Player Matchup

Sun Wukong
Sun Wukong
FooFooDust8
Sun Wukong
Level 48
God Stats
10W - 5L
1,530 SR
Queue Stats
172W - 156L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
SUPERLOWDERBROS
Cthulhu
Level 89
God Stats
152W - 131L
1,557 SR
Queue Stats
164W - 152L
1,504 Elo+
Party 1
Ra
Ra
V2 SMG PLAYER
Ra
Level 89
God Stats
2W - 1L
1,640 SR
Queue Stats
298W - 264L
1,437 Elo+
Party 1
Thanatos
Thanatos
glooobly
Thanatos
Level 106
God Stats
17W - 8L
1,684 SR
Queue Stats
141W - 139L
1,454 Elo+
Party 1
Sol
Sol
kawaikochan25
Sol
Level 19
God Stats
8W - 15L
1,444 SR
Queue Stats
106W - 105L
1,445 Elo+
Party 1
Team Averages
Level 70
1,571 SR
1,466 Elo+

VS

Team Averages
Level 52
1,388 SR
1,449 Elo+
Neith
Neith
BigByrd07
Neith
Level 15
God Stats
3W - 3L
1,226 SR
Queue Stats
35W - 38L
1,379 Elo+
Party 3
Artio
Artio
Daka47
Artio
Level 29
God Stats
6W - 9L
1,456 SR
Queue Stats
38W - 45L
1,419 Elo+
Party 2
Gilgamesh
Gilgamesh
KiwiKyeRye56
Gilgamesh
Level 44
God Stats
0W - 2L
1,284 SR
Queue Stats
47W - 51L
1,474 Elo+
Party 2
Achilles
Achilles
WingNuutzz
Achilles
Level 114
God Stats
18W - 19L
1,450 SR
Queue Stats
849W - 910L
1,526 Elo+
Party 3
Vulcan
Vulcan
caironik
Vulcan
Level 59
God Stats
7W - 4L
1,524 SR
Queue Stats
43W - 45L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FooFooDust8
Sun Wukong
20
3 / 5 / 13
13,955
517
14,489
28,701
25,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 3 / 12
13,723
508
21,560
35,273
40,764
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 5 / 10
13,467
499
14,481
16,855
6,756
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
glooobly
Thanatos
20
19 / 5 / 6
16,145
598
32,390
31,602
15,072
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
1 / 5 / 9
12,191
452
6,895
15,529
5,230
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigByrd07
Neith
18
3 / 7 / 3
11,956
443
18,701
22,418
8,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Daka47
Artio
18
4 / 4 / 8
11,927
442
10,081
26,155
34,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
KiwiKyeRye56
Gilgamesh
18
5 / 2 / 3
12,020
445
16,927
22,066
16,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
WingNuutzz
Achilles
19
7 / 7 / 5
12,827
475
17,121
29,310
37,635
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
caironik
Vulcan
18
4 / 11 / 5
11,415
423
16,754
17,717
7,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
30
Kills
23
23
Deaths
31
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
BigByrd07
Neith
3
7
3
0.64
L
Artio
Daka47
Artio
4
4
8
2
W
Sun Wukong
FooFooDust8
Sun Wukong
3
5
13
1.9
L
Gilgamesh
KiwiKyeRye56
Gilgamesh
5
2
3
3.25
W
4
3
12
3.33
W
3
5
10
1.6
L
Achilles
WingNuutzz
Achilles
7
7
5
1.36
L
Vulcan
caironik
Vulcan
4
11
5
0.59
W
Thanatos
glooobly
Thanatos
19
5
6
4.4
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,815
Damage
79,584
127,960
Taken
117,666
93,675
Mitigated
103,657
83,394
Healing
22,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BigByrd07
Neith
18,701
7,930
156
5,916
22,418
8,678
0
7,317
15,021
0
109,992
L
Artio
Daka47
Artio
10,081
893
1,553
6,195
26,155
34,021
0
14,084
12,071
25,964
0
W
Sun Wukong
FooFooDust8
Sun Wukong
14,489
3,441
0
15,240
28,701
25,853
1,023
6,301
22,400
0
88,713
L
Gilgamesh
KiwiKyeRye56
Gilgamesh
16,927
4,162
0
3,218
22,066
16,205
696
7,914
14,152
0
100,573
W
21,560
1,723
1,294
14,492
35,273
40,764
1,869
6,296
28,691
72,417
4,284
W
14,481
1,957
6,274
8,006
16,855
6,756
2,765
4,931
11,924
75,418
0
L
Achilles
WingNuutzz
Achilles
17,121
4,177
0
4,760
29,310
37,635
406
6,955
22,355
0
82,148
L
Vulcan
caironik
Vulcan
16,754
2,568
0
540
17,717
7,118
482
5,909
11,808
87,455
0
W
Thanatos
glooobly
Thanatos
32,390
8,459
0
31,518
31,602
15,072
5,320
5,928
25,674
0
123,411
W
6,895
1,201
0
6,570
15,529
5,230
6,189
7,003
8,526
46,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,481
Gold Earned
60,145
537
Minions Killed
604
0
Camps Cleared
0
2,589,131
Distance Traveled
2,429,128
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,956
443
180
7
0
402,815
4
L
Artio
11,927
442
20
1
0
544,075
0
W
Sun Wukong
13,955
517
114
4
0
494,909
1
L
Gilgamesh
12,020
445
137
5
0
565,626
0
W
Cthulhu
13,723
508
107
4
0
513,128
2
W
Ra
13,467
499
120
4
0
506,076
3
L
Achilles
12,827
475
148
5
0
480,183
4
L
Vulcan
11,415
423
119
4
0
436,429
0
W
Thanatos
16,145
598
111
4
0
548,913
5
W
Sol
12,191
452
85
3
0
526,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role