Player Matchup

Jing Wei
Jing Wei
Bino11
Jing Wei
Level 101
God Stats
2W - 1L
1,628 SR
Queue Stats
131W - 110L
1,635 Elo+
Party 2
Mulan
Mulan
War03
Mulan
Level 87
God Stats
4W - 0L
1,740 SR
Queue Stats
28W - 22L
1,532 Elo+
Party 2
Janus
Janus
Xweh
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,487 Elo+
Party 2
Team Averages
Level 68
1,623 SR
1,552 Elo+

VS

Team Averages
Level 49
1,566 SR
1,585 Elo+
Ra
Ra
DuroGenesis
Ra
Level 9
God Stats
4W - 4L
1,503 SR
Queue Stats
73W - 68L
1,742 Elo+
Party 1
Izanami
Izanami
DuroShark
Izanami
Level 20
God Stats
3W - 5L
1,575 SR
Queue Stats
41W - 57L
1,419 Elo+
Party 1
Bellona
Bellona
cosmicspartanx
Bellona
Level 118
God Stats
11W - 6L
1,621 SR
Queue Stats
134W - 134L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bino11
Jing Wei
17
8 / 5 / 11
12,765
851
14,634
14,677
6,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
War03
Mulan
16
5 / 5 / 13
11,345
756
9,630
15,043
15,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Xweh
Janus
17
9 / 3 / 11
12,426
828
16,707
9,318
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
9,532
635
7,157
10,487
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
DuroShark
Izanami
14
2 / 10 / 6
10,838
723
6,686
13,837
4,798
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
10 / 5 / 2
11,905
794
16,272
21,731
23,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
22
Kills
12
13
Deaths
22
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bino11
Jing Wei
8
5
11
2.7
L
0
7
6
0.43
L
Izanami
DuroShark
Izanami
2
10
6
0.5
W
Mulan
War03
Mulan
5
5
13
2.3
W
Janus
Xweh
Janus
9
3
11
4.83
L
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,971
Damage
30,115
39,038
Taken
46,055
25,136
Mitigated
31,813
9,378
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bino11
Jing Wei
14,634
12,793
0
2,364
14,677
6,148
1,483
3,339
11,338
0
49,519
L
7,157
788
1,199
740
10,487
3,569
0
4,617
5,657
31,903
0
L
Izanami
DuroShark
Izanami
6,686
5,175
0
338
13,837
4,798
0
5,682
7,966
0
29,247
W
Mulan
War03
Mulan
9,630
1,014
241
3,748
15,043
15,566
61
2,323
11,300
0
23,493
W
Janus
Xweh
Janus
16,707
1,198
220
2,805
9,318
3,422
558
1,708
7,610
55,291
0
L
16,272
3,979
0
394
21,731
23,446
0
6,885
14,459
0
32,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
32,275
174
Minions Killed
132
6
Camps Cleared
7
844,049
Distance Traveled
782,081
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,765
851
63
4
3
298,146
2
L
Ra
9,532
635
54
4
1
274,046
3
L
Izanami
10,838
723
45
3
3
223,735
1
W
Mulan
11,345
756
33
2
2
278,530
2
W
Janus
12,426
828
78
5
1
267,373
4
L
Bellona
11,905
794
33
2
3
284,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role