Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
CianksUwU
Atlas
Level 84
God Stats
6W - 4L
1,842 SR
Queue Stats
9W - 12L
1,444 Elo+
Party 3
Jormungandr
Jormungandr
abisac03
Jormungandr
Level 113
God Stats
4W - 4L
1,425 SR
Queue Stats
275W - 276L
1,550 Elo+
Party 3
Neith
Neith
aiker14
Neith
Level 106
God Stats
11W - 11L
1,598 SR
Queue Stats
112W - 102L
1,540 Elo+
Party 3
Sylvanus
Sylvanus
chiquielias3000
Sylvanus
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 203L
1,524 Elo+
Party 3
Team Averages
Level 110
1,573 SR
1,512 Elo+

VS

Team Averages
Level 134
1,584 SR
1,525 Elo+
Ne Zha
Ne Zha
Bac0nB00zer
Ne Zha
Level 113
God Stats
22W - 23L
1,634 SR
Queue Stats
221W - 187L
1,559 Elo+
Party 1
Apollo
Apollo
Casadee
Apollo
Level 157
God Stats
4W - 3L
1,717 SR
Queue Stats
68W - 53L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
SkireBlade
Zhong Kui
Level 129
God Stats
2W - 4L
1,504 SR
Queue Stats
150W - 117L
1,529 Elo+
Party 1
Fafnir
Fafnir
Tricerahore
Fafnir
Level 119
God Stats
12W - 14L
1,562 SR
Queue Stats
290W - 321L
1,406 Elo+
Solo
Nu Wa
Nu Wa
its Kyle EH
Nu Wa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 144L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 2 / 8
8,205
586
7,493
11,151
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
CianksUwU
Atlas
10
0 / 1 / 7
6,232
445
3,061
8,865
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
abisac03
Jormungandr
12
3 / 2 / 0
7,428
531
4,570
9,010
7,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
aiker14
Neith
14
4 / 0 / 2
7,836
560
10,160
8,171
2,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
14
9 / 1 / 4
8,244
589
10,644
10,761
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 5 / 0
6,985
499
5,248
12,027
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
Casadee
Apollo
12
1 / 3 / 0
6,816
487
5,496
9,881
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
SkireBlade
Zhong Kui
13
2 / 4 / 1
7,973
570
8,632
9,128
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
11
0 / 3 / 2
6,754
482
6,951
13,281
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 6 / 0
6,561
469
6,866
7,026
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
6
6
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
8
4.5
L
Ne Zha
2
5
0
0.4
L
Apollo
Casadee
Apollo
1
3
0
0.33
W
Atlas
CianksUwU
Atlas
0
1
7
3.5
L
Zhong Kui
SkireBlade
Zhong Kui
2
4
1
0.63
L
Fafnir
0
3
2
0.33
W
Jormungandr
abisac03
Jormungandr
3
2
0
1.5
W
Neith
aiker14
Neith
4
0
2
5
W
Sylvanus
9
1
4
11
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,928
Damage
33,193
47,958
Taken
51,343
23,441
Mitigated
24,648
15,186
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,493
4,316
0
315
11,151
4,033
0
4,677
6,344
0
48,752
L
Ne Zha
5,248
1,247
0
1,440
12,027
3,684
0
3,446
8,581
0
44,462
L
Apollo
Casadee
Apollo
5,496
3,661
0
2,493
9,881
2,955
0
1,368
8,513
0
50,788
W
Atlas
CianksUwU
Atlas
3,061
1,009
0
1,777
8,865
5,365
0
3,395
5,260
15,711
0
L
Zhong Kui
SkireBlade
Zhong Kui
8,632
943
0
3,197
9,128
6,468
0
3,953
5,175
47,561
6,477
L
Fafnir
6,951
1,469
47
3,986
13,281
9,949
0
5,488
7,793
17,560
4,611
W
Jormungandr
abisac03
Jormungandr
4,570
1,868
0
1,490
9,010
7,239
38
5,977
2,959
38,384
0
W
Neith
aiker14
Neith
10,160
4,394
0
2,820
8,171
2,142
0
1,208
6,827
0
58,249
W
Sylvanus
10,644
2,668
2,765
6,019
10,761
4,662
0
4,344
6,153
47,920
0
L
6,866
1,720
0
496
7,026
1,592
0
4,020
3,006
37,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
35,089
385
Minions Killed
366
0
Camps Cleared
0
1,323,613
Distance Traveled
1,242,828
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,205
586
88
6
0
322,335
1
L
Ne Zha
6,985
499
65
5
0
284,627
6
L
Apollo
6,816
487
89
6
0
253,074
2
W
Atlas
6,232
445
22
2
0
258,686
2
L
Zhong Kui
7,973
570
108
8
0
227,346
4
L
Fafnir
6,754
482
36
3
0
246,214
3
W
Jormungandr
7,428
531
84
6
0
249,891
2
W
Neith
7,836
560
97
7
0
246,361
1
W
Sylvanus
8,244
589
94
7
0
246,340
0
L
Nu Wa
6,561
469
68
5
0
231,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role