Player Matchup

Yemoja
Yemoja
Balors_heir
Yemoja
Level 102
God Stats
5W - 6L
1,500 SR
Queue Stats
387W - 425L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
Demoriar
Cliodhna
Level 66
God Stats
4W - 5L
1,621 SR
Queue Stats
118W - 115L
1,531 Elo+
Solo
Neith
Neith
Linkrai211469
Neith
Level 85
God Stats
13W - 8L
1,533 SR
Queue Stats
466W - 517L
1,505 Elo+
Party 2
Ra
Ra
Masonshark36
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 84L
1,511 Elo+
Solo
Serqet
Serqet
Pentaghasttt
Serqet
Level 96
God Stats
5W - 1L
1,500 SR
Queue Stats
158W - 187L
1,572 Elo+
Solo
Team Averages
Level 95
1,531 SR
1,525 Elo+

VS

Team Averages
Level 89
1,480 SR
1,499 Elo+
Jing Wei
Jing Wei
ElYiyoxd
Jing Wei
Level 29
God Stats
35W - 28L
1,493 SR
Queue Stats
175W - 192L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
JoJoTwilight
Cthulhu
Level 129
God Stats
12W - 24L
1,459 SR
Queue Stats
179W - 196L
1,525 Elo+
Solo
Hel
Hel
OrtegaASecas
Hel
Level 118
God Stats
1W - 2L
1,585 SR
Queue Stats
255W - 270L
1,474 Elo+
Party 1
Zeus
Zeus
Ponyrainboww
Zeus
Level 50
God Stats
10W - 11L
1,443 SR
Queue Stats
211W - 229L
1,464 Elo+
Party 1
Awilix
Awilix
metalfunk
Awilix
Level 121
God Stats
1W - 3L
1,417 SR
Queue Stats
220W - 214L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 0 / 8
9,171
917
2,350
4,671
1,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Demoriar
Cliodhna
15
3 / 2 / 8
10,290
1,029
11,165
6,941
2,555
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 0 / 5
11,867
1,187
13,363
5,758
2,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 5
9,860
986
3,239
3,608
1,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
16
1 / 0 / 10
10,019
1,002
7,219
9,436
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

275

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElYiyoxd
Jing Wei
15
1 / 2 / 1
9,247
925
3,426
5,926
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JoJoTwilight
Cthulhu
15
0 / 2 / 1
9,281
928
5,755
10,586
11,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 2 / 1
9,133
913
5,951
6,522
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 1
9,379
938
6,949
8,198
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
metalfunk
Awilix
15
1 / 4 / 1
9,376
938
4,992
8,940
2,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
13
Kills
2
2
Deaths
13
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
8
4
W
Cliodhna
Demoriar
Cliodhna
3
2
8
3.5
L
Jing Wei
ElYiyoxd
Jing Wei
1
2
1
0.75
L
Cthulhu
JoJoTwilight
Cthulhu
0
2
1
0.25
W
7
0
5
9.5
W
2
0
5
4.5
L
0
2
1
0.25
W
Serqet
1
0
10
6
L
0
3
1
0.17
L
Awilix
metalfunk
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,336
Damage
27,073
30,414
Taken
40,172
15,758
Mitigated
24,160
11,711
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,350
439
5,699
974
4,671
1,797
0
4,284
387
5,822
0
W
Cliodhna
Demoriar
Cliodhna
11,165
721
0
497
6,941
2,555
0
2,991
3,950
0
28,949
L
Jing Wei
ElYiyoxd
Jing Wei
3,426
2,993
0
429
5,926
1,819
0
368
5,336
0
10,979
L
Cthulhu
JoJoTwilight
Cthulhu
5,755
178
480
505
10,586
11,210
0
2,309
7,862
29,039
0
W
13,363
3,131
0
1,871
5,758
2,110
0
4,309
1,449
0
51,817
W
3,239
101
1,150
839
3,608
1,324
0
3,237
371
19,689
0
L
5,951
125
3,731
1,641
6,522
5,842
0
1,722
4,371
21,433
0
W
Serqet
7,219
808
0
681
9,436
7,972
0
3,834
5,602
0
10,218
L
6,949
0
0
567
8,198
2,657
0
417
7,267
27,795
0
L
Awilix
metalfunk
Awilix
4,992
1,998
0
67
8,940
2,632
0
773
7,812
0
21,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,207
Gold Earned
46,416
189
Minions Killed
190
9
Camps Cleared
3
973,475
Distance Traveled
949,496
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,171
917
9
1
0
174,793
0
W
Cliodhna
10,290
1,029
25
3
3
213,211
0
L
Jing Wei
9,247
925
12
1
0
162,944
0
L
Cthulhu
9,281
928
67
7
1
188,408
3
W
Neith
11,867
1,187
105
11
5
196,887
1
W
Ra
9,860
986
38
4
0
191,088
0
L
Hel
9,133
913
45
5
0
193,460
0
W
Serqet
10,019
1,002
12
1
1
197,496
1
L
Zeus
9,379
938
49
5
1
199,278
0
L
Awilix
9,376
938
17
2
1
205,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role