Player Matchup

Bastet
Bastet
BRUNO-H0LA
Bastet
Level 28
God Stats
0W - 4L
1,494 SR
Queue Stats
1W - 13L
1,092 Elo+
Party 1
Neith
Neith
MaxJumper
Neith
Level 52
God Stats
3W - 1L
1,702 SR
Queue Stats
32W - 34L
1,408 Elo+
Solo
Nox
Nox
PoopRed21
Nox
Level 61
God Stats
2W - 3L
1,287 SR
Queue Stats
5W - 12L
1,334 Elo+
Party 1
Hercules
Hercules
Zams777
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,494 Elo+
Party 1
Khepri
Khepri
bolita-fiera
Khepri
Level 56
God Stats
1W - 4L
1,222 SR
Queue Stats
25W - 24L
1,201 Elo+
Party 1
Team Averages
Level 44
1,441 SR
1,306 Elo+

VS

Team Averages
Level 83
1,440 SR
1,350 Elo+
Artemis
Artemis
FrozenIsGoat
Artemis
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 69L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
GhostPlayer7735
Gilgamesh
Level 82
God Stats
9W - 4L
1,500 SR
Queue Stats
170W - 188L
1,288 Elo+
Party 3
Ao Kuang
Ao Kuang
OPUglyGod
Ao Kuang
Level 127
God Stats
2W - 7L
1,381 SR
Queue Stats
84W - 103L
1,385 Elo+
Party 2
Apollo
Apollo
PansitoSenju
Apollo
Level 88
God Stats
1W - 1L
1,268 SR
Queue Stats
175W - 186L
1,353 Elo+
Party 3
Cthulhu
Cthulhu
UniquePumpkin
Cthulhu
Level 12
God Stats
2W - 3L
1,551 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BRUNO-H0LA
Bastet
11
2 / 8 / 2
7,164
478
4,508
12,325
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MaxJumper
Neith
1
0 / 0 / 0
2,970
198
0
0
0
12
2 / 7 / 3
7,725
515
5,992
10,142
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Zams777
Hercules
13
1 / 5 / 2
7,813
521
6,764
13,636
9,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
11
3 / 2 / 0
6,829
455
2,793
12,356
6,747
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FrozenIsGoat
Artemis
14
8 / 3 / 4
9,084
606
12,034
9,429
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
GhostPlayer7735
Gilgamesh
13
7 / 2 / 2
8,347
556
9,531
10,082
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
OPUglyGod
Ao Kuang
14
5 / 1 / 5
8,639
576
10,143
12,137
5,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
12
1 / 1 / 3
7,496
500
3,418
7,993
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
11
1 / 2 / 5
7,009
467
3,414
8,666
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
22
22
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
BRUNO-H0LA
Bastet
2
8
2
0.38
W
Artemis
FrozenIsGoat
Artemis
8
3
4
3.33
W
Gilgamesh
GhostPlayer7735
Gilgamesh
7
2
2
4
L
Neith
MaxJumper
Neith
0
0
0
0
W
Ao Kuang
OPUglyGod
Ao Kuang
5
1
5
7.5
W
Apollo
1
1
3
2.5
L
2
7
3
0.5
W
Cthulhu
1
2
5
1.75
L
Hercules
Zams777
Hercules
1
5
2
0.4
L
Khepri
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
38,540
48,459
Taken
48,307
23,625
Mitigated
29,255
4,980
Healing
15,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BRUNO-H0LA
Bastet
4,508
998
0
1,532
12,325
3,519
138
2,014
10,028
0
20,981
W
Artemis
FrozenIsGoat
Artemis
12,034
7,921
0
3,896
9,429
3,114
2,241
2,750
6,679
0
55,863
W
Gilgamesh
GhostPlayer7735
Gilgamesh
9,531
3,048
0
1,954
10,082
9,598
1,556
1,243
8,839
0
28,824
L
Neith
MaxJumper
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
OPUglyGod
Ao Kuang
10,143
3,186
46
5,698
12,137
5,859
3,598
1,085
11,052
38,913
12,001
W
Apollo
3,418
2,313
116
1,861
7,993
3,343
3,521
1,443
6,550
0
44,153
L
5,992
376
0
200
10,142
3,531
0
1,881
8,168
41,363
0
W
Cthulhu
3,414
578
486
1,481
8,666
7,341
680
2,264
6,402
20,816
0
L
Hercules
Zams777
Hercules
6,764
3,016
0
1,912
13,636
9,828
0
4,610
8,649
0
48,316
L
Khepri
2,793
512
0
1,336
12,356
6,747
0
3,884
8,175
22,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
40,575
225
Minions Killed
344
0
Camps Cleared
0
1,155,993
Distance Traveled
1,460,159
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,164
478
32
2
0
316,664
0
W
Artemis
9,084
606
92
6
0
253,991
6
W
Gilgamesh
8,347
556
60
4
0
302,091
1
L
Neith
2,970
198
0
0
0
0
0
W
Ao Kuang
8,639
576
73
5
0
320,213
4
W
Apollo
7,496
500
72
5
0
273,658
2
L
Nox
7,725
515
73
5
0
278,605
3
W
Cthulhu
7,009
467
47
3
0
310,206
0
L
Hercules
7,813
521
84
6
0
264,669
3
L
Khepri
6,829
455
36
2
0
296,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role