamesh
1
2
1
0.75
W
Arachne
RawDawwg420
Arachne
5
1
5
7.5
L
Danzaburou
TheKamiSamurai
Danzaburou
4
5
4
1.2
W
Scylla
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,761
Damage
55,500
76,508
Taken
76,678
48,982
Mitigated
50,228
16,809
Healing
28,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,270
90
79
4,593
14,306
5,415
559
7,387
6,854
62,341
0
W
Erlang Shen
DaVance333
Erlang Shen
14,073
7,922
0
8,774
16,502
14,405
2,519
2,149
14,299
0
71,839
L
11,705
2,193
0
3,724
18,389
7,089
0
3,149
15,164
0
70,212
W
11,872
819
570
4,747
13,411
5,437
1,703
4,626
8,503
71,574
1,968
L
Athena
FUNKTHEMAN
Athena
7,164
1,469
0
1,180
15,131
15,876
334
3,353
11,455
36,420
0
W
12,194
1,578
0
7,228
14,627
7,293
1,426
2,632
11,989
0
87,179
L
Gilgamesh
LilNuttv2
Gilgamesh
6,390
2,283
0
3,222
14,663
15,909
968
3,435
11,134
0
43,432
W
Arachne
RawDawwg420
Arachne
10,313
6,497
0
5,800
17,745
7,618
2,241
2,146
15,527
0
95,764
L
Danzaburou
TheKamiSamurai
Danzaburou
11,232
3,804
0
4,011
14,019
4,693
707
1,397
12,365
0
41,241
W
Scylla
7,048
246
0
1,494
14,393
15,475
359
3,383
10,926
28,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,451
Gold Earned
55,797
456
Minions Killed
569
0
Camps Cleared
0
1,867,337
Distance Traveled
2,153,811
7
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,794
419
130
6
0
355,931
3
W
Erlang Shen
11,602
552
129
6
0
435,726
8
L
Pele
8,925
425
105
5
0
407,668
4
W
Ra
11,388
542
127
6
0
416,116
3
L
Athena
9,353
445
62
3
0
394,662
0
W
Pele
11,571
551
127
6
0
435,499
10
L
Gilgamesh
8,736
416
81
4
0
340,561
0
W
Arachne
11,610
553
154
7
0
502,274
10
L
Danzaburou
8,643
412
78
4
0
368,515
0
W
Scylla
9,626
458
32
2
0
364,196
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role