Player Matchup

Tiamat
Tiamat
Diamond I
McThroat
Tiamat
Diamond I
Level 118
God Stats
23W - 15L
1,798 SR
Queue Stats
275W - 161L
2,349 MMR
Party 2
Shiva
Shiva
Masters
Trill GDS
Shiva
Masters
Level 154
God Stats
50W - 24L
1,849 SR
Queue Stats
776W - 546L
2,621 MMR
Party 2
Achilles
Achilles
Masters
oFlustered
Achilles
Masters
Level 145
God Stats
9W - 6L
1,756 SR
Queue Stats
99W - 52L
2,719 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 139
1,801 SR
2,563 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,772 SR
2,428 MMR
Baba Yaga
Baba Yaga
Diamond III
HEAVENS_KNIGHT_-
Baba Yaga
Diamond III
Level 160
God Stats
12W - 9L
1,585 SR
Queue Stats
535W - 731L
2,270 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Hexapod
Cthulhu
Diamond III
Level 148
God Stats
13W - 6L
1,834 SR
Queue Stats
27W - 16L
2,492 MMR
Party 1
Cliodhna
Cliodhna
Diamond II
MelodicStone874
Cliodhna
Diamond II
Level 101
God Stats
7W - 4L
1,897 SR
Queue Stats
68W - 42L
2,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
McThroat
Tiamat
20
3 / 6 / 5
16,017
667
21,935
20,472
11,887
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Trill GDS
Shiva
18
1 / 6 / 5
15,076
628
16,011
33,903
41,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
oFlustered
Achilles
20
4 / 3 / 4
15,446
644
14,990
34,116
34,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
FenrirThothBastetGebAres

VS

Bans
Ah Muzen CabPersephoneScyllaSolNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
20
3 / 2 / 9
15,868
661
27,764
16,830
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Hexapod
Cthulhu
20
4 / 3 / 11
15,222
634
19,753
29,876
33,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
20
8 / 3 / 7
16,427
684
35,022
20,627
8,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
8
Kills
15
15
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
3
2
9
3.75
W
Cthulhu
Hexapod
Cthulhu
4
3
11
3.17
L
Tiamat
McThroat
Tiamat
3
6
5
0.92
W
Cliodhna
8
3
7
3.83
L
Shiva
Trill GDS
Shiva
1
6
5
0.58
L
Achilles
oFlustered
Achilles
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,936
Damage
82,539
88,491
Taken
67,333
88,109
Mitigated
48,735
15,311
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
27,764
984
0
4,192
16,830
6,797
1,055
7,448
9,121
91,656
0
W
Cthulhu
Hexapod
Cthulhu
19,753
1,375
628
10,617
29,876
33,612
300
10,169
19,038
47,155
0
L
Tiamat
McThroat
Tiamat
21,935
535
85
4,905
20,472
11,887
678
10,696
9,776
98,511
0
W
Cliodhna
35,022
3,704
0
3,231
20,627
8,326
1,782
5,954
14,601
0
103,009
L
Shiva
Trill GDS
Shiva
16,011
1,792
1,034
3,950
33,903
41,834
427
20,549
13,354
3,379
47,377
L
Achilles
oFlustered
Achilles
14,990
4,086
0
5,337
34,116
34,388
640
16,867
17,249
0
37,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,539
Gold Earned
47,517
272
Minions Killed
292
12
Camps Cleared
10
1,345,652
Distance Traveled
1,424,607
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
15,868
661
131
5
3
454,913
5
W
Cthulhu
15,222
634
40
2
2
475,838
5
L
Tiamat
16,017
667
169
7
10
440,215
1
W
Cliodhna
16,427
684
121
5
5
493,856
1
L
Shiva
15,076
628
66
3
0
451,310
6
L
Achilles
15,446
644
37
2
2
454,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role