Player Matchup

Kukulkan
Kukulkan
Asander1
Kukulkan
Level 16
God Stats
0W - 2L
1,335 SR
Queue Stats
5W - 16L
1,324 Elo+
Party 3
Artio
Artio
Grae xou
Artio
Level 40
God Stats
1W - 2L
1,475 SR
Queue Stats
46W - 75L
1,384 Elo+
Solo
Ares
Ares
LilOwOc
Ares
Level 16
God Stats
8W - 5L
1,279 SR
Queue Stats
41W - 59L
1,272 Elo+
Party 2
Nu Wa
Nu Wa
ariiowo
Nu Wa
Level 48
God Stats
9W - 11L
1,347 SR
Queue Stats
46W - 65L
1,206 Elo+
Party 2
Shiva
Shiva
castlesss
Shiva
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,271 Elo+
Party 3
Team Averages
Level 27
1,387 SR
1,291 Elo+

VS

Team Averages
Level 95
1,433 SR
1,431 Elo+
Tyr
Tyr
Not Sparda
Tyr
Level 113
God Stats
7W - 13L
1,335 SR
Queue Stats
123W - 196L
1,352 Elo+
Party 4
Cthulhu
Cthulhu
Xel Naga Void
Cthulhu
Level 103
God Stats
8W - 11L
1,334 SR
Queue Stats
130W - 200L
1,354 Elo+
Party 4
Jing Wei
Jing Wei
susaki8RAY
Jing Wei
Level 108
God Stats
1W - 1L
1,266 SR
Queue Stats
4W - 2L
1,549 Elo+
Solo
Kukulkan
Kukulkan
zl KeNnii lz
Kukulkan
Level 27
God Stats
62W - 66L
1,536 SR
Queue Stats
98W - 113L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
zl Kylee lz
Baron Samedi
Level 125
God Stats
2W - 0L
1,692 SR
Queue Stats
25W - 37L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asander1
Kukulkan
19
2 / 5 / 1
11,815
695
9,298
12,681
5,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
Grae xou
Artio
18
1 / 3 / 2
11,579
681
3,954
16,879
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
LilOwOc
Ares
17
2 / 4 / 4
11,316
666
5,612
22,757
26,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
ariiowo
Nu Wa
17
1 / 5 / 2
10,564
621
11,528
16,462
7,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
castlesss
Shiva
15
0 / 9 / 2
9,678
569
3,464
15,377
11,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 2
11,337
667
6,417
9,319
8,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
17
1 / 1 / 5
10,981
646
7,791
10,798
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
susaki8RAY
Jing Wei
18
6 / 3 / 3
11,607
683
7,932
8,936
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
zl KeNnii lz
Kukulkan
20
4 / 0 / 6
12,655
744
13,990
7,449
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
zl Kylee lz
Baron Samedi
20
8 / 0 / 9
14,558
856
23,792
11,621
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
26
26
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Asander1
Kukulkan
2
5
1
0.5
L
Artio
Grae xou
Artio
1
3
2
0.67
L
Ares
LilOwOc
Ares
2
4
4
1
W
7
2
2
4
W
Cthulhu
1
1
5
3.5
L
Nu Wa
ariiowo
Nu Wa
1
5
2
0.4
L
Shiva
castlesss
Shiva
0
9
2
0.11
W
Jing Wei
susaki8RAY
Jing Wei
6
3
3
2.5
W
Kukulkan
zl KeNnii lz
Kukulkan
4
0
6
7
W
Baron Samedi
zl Kylee lz
Baron Samedi
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
59,922
84,156
Taken
48,123
62,449
Mitigated
28,737
12,099
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Asander1
Kukulkan
9,298
460
0
336
12,681
5,581
0
7,670
4,866
54,696
0
L
Artio
Grae xou
Artio
3,954
259
928
2,558
16,879
11,443
248
7,105
9,647
42,701
0
L
Ares
LilOwOc
Ares
5,612
452
423
4,402
22,757
26,240
460
12,172
10,222
21,341
0
W
6,417
656
0
2,031
9,319
8,521
250
4,860
3,938
0
13,812
W
Cthulhu
7,791
383
0
1,208
10,798
8,372
963
5,650
4,795
37,968
0
L
Nu Wa
ariiowo
Nu Wa
11,528
2,910
409
1,761
16,462
7,196
1,050
9,591
6,681
41,916
0
L
Shiva
castlesss
Shiva
3,464
959
299
983
15,377
11,989
366
8,467
6,589
728
8,232
W
Jing Wei
susaki8RAY
Jing Wei
7,932
5,838
0
575
8,936
3,053
405
6,417
2,211
0
16,623
W
Kukulkan
zl KeNnii lz
Kukulkan
13,990
309
0
2,196
7,449
2,960
391
4,997
2,160
68,780
0
W
Baron Samedi
zl Kylee lz
Baron Samedi
23,792
1,662
1,270
5,401
11,621
5,831
415
7,064
4,291
103,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,952
Gold Earned
61,138
289
Minions Killed
353
0
Camps Cleared
0
1,634,215
Distance Traveled
1,441,451
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,815
695
127
7
0
306,912
1
L
Artio
11,579
681
64
4
0
357,091
0
L
Ares
11,316
666
34
2
0
352,397
0
W
Tyr
11,337
667
20
1
0
312,710
2
W
Cthulhu
10,981
646
62
4
0
237,964
1
L
Nu Wa
10,564
621
51
3
0
289,598
1
L
Shiva
9,678
569
13
1
0
328,217
0
W
Jing Wei
11,607
683
14
1
0
185,423
1
W
Kukulkan
12,655
744
101
6
0
353,789
0
W
Baron Samedi
14,558
856
156
9
0
351,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role