Player Matchup

Sobek
Sobek
D3COD3_VoDKa
Sobek
Level 26
God Stats
0W - 3L
1,201 SR
Queue Stats
2W - 10L
1,283 Elo+
Party 1
Fenrir
Fenrir
D3FY-MORGU3-
Fenrir
Level 17
God Stats
0W - 3L
1,521 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 1
Anubis
Anubis
DECODE_Sai
Anubis
Level 26
God Stats
0W - 2L
1,065 SR
Queue Stats
1W - 7L
1,045 Elo+
Party 1
Merlin
Merlin
xAfterLif3x
Merlin
Level 160
God Stats
0W - 2L
1,643 SR
Queue Stats
28W - 29L
1,273 Elo+
Solo
Hou Yi
Hou Yi
yurmumsthebicth
Hou Yi
Level 108
God Stats
4W - 4L
1,566 SR
Queue Stats
21W - 20L
1,501 Elo+
Solo
Team Averages
Level 67
1,399 SR
1,268 Elo+

VS

Team Averages
Level 68
1,392 SR
1,563 Elo+
Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AdminCrystal
Yu Huang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,657 Elo+
Party 2
Ravana
Ravana
AirChipmunk299
Ravana
Level 58
God Stats
1W - 0L
1,065 SR
Queue Stats
64W - 58L
1,449 Elo+
Party 2
Ganesha
Ganesha
PipeGoblin
Ganesha
Level 26
God Stats
3W - 0L
1,677 SR
Queue Stats
4W - 2L
1,657 Elo+
Party 2
Ullr
Ullr
ProStCamaro
Ullr
Level 89
God Stats
1W - 0L
1,218 SR
Queue Stats
16W - 19L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,197
631
2,433
16,312
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
1 / 3 / 0
8,011
616
2,840
11,097
5,598
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
DECODE_Sai
Anubis
15
0 / 9 / 1
8,368
644
5,228
14,794
4,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
18
1 / 2 / 0
10,654
820
6,340
6,907
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 3 / 0
7,736
595
952
7,304
1,649
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 0 / 5
10,688
822
3,145
7,722
10,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
AdminCrystal
Yu Huang
19
9 / 1 / 9
11,392
876
16,166
5,990
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
7 / 0 / 10
11,217
863
12,403
9,231
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
PipeGoblin
Ganesha
16
0 / 1 / 18
10,706
824
7,961
18,487
14,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 0 / 8
10,732
826
10,505
5,597
2,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
73
2
Kills
23
23
Deaths
2
1
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
5
4.5
W
Yu Huang
AdminCrystal
Yu Huang
9
1
9
13.5
W
7
0
10
12
L
0
6
0
0
L
Fenrir
1
3
0
0.33
L
Anubis
DECODE_Sai
Anubis
0
9
1
0.06
W
Ganesha
PipeGoblin
Ganesha
0
1
18
9
W
5
0
8
9
L
Merlin
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,793
Damage
50,180
56,414
Taken
47,027
26,102
Mitigated
35,218
6,600
Healing
19,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,145
325
0
1,887
7,722
10,019
609
1,823
5,691
0
36,287
W
Yu Huang
AdminCrystal
Yu Huang
16,166
1,616
560
1,489
5,990
2,972
2,527
1,535
4,421
56,328
0
W
12,403
2,376
245
2,750
9,231
5,125
2,709
2,414
5,814
0
47,092
L
2,433
218
277
1,108
16,312
11,983
290
8,501
7,551
4,597
0
L
Fenrir
2,840
407
0
267
11,097
5,598
378
5,415
5,518
0
6,978
L
Anubis
DECODE_Sai
Anubis
5,228
125
0
2,451
14,794
4,608
497
6,447
8,255
29,880
0
W
Ganesha
PipeGoblin
Ganesha
7,961
451
2,778
9,179
18,487
14,834
864
5,254
11,106
21,781
0
W
10,505
2,832
0
853
5,597
2,268
5,474
2,211
3,154
0
41,995
L
Merlin
6,340
488
55
2,062
6,907
2,264
0
860
6,011
51,546
0
L
952
420
0
380
7,304
1,649
0
2,429
4,742
0
6,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
54,735
189
Minions Killed
291
0
Camps Cleared
0
898,438
Distance Traveled
1,450,382
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,688
822
77
6
0
316,791
0
W
Yu Huang
11,392
876
90
7
0
269,497
0
W
Ravana
11,217
863
60
5
0
306,996
0
L
Sobek
8,197
631
6
0
0
212,561
0
L
Fenrir
8,011
616
9
1
0
214,309
0
L
Anubis
8,368
644
55
4
0
179,298
0
W
Ganesha
10,706
824
6
0
0
284,242
2
W
Ullr
10,732
826
58
4
0
272,856
1
L
Merlin
10,654
820
105
8
0
225,954
2
L
Hou Yi
7,736
595
14
1
0
66,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role