Player Matchup

Morgan Le Fay
Morgan Le Fay
GreyWarden14
Morgan Le Fay
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,680 Elo+
Party 2
Ymir
Ymir
NickelDimeQuarta
Ymir
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
Stretzilla_
Neith
Level 54
God Stats
5W - 4L
1,500 SR
Queue Stats
10W - 12L
1,680 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,620 Elo+

VS

Team Averages
Level 70
1,477 SR
1,401 Elo+
Susano
Susano
Ga6ri3ll2x
Susano
Level 68
God Stats
2W - 6L
1,513 SR
Queue Stats
83W - 109L
1,334 Elo+
Solo
Ra
Ra
MAD011010
Ra
Level 126
God Stats
2W - 4L
1,368 SR
Queue Stats
19W - 28L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
meanBasturd
Cthulhu
Level 16
God Stats
6W - 3L
1,551 SR
Queue Stats
14W - 23L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GreyWarden14
Morgan Le Fay
14
4 / 1 / 8
9,663
690
10,187
7,332
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 10
9,752
697
1,063
10,757
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
8 / 2 / 5
10,647
761
13,570
8,267
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ga6ri3ll2x
Susano
14
4 / 5 / 0
9,575
684
11,591
11,680
5,674
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 1
7,891
564
2,146
4,475
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
meanBasturd
Cthulhu
13
0 / 6 / 4
8,402
600
4,502
15,889
12,940
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
5
5
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Ga6ri3ll2x
Susano
4
5
0
0.8
W
Morgan Le Fay
GreyWarden14
Morgan Le Fay
4
1
8
8
L
1
2
1
0.75
W
1
2
10
3
W
8
2
5
5.25
L
Cthulhu
meanBasturd
Cthulhu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,820
Damage
18,239
26,356
Taken
32,044
13,759
Mitigated
20,149
7,535
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ga6ri3ll2x
Susano
11,591
1,844
0
0
11,680
5,674
0
5,930
5,750
0
44,660
W
Morgan Le Fay
GreyWarden14
Morgan Le Fay
10,187
1,113
362
2,405
7,332
2,676
765
1,583
5,749
39,991
0
L
2,146
262
322
1,511
4,475
1,535
0
1,908
2,567
20,643
0
W
1,063
478
0
2,682
10,757
8,091
156
2,977
7,780
5,108
0
W
13,570
7,226
703
1,383
8,267
2,992
1,549
2,585
5,682
0
40,709
L
Cthulhu
meanBasturd
Cthulhu
4,502
186
0
0
15,889
12,940
0
3,925
11,964
13,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
25,868
134
Minions Killed
129
1
Camps Cleared
7
711,773
Distance Traveled
578,030
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,575
684
59
4
4
260,153
1
W
Morgan Le Fay
9,663
690
44
3
0
223,869
3
L
Ra
7,891
564
46
3
3
120,556
1
W
Ymir
9,752
697
7
1
1
255,283
0
W
Neith
10,647
761
83
6
0
232,621
0
L
Cthulhu
8,402
600
24
2
0
197,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role