Player Matchup

Shiva
Shiva
GROWINGxMIGET
Shiva
Level 7
God Stats
12W - 8L
1,337 SR
Queue Stats
53W - 52L
1,454 Elo+
Party 1
Ratatoskr
Ratatoskr
Its_Ranger_Rick
Ratatoskr
Level 84
God Stats
7W - 6L
1,678 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Skadi
Skadi
PicoDicoCage
Skadi
Level 143
God Stats
2W - 1L
1,519 SR
Queue Stats
275W - 283L
1,489 Elo+
Party 3
Artio
Artio
Vanguardian187
Artio
Level 10
God Stats
6W - 8L
1,457 SR
Queue Stats
22W - 26L
1,535 Elo+
Party 1
Nox
Nox
tunaxxx
Nox
Level 104
God Stats
19W - 17L
1,571 SR
Queue Stats
108W - 109L
1,482 Elo+
Party 3
Team Averages
Level 70
1,512 SR
1,492 Elo+

VS

Team Averages
Level 34
1,426 SR
1,511 Elo+
Danzaburou
Danzaburou
DatDragoonite
Danzaburou
Level 28
God Stats
32W - 25L
1,551 SR
Queue Stats
32W - 25L
1,561 Elo+
Party 2
Charybdis
Charybdis
RyanTheLionnn
Charybdis
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 65L
1,527 Elo+
Party 2
Achilles
Achilles
Rzic
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
SiraTheDragon
Jormungandr
Level 24
God Stats
1W - 4L
1,199 SR
Queue Stats
11W - 10L
1,507 Elo+
Party 2
Hera
Hera
Wiicarbon
Hera
Level 62
God Stats
1W - 3L
1,378 SR
Queue Stats
22W - 26L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 15
11,269
805
16,790
16,373
17,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Its_Ranger_Rick
Ratatoskr
17
5 / 6 / 13
10,873
777
12,057
17,984
14,849
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
13 / 3 / 9
12,326
880
22,538
13,446
5,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 1 / 18
10,416
744
10,671
15,488
20,553
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
19
7 / 3 / 7
12,039
860
8,580
7,363
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatDragoonite
Danzaburou
18
3 / 4 / 6
10,710
765
12,505
22,164
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
RyanTheLionnn
Charybdis
16
6 / 7 / 5
10,358
740
11,995
14,584
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Rzic
Achilles
16
2 / 8 / 5
9,701
693
6,353
17,989
7,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
SiraTheDragon
Jormungandr
16
2 / 6 / 7
10,125
723
11,315
17,625
18,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
13
2 / 6 / 4
8,563
612
5,240
7,301
1,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
31
Kills
15
15
Deaths
31
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DatDragoonite
Danzaburou
3
4
6
1.5
W
5
2
15
6.25
W
Ratatoskr
Its_Ranger_Rick
Ratatoskr
5
6
13
1.92
W
13
3
9
5.83
L
Charybdis
RyanTheLionnn
Charybdis
6
7
5
1.21
L
Achilles
Rzic
Achilles
2
8
5
0.56
L
Jormungandr
SiraTheDragon
Jormungandr
2
6
7
0.92
W
1
1
18
10
L
Hera
2
6
4
0.67
W
Nox
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,636
Damage
47,408
70,654
Taken
79,663
61,519
Mitigated
39,513
21,847
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DatDragoonite
Danzaburou
12,505
4,703
0
4,830
22,164
7,976
1,128
5,233
15,965
158
48,993
W
16,790
2,681
2,060
4,767
16,373
17,306
615
5,039
11,334
0
40,260
W
Ratatoskr
Its_Ranger_Rick
Ratatoskr
12,057
2,106
611
4,374
17,984
14,849
1,374
3,382
14,602
0
25,663
W
22,538
8,512
0
2,480
13,446
5,922
4,427
4,777
8,669
0
53,808
L
Charybdis
RyanTheLionnn
Charybdis
11,995
5,298
0
0
14,584
4,596
0
4,145
9,832
0
28,526
L
Achilles
Rzic
Achilles
6,353
2,116
0
449
17,989
7,162
0
3,625
13,630
0
21,639
L
Jormungandr
SiraTheDragon
Jormungandr
11,315
959
0
505
17,625
18,054
0
3,670
12,814
30,826
0
W
10,671
759
2,973
4,238
15,488
20,553
862
2,114
13,374
23,791
0
L
Hera
5,240
1,129
0
0
7,301
1,725
0
2,257
4,813
9,480
0
W
Nox
8,580
174
0
344
7,363
2,889
3,453
1,292
6,071
49,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,923
Gold Earned
49,457
251
Minions Killed
191
0
Camps Cleared
0
1,488,311
Distance Traveled
1,165,146
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,710
765
75
5
0
285,133
1
W
Shiva
11,269
805
67
5
0
310,109
3
W
Ratatoskr
10,873
777
23
2
0
284,107
0
W
Skadi
12,326
880
60
4
0
294,152
3
L
Charybdis
10,358
740
39
3
0
230,525
1
L
Achilles
9,701
693
36
3
0
264,460
2
L
Jormungandr
10,125
723
30
2
0
249,505
2
W
Artio
10,416
744
30
2
0
318,706
0
L
Hera
8,563
612
11
1
0
135,523
1
W
Nox
12,039
860
71
5
0
281,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role