Player Matchup

Geb
Geb
PurpleAvengerXD
Geb
Level 125
God Stats
0W - 1L
1,777 SR
Queue Stats
31W - 16L
1,665 Elo+
Party 2
Ne Zha
Ne Zha
SloppyYogurt
Ne Zha
Level 28
God Stats
1W - 2L
2,131 SR
Queue Stats
59W - 22L
1,788 Elo+
Party 2
Anhur
Anhur
TheSheeshLord
Anhur
Level 148
God Stats
0W - 1L
1,334 SR
Queue Stats
55W - 36L
1,689 Elo+
Party 2
Thoth
Thoth
ValkyrieRCV
Thoth
Level 12
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
mensuitup
Baron Samedi
Level 152
God Stats
1W - 1L
1,592 SR
Queue Stats
62W - 35L
1,721 Elo+
Party 2
Team Averages
Level 93
1,622 SR
1,672 Elo+

VS

Team Averages
Level 85
1,747 SR
1,559 Elo+
Erlang Shen
Erlang Shen
Dark_King1007
Erlang Shen
Level 143
God Stats
9W - 8L
1,680 SR
Queue Stats
92W - 107L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
Krizcto
Gilgamesh
Level 160
God Stats
20W - 25L
1,654 SR
Queue Stats
251W - 253L
1,630 Elo+
Party 1
Shiva
Shiva
Zaki-zsom
Shiva
Level 48
God Stats
10W - 7L
1,814 SR
Queue Stats
35W - 39L
1,465 Elo+
Solo
Neith
Neith
jhonattan_rg20
Neith
Level 27
God Stats
2W - 0L
2,090 SR
Queue Stats
15W - 7L
1,709 Elo+
Party 1
Thoth
Thoth
pccheungsw
Thoth
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,918
494
2,116
8,781
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
1 / 2 / 1
6,434
460
5,275
9,808
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
2 / 1 / 1
6,978
498
7,160
11,626
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 9 / 0
5,441
389
2,508
7,910
1,505
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
mensuitup
Baron Samedi
9
0 / 4 / 0
5,515
394
3,235
11,264
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dark_King1007
Erlang Shen
14
1 / 0 / 2
8,432
602
4,033
7,964
6,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Krizcto
Gilgamesh
14
7 / 2 / 1
8,391
599
6,976
8,844
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Zaki-zsom
Shiva
11
1 / 1 / 5
6,319
451
7,552
9,868
3,681
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

13
2 / 1 / 1
7,422
530
7,251
8,834
2,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
15
7 / 0 / 4
9,270
662
7,378
6,359
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
18
18
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Dark_King1007
Erlang Shen
1
0
2
2
W
Gilgamesh
Krizcto
Gilgamesh
7
2
1
3.75
L
1
2
0
0.5
L
Ne Zha
1
2
1
0.75
L
2
1
1
2.5
L
0
9
0
0
W
Shiva
Zaki-zsom
Shiva
1
1
5
3.5
W
2
1
1
2.5
L
Baron Samedi
mensuitup
Baron Samedi
0
4
0
0
W
Thoth
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
33,190
49,389
Taken
41,869
18,054
Mitigated
20,470
12,766
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Dark_King1007
Erlang Shen
4,033
2,116
0
3,517
7,964
6,629
16
1,586
6,378
0
51,553
W
Gilgamesh
Krizcto
Gilgamesh
6,976
2,772
0
3,033
8,844
5,587
52
1,551
7,293
0
45,283
L
2,116
194
0
1,503
8,781
4,992
0
0
8,781
34,193
0
L
Ne Zha
5,275
1,138
0
1,441
9,808
2,955
0
368
9,440
0
42,317
L
7,160
4,585
0
6,119
11,626
3,035
0
85
11,541
0
44,785
L
2,508
360
0
0
7,910
1,505
328
4,669
3,241
22,612
0
W
Shiva
Zaki-zsom
Shiva
7,552
1,156
674
2,695
9,868
3,681
64
1,396
8,472
0
26,891
W
7,251
2,352
0
1,939
8,834
2,443
234
521
8,313
0
52,118
L
Baron Samedi
mensuitup
Baron Samedi
3,235
526
523
3,180
11,264
5,567
0
2,256
9,008
13,407
0
W
Thoth
7,378
191
0
2,721
6,359
2,130
0
2,805
3,554
69,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
39,834
295
Minions Killed
468
0
Camps Cleared
0
1,221,289
Distance Traveled
1,360,602
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,432
602
128
9
0
272,357
0
W
Gilgamesh
8,391
599
84
6
0
284,323
1
L
Geb
6,918
494
70
5
0
218,766
5
L
Ne Zha
6,434
460
76
5
0
283,413
2
L
Anhur
6,978
498
90
6
0
258,935
3
L
Thoth
5,441
389
42
3
0
204,458
0
W
Shiva
6,319
451
27
2
0
292,937
4
W
Neith
7,422
530
102
7
0
239,995
1
L
Baron Samedi
5,515
394
17
1
0
255,717
5
W
Thoth
9,270
662
127
9
0
270,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role