Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jazzz Piece
Gilgamesh
Level 156
God Stats
12W - 10L
1,442 SR
Queue Stats
121W - 130L
1,514 Elo+
Party 2
Sobek
Sobek
RegularMarkers
Sobek
Level 100
God Stats
10W - 7L
1,791 SR
Queue Stats
374W - 328L
1,557 Elo+
Party 2
Thoth
Thoth
Rumblerdawgg01
Thoth
Level 57
God Stats
3W - 5L
1,406 SR
Queue Stats
350W - 352L
1,503 Elo+
Party 2
Team Averages
Level 112
1,528 SR
1,515 Elo+

VS

Team Averages
Level 128
1,447 SR
1,465 Elo+
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BassoonDude
Janus
Level 158
God Stats
4W - 5L
1,403 SR
Queue Stats
648W - 568L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
XXWildAntXX
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,431 Elo+
Solo
Bellona
Bellona
bloodrain814
Bellona
Level 129
God Stats
2W - 5L
1,387 SR
Queue Stats
40W - 51L
1,420 Elo+
Party 1
Horus
Horus
dragonpoo69
Horus
Level 124
God Stats
24W - 33L
1,445 SR
Queue Stats
537W - 601L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 2 / 0
6,601
550
3,654
5,874
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
 
Achilles
11
0 / 0 / 1
6,430
536
2,225
6,222
3,235
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Jazzz Piece
Gilgamesh
12
0 / 0 / 2
6,314
526
2,723
8,350
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 6
6,522
544
3,678
9,070
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 2 / 0
6,837
570
3,083
4,887
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 0
5,771
481
3,380
2,450
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
6,699
558
6,260
4,503
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XXWildAntXX
Danzaburou
9
0 / 4 / 1
5,516
460
4,349
6,439
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
bloodrain814
Bellona
10
1 / 1 / 1
6,132
511
4,269
5,351
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 1
6,432
536
3,646
8,184
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
4
4
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
0
1.5
W
Achilles
 
Achilles
0
0
1
0.5
L
Scylla
 
Scylla
0
0
0
0
L
1
1
0
1
W
Gilgamesh
Jazzz Piece
Gilgamesh
0
0
2
1
W
1
0
6
4
W
3
2
0
1.5
L
Danzaburou
XXWildAntXX
Danzaburou
0
4
1
0.13
L
Bellona
bloodrain814
Bellona
1
1
1
1.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,363
Damage
21,904
34,403
Taken
26,927
19,380
Mitigated
11,584
12,859
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,654
1,110
0
1,523
5,874
1,715
480
727
5,147
0
31,869
W
Achilles
 
Achilles
2,225
54
0
1,985
6,222
3,235
0
3,075
3,147
0
27,393
L
Scylla
 
Scylla
3,380
34
0
825
2,450
539
0
0
2,450
25,911
0
L
6,260
470
0
1,613
4,503
1,401
0
2,055
2,448
50,737
0
W
Gilgamesh
Jazzz Piece
Gilgamesh
2,723
1,008
0
4,008
8,350
3,218
0
1,548
6,802
0
42,286
W
3,678
436
257
4,211
9,070
9,280
0
2,239
6,831
15,738
0
W
3,083
39
0
875
4,887
1,932
560
2,051
2,836
43,752
0
L
Danzaburou
XXWildAntXX
Danzaburou
4,349
1,729
0
1,508
6,439
2,312
0
2,166
4,273
0
21,052
L
Bellona
bloodrain814
Bellona
4,269
1,680
0
383
5,351
4,160
0
977
4,374
0
31,393
L
3,646
1,258
213
3,125
8,184
3,172
0
1,563
5,833
0
28,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,704
Gold Earned
30,550
352
Minions Killed
287
0
Camps Cleared
0
1,115,785
Distance Traveled
1,196,025
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,601
550
67
6
0
190,804
0
W
Achilles
6,430
536
65
5
0
236,007
0
L
Scylla
5,771
481
56
5
0
217,483
3
L
Janus
6,699
558
93
8
0
265,683
4
W
Gilgamesh
6,314
526
96
8
0
241,909
2
W
Sobek
6,522
544
22
2
0
240,797
4
W
Thoth
6,837
570
102
9
0
206,268
1
L
Danzaburou
5,516
460
41
3
0
206,161
1
L
Bellona
6,132
511
62
5
0
259,000
4
L
Horus
6,432
536
35
3
0
247,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role