Player Matchup

Neith
Neith
BIG Robn007
Neith
Level 18
God Stats
0W - 4L
1,189 SR
Queue Stats
0W - 6L
1,102 Elo+
Party 2
Freya
Freya
LooN3yy
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,143 Elo+
Party 2
Yemoja
Yemoja
Sasuke7235380
Yemoja
Level 10
God Stats
27W - 47L
1,572 SR
Queue Stats
63W - 106L
1,562 Elo+
Party 3
Set
Set
Truthseeker8201
Set
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 141L
1,510 Elo+
Party 3
Mulan
Mulan
XxMonstarTP
Mulan
Level 146
God Stats
29W - 31L
1,613 SR
Queue Stats
153W - 177L
1,510 Elo+
Party 3
Team Averages
Level 71
1,475 SR
1,366 Elo+

VS

Team Averages
Level 67
1,600 SR
1,603 Elo+
Cerberus
Cerberus
PMɪMEʟUWUʀHENTAI
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,762 Elo+
Party 1
Hercules
Hercules
SaltyHotdogWater
Hercules
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
141W - 80L
1,641 Elo+
Party 1
Aphrodite
Aphrodite
SirGo1dFish
Aphrodite
Level 67
God Stats
3W - 1L
1,558 SR
Queue Stats
147W - 116L
1,575 Elo+
Party 1
Charybdis
Charybdis
StarBoi57
Charybdis
Level 89
God Stats
20W - 14L
1,784 SR
Queue Stats
146W - 96L
1,569 Elo+
Party 1
Eset
Eset
WrathOfTheElder
Eset
Level 42
God Stats
4W - 1L
1,657 SR
Queue Stats
124W - 152L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,427
643
5,821
9,232
3,148
Freya
LooN3yy
Freya
11
0 / 8 / 5
6,490
649
7,140
12,046
3,990
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 5 / 1
6,705
671
3,444
10,935
7,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 5 / 4
7,598
760
8,949
12,097
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 1 / 3
7,868
787
7,243
12,724
11,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
8,432
843
12,006
16,169
16,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
9 / 0 / 10
8,924
892
15,602
11,238
10,130
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
SirGo1dFish
Aphrodite
14
2 / 4 / 10
7,726
773
5,537
8,068
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
StarBoi57
Charybdis
17
4 / 0 / 3
9,061
906
6,170
5,260
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 3 / 11
8,463
846
10,249
7,493
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
7
Kills
23
23
Deaths
8
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Freya
LooN3yy
Freya
0
8
5
0.31
W
3
1
13
9.5
W
9
0
10
14
L
0
5
1
0.1
W
Aphrodite
SirGo1dFish
Aphrodite
2
4
10
1.75
W
Charybdis
StarBoi57
Charybdis
4
0
3
5.5
L
4
5
4
1.2
W
5
3
11
3.5
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,597
Damage
49,564
57,034
Taken
48,228
33,482
Mitigated
35,547
10,787
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,821
2,145
219
1,603
9,232
3,148
0
5,702
3,326
0
13,451
L
Freya
LooN3yy
Freya
7,140
2,736
0
539
12,046
3,990
0
5,523
6,321
13,026
0
W
12,006
724
0
3,416
16,169
16,522
0
4,956
11,105
24,687
0
W
15,602
4,170
365
2,425
11,238
10,130
1,145
2,520
8,599
0
24,601
L
3,444
230
1,963
1,171
10,935
7,097
0
4,347
6,402
10,469
0
W
Aphrodite
SirGo1dFish
Aphrodite
5,537
1,336
3,665
2,844
8,068
4,008
694
1,917
6,094
21,511
0
W
Charybdis
StarBoi57
Charybdis
6,170
4,282
0
2,267
5,260
1,768
1,144
206
4,993
0
39,448
L
8,949
3,131
0
1,537
12,097
7,480
0
6,411
5,433
0
13,400
W
10,249
783
508
1,501
7,493
3,119
1,520
985
6,285
23,292
0
L
7,243
1,247
163
3,592
12,724
11,767
0
4,814
7,760
0
21,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
42,606
91
Minions Killed
219
0
Camps Cleared
0
936,240
Distance Traveled
1,021,956
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,427
643
22
2
0
192,705
1
L
Freya
6,490
649
14
1
0
177,364
0
W
Cerberus
8,432
843
35
4
0
227,636
3
W
Hercules
8,924
892
22
2
0
228,520
1
L
Yemoja
6,705
671
16
2
0
192,033
3
W
Aphrodite
7,726
773
49
5
0
180,168
0
W
Charybdis
9,061
906
83
8
0
194,924
4
L
Set
7,598
760
4
0
0
166,469
0
W
Eset
8,463
846
30
3
0
190,708
1
L
Mulan
7,868
787
35
4
0
207,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role