Player Matchup

Sun Wukong
Sun Wukong
KelsoJrr
Sun Wukong
Level 19
God Stats
1W - 1L
1,761 SR
Queue Stats
27W - 42L
1,436 Elo+
Party 3
Rama
Rama
ThaRealPep
Rama
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 164L
1,543 Elo+
Party 3
Set
Set
Zhamoo
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 2
Ymir
Ymir
jcrider
Ymir
Level 6
God Stats
2W - 1L
1,815 SR
Queue Stats
3W - 2L
1,629 Elo+
Party 2
Kukulkan
Kukulkan
notmeatha
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 2
Team Averages
Level 32
1,615 SR
1,600 Elo+

VS

Team Averages
Level 60
1,517 SR
1,514 Elo+
Cabrakan
Cabrakan
BlUeBe4sT
Cabrakan
Level 66
God Stats
31W - 24L
1,479 SR
Queue Stats
210W - 135L
1,624 Elo+
Party 1
Horus
Horus
Gifted W1ngm4n
Horus
Level 88
God Stats
7W - 4L
1,534 SR
Queue Stats
57W - 77L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
Misses-Autos
Ne Zha
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
194W - 139L
1,421 Elo+
Party 1
Neith
Neith
OperationIvy139
Neith
Level 93
God Stats
27W - 22L
1,542 SR
Queue Stats
463W - 452L
1,485 Elo+
Solo
Poseidon
Poseidon
letsplayyoo
Poseidon
Level 47
God Stats
25W - 23L
1,528 SR
Queue Stats
543W - 517L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KelsoJrr
Sun Wukong
15
3 / 6 / 3
9,282
774
8,545
16,100
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 8 / 2
7,868
656
5,383
12,528
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Set
Zhamoo
Set
15
2 / 9 / 4
9,306
776
7,566
14,617
11,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
jcrider
Ymir
14
1 / 10 / 3
8,864
739
3,976
18,767
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
notmeatha
Kukulkan
15
1 / 4 / 2
8,507
709
7,219
7,903
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlUeBe4sT
Cabrakan
17
7 / 2 / 12
10,885
907
10,417
11,351
8,046
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 21
9,777
815
9,149
10,573
11,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
17
8 / 2 / 17
10,411
868
14,369
14,914
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 1 / 20
10,136
845
10,645
9,567
4,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
letsplayyoo
Poseidon
19
13 / 1 / 15
11,692
974
14,810
9,035
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
122
8
Kills
37
37
Deaths
8
14
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BlUeBe4sT
Cabrakan
7
2
12
6.5
W
5
2
21
7.75
L
Sun Wukong
KelsoJrr
Sun Wukong
3
6
3
0.75
W
Ne Zha
8
2
17
8.25
W
4
1
20
14
L
1
8
2
0.25
L
Set
Zhamoo
Set
2
9
4
0.44
L
Ymir
jcrider
Ymir
1
10
3
0.25
W
Poseidon
letsplayyoo
Poseidon
13
1
15
20.5
L
Kukulkan
notmeatha
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
59,390
69,915
Taken
55,440
46,463
Mitigated
35,466
8,481
Healing
21,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BlUeBe4sT
Cabrakan
10,417
1,330
0
870
11,351
8,046
786
2,177
8,972
41,828
0
W
9,149
3,839
3,148
3,690
10,573
11,436
308
2,036
8,394
0
16,328
L
Sun Wukong
KelsoJrr
Sun Wukong
8,545
1,763
61
4,425
16,100
11,406
0
5,869
10,231
0
34,421
W
Ne Zha
14,369
4,719
0
5,987
14,914
7,800
1,326
3,488
11,243
0
35,649
W
10,645
4,964
0
3,747
9,567
4,334
5,230
1,390
8,109
0
33,278
L
5,383
4,093
0
1,382
12,528
3,136
0
5,579
6,949
0
15,825
L
Set
Zhamoo
Set
7,566
2,694
0
1,003
14,617
11,687
0
5,297
9,320
0
18,550
L
Ymir
jcrider
Ymir
3,976
646
0
314
18,767
17,855
0
7,220
11,547
11,855
0
W
Poseidon
letsplayyoo
Poseidon
14,810
2,796
0
3,590
9,035
3,850
2,588
2,104
6,931
53,991
0
L
Kukulkan
notmeatha
Kukulkan
7,219
976
118
1,178
7,903
2,379
0
1,262
6,641
28,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
52,901
178
Minions Killed
247
0
Camps Cleared
0
1,008,210
Distance Traveled
1,186,838
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,885
907
68
6
0
228,547
2
W
Horus
9,777
815
7
1
0
221,709
1
L
Sun Wukong
9,282
774
48
4
0
223,417
1
W
Ne Zha
10,411
868
33
3
0
267,855
1
W
Neith
10,136
845
48
4
0
200,894
3
L
Rama
7,868
656
28
2
0
213,500
3
L
Set
9,306
776
20
2
0
192,718
0
L
Ymir
8,864
739
20
2
0
176,651
1
W
Poseidon
11,692
974
91
8
0
267,833
2
L
Kukulkan
8,507
709
62
5
0
201,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role