Player Matchup

Atlas
Atlas
AlMiGhTy--NiNjA
Atlas
Level 160
God Stats
1W - 1L
1,600 SR
Queue Stats
77W - 69L
1,533 Elo+
Party 3
Erlang Shen
Erlang Shen
EricShin696969
Erlang Shen
Level 53
God Stats
1W - 1L
1,711 SR
Queue Stats
85W - 95L
1,546 Elo+
Party 2
Yu Huang
Yu Huang
LenkMaster
Yu Huang
Level 103
God Stats
0W - 2L
1,189 SR
Queue Stats
57W - 51L
1,574 Elo+
Party 2
Chernobog
Chernobog
Swa5h_NY
Chernobog
Level 144
God Stats
9W - 11L
1,545 SR
Queue Stats
295W - 284L
1,571 Elo+
Party 3
Mercury
Mercury
TheBckCampGoblin
Mercury
Level 149
God Stats
5W - 2L
1,815 SR
Queue Stats
154W - 132L
1,605 Elo+
Party 3
Team Averages
Level 122
1,572 SR
1,566 Elo+

VS

Team Averages
Level 143
1,580 SR
1,594 Elo+
Osiris
Osiris
Big_Useless
Osiris
Level 156
God Stats
2W - 3L
1,544 SR
Queue Stats
243W - 202L
1,596 Elo+
Party 1
Nemesis
Nemesis
BlueNekro
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,557 Elo+
Party 1
Atlas
Atlas
adser241618
Atlas
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 26L
1,566 Elo+
Solo
Ra
Ra
machinekilla1
Ra
Level 160
God Stats
9W - 5L
1,511 SR
Queue Stats
46W - 36L
1,615 Elo+
Party 1
Neith
Neith
pure_cocoaButter
Neith
Level 146
God Stats
3W - 1L
1,843 SR
Queue Stats
67W - 42L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,638
464
4,090
7,421
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
EricShin696969
Erlang Shen
9
2 / 4 / 0
5,806
581
5,542
11,148
8,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
LenkMaster
Yu Huang
9
0 / 2 / 2
5,396
540
5,152
5,401
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Swa5h_NY
Chernobog
11
1 / 2 / 0
5,791
579
2,538
6,750
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 2
5,592
559
2,385
6,882
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 1 / 4
6,265
627
5,963
8,852
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
BlueNekro
Nemesis
11
5 / 1 / 4
6,473
647
5,418
6,766
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 7
5,958
596
4,875
7,665
3,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 3
6,802
680
5,543
5,114
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 1
6,297
630
4,586
5,528
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
15
15
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Osiris
1
1
4
3
W
Nemesis
BlueNekro
Nemesis
5
1
4
7
L
Erlang Shen
EricShin696969
Erlang Shen
2
4
0
0.5
L
Yu Huang
LenkMaster
Yu Huang
0
2
2
0.5
L
Chernobog
Swa5h_NY
Chernobog
1
2
0
0.5
L
1
4
2
0.5
W
1
1
7
4.5
W
4
0
3
5.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
26,385
37,602
Taken
33,925
16,866
Mitigated
14,370
9,878
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,090
1,672
0
791
7,421
3,435
0
4,037
3,384
13,355
0
W
Osiris
5,963
3,418
0
5,664
8,852
4,533
283
484
8,320
0
32,993
W
Nemesis
BlueNekro
Nemesis
5,418
2,238
0
1,883
6,766
2,665
468
1,722
4,974
0
32,782
L
Erlang Shen
EricShin696969
Erlang Shen
5,542
3,314
0
4,534
11,148
8,638
0
776
10,372
0
27,649
L
Yu Huang
LenkMaster
Yu Huang
5,152
599
0
920
5,401
1,561
0
2,701
2,700
33,589
0
L
Chernobog
Swa5h_NY
Chernobog
2,538
1,723
0
3,383
6,750
1,352
0
1,136
5,614
0
34,721
L
2,385
1,221
0
250
6,882
1,880
0
1,486
5,396
0
26,431
W
4,875
2,188
1,628
2,301
7,665
3,546
0
3,680
3,853
14,877
1,334
W
5,543
310
454
1,555
5,114
1,573
0
2,199
2,691
46,267
0
W
4,586
1,626
0
1,747
5,528
2,053
172
683
4,845
0
40,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
31,795
273
Minions Killed
324
0
Camps Cleared
0
982,187
Distance Traveled
1,048,052
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,638
464
15
2
0
195,187
3
W
Osiris
6,265
627
60
6
0
186,341
1
W
Nemesis
6,473
647
69
7
0
236,883
3
L
Erlang Shen
5,806
581
52
5
0
183,590
0
L
Yu Huang
5,396
540
73
7
0
192,874
1
L
Chernobog
5,791
579
79
8
0
180,610
3
L
Mercury
5,592
559
54
5
0
229,926
0
W
Atlas
5,958
596
23
2
0
215,532
3
W
Ra
6,802
680
96
10
0
231,222
8
W
Neith
6,297
630
76
8
0
178,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role