Player Matchup

Athena
Athena
BarmeloXanthony
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 207L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Fyydz
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,397 Elo+
Party 3
Danzaburou
Danzaburou
G0dzl11a
Danzaburou
Level 16
God Stats
23W - 18L
1,515 SR
Queue Stats
32W - 32L
1,412 Elo+
Party 1
Pele
Pele
VoodooCuban
Pele
Level 49
God Stats
1W - 1L
1,695 SR
Queue Stats
167W - 176L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
iPolloi Jr
Ne Zha
Level 53
God Stats
1W - 3L
1,248 SR
Queue Stats
63W - 62L
1,489 Elo+
Party 3
Team Averages
Level 43
1,492 SR
1,432 Elo+

VS

Team Averages
Level 49
1,591 SR
1,429 Elo+
Da Ji
Da Ji
Fearful_Harmony_
Da Ji
Level 63
God Stats
15W - 6L
1,712 SR
Queue Stats
371W - 341L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Inhexil
Cthulhu
Level 28
God Stats
3W - 3L
1,516 SR
Queue Stats
99W - 95L
1,432 Elo+
Party 2
Olorun
Olorun
LuckyThunder_
Olorun
Level 58
God Stats
3W - 2L
1,641 SR
Queue Stats
205W - 200L
1,459 Elo+
Party 2
Hachiman
Hachiman
Tenchon2001
Hachiman
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,375 Elo+
Solo
Bellona
Bellona
UnknownMisty
Bellona
Level 61
God Stats
39W - 21L
1,586 SR
Queue Stats
484W - 471L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,089
454
5,595
19,880
17,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Fyydz
Kukulkan
15
2 / 7 / 3
9,548
477
13,695
12,865
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
G0dzl11a
Danzaburou
16
2 / 3 / 3
9,626
481
9,064
10,237
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 0
9,062
453
12,771
17,480
14,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
iPolloi Jr
Ne Zha
16
6 / 9 / 3
10,328
516
10,463
18,550
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 8
11,587
579
14,278
13,534
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Inhexil
Cthulhu
14
3 / 1 / 7
9,268
463
9,464
14,609
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
7 / 3 / 9
11,877
594
14,004
15,450
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Tenchon2001
Hachiman
15
1 / 4 / 6
8,776
439
5,817
11,285
3,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
UnknownMisty
Bellona
19
7 / 1 / 6
11,628
581
15,113
19,010
19,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
12
Kills
30
31
Deaths
12
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
12
3
8
5.33
L
Kukulkan
Fyydz
Kukulkan
2
7
3
0.5
L
Danzaburou
G0dzl11a
Danzaburou
2
3
3
1.17
W
Cthulhu
Inhexil
Cthulhu
3
1
7
6.5
W
7
3
9
3.83
W
Hachiman
Tenchon2001
Hachiman
1
4
6
1
W
Bellona
UnknownMisty
Bellona
7
1
6
10
L
1
7
0
0.14
L
Ne Zha
iPolloi Jr
Ne Zha
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,588
Damage
58,676
79,012
Taken
73,888
47,032
Mitigated
40,939
16,106
Healing
26,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,595
1,489
119
2,425
19,880
17,957
145
9,329
10,551
32,301
0
W
14,278
4,210
0
0
13,534
4,853
0
3,195
10,225
0
62,289
L
Kukulkan
Fyydz
Kukulkan
13,695
932
0
742
12,865
4,708
702
5,580
7,285
60,363
0
L
Danzaburou
G0dzl11a
Danzaburou
9,064
2,980
0
3,025
10,237
3,605
765
2,231
8,006
0
78,587
W
Cthulhu
Inhexil
Cthulhu
9,464
729
0
4,105
14,609
7,469
0
3,448
10,993
34,727
0
W
14,004
9,021
548
9,362
15,450
5,426
1,000
7,505
7,582
84,246
0
W
Hachiman
Tenchon2001
Hachiman
5,817
1,877
744
4,784
11,285
3,232
488
3,369
7,799
0
55,256
W
Bellona
UnknownMisty
Bellona
15,113
6,568
0
6,999
19,010
19,959
852
1,235
16,816
0
83,946
L
12,771
1,864
0
6,373
17,480
14,113
668
2,916
14,564
0
62,867
L
Ne Zha
iPolloi Jr
Ne Zha
10,463
3,212
0
3,422
18,550
6,649
0
3,412
15,138
0
57,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,653
Gold Earned
53,136
523
Minions Killed
529
0
Camps Cleared
0
1,787,083
Distance Traveled
1,974,571
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,089
454
52
3
0
393,238
1
W
Da Ji
11,587
579
82
4
0
420,139
3
L
Kukulkan
9,548
477
126
6
0
317,875
6
L
Danzaburou
9,626
481
149
7
0
358,837
0
W
Cthulhu
9,268
463
52
3
0
418,357
4
W
Olorun
11,877
594
152
8
0
370,193
9
W
Hachiman
8,776
439
84
4
0
349,240
4
W
Bellona
11,628
581
159
8
0
416,642
1
L
Pele
9,062
453
124
6
0
341,535
1
L
Ne Zha
10,328
516
72
4
0
375,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role