Player Matchup

Geb
Geb
IGetBannedOften
Geb
Level 11
God Stats
7W - 6L
1,640 SR
Queue Stats
10W - 10L
1,624 Elo+
Party 3
Ullr
Ullr
Stormzii
Ullr
Level 78
God Stats
23W - 13L
1,764 SR
Queue Stats
194W - 146L
1,621 Elo+
Party 3
Chaac
Chaac
TotemPrince
Chaac
Level 45
God Stats
1W - 4L
1,237 SR
Queue Stats
364W - 371L
1,534 Elo+
Party 3
Thanatos
Thanatos
WindyBois
Thanatos
Level 66
God Stats
11W - 4L
1,756 SR
Queue Stats
224W - 183L
1,613 Elo+
Party 3
Hel
Hel
asianpeppers
Hel
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 67L
1,369 Elo+
Party 3
Team Averages
Level 45
1,579 SR
1,552 Elo+

VS

Team Averages
Level 84
1,535 SR
1,512 Elo+
Nox
Nox
Ic3Guardian
Nox
Level 83
God Stats
6W - 9L
1,496 SR
Queue Stats
161W - 176L
1,562 Elo+
Party 2
Charybdis
Charybdis
TheMindKillerTTV
Charybdis
Level 160
God Stats
9W - 14L
1,459 SR
Queue Stats
847W - 880L
1,529 Elo+
Party 2
Fenrir
Fenrir
teamf7
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
usftampa1
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
xXClutchTimeXx
Cthulhu
Level 80
God Stats
4W - 3L
1,721 SR
Queue Stats
166W - 153L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 15
9,513
501
11,519
16,914
16,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
18
3 / 3 / 2
11,308
595
9,267
10,227
3,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
5 / 0 / 4
11,289
594
15,286
16,188
16,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
WindyBois
Thanatos
16
11 / 3 / 0
10,319
543
8,546
10,128
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 3 / 9
8,986
473
7,975
13,026
7,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,113
427
6,298
11,344
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
19
5 / 2 / 0
11,368
598
7,891
12,122
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
teamf7
Fenrir
15
1 / 5 / 0
8,543
450
6,856
16,567
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
usftampa1
Jormungandr
15
0 / 4 / 1
8,658
456
7,677
15,000
17,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 8 / 4
8,297
437
8,629
18,686
17,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
9
10
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
1
2
2
1
W
Ullr
3
3
2
1.33
L
Charybdis
5
2
0
2.5
W
5
0
4
7
W
Thanatos
WindyBois
Thanatos
11
3
0
3.67
W
1
3
9
1.83
L
Fenrir
teamf7
Fenrir
1
5
0
0.2
L
Jormungandr
usftampa1
Jormungandr
0
4
1
0.13
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,593
Damage
37,351
66,483
Taken
73,719
48,562
Mitigated
49,455
35,113
Healing
22,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,519
2,254
489
2,909
16,914
16,788
67
7,568
9,232
38,757
0
L
6,298
404
0
2,307
11,344
4,110
0
5,261
6,083
44,987
0
W
Ullr
9,267
3,934
0
820
10,227
3,935
3,191
1,353
8,874
0
93,224
L
Charybdis
7,891
4,637
0
7,407
12,122
3,944
522
920
11,202
0
95,307
W
15,286
4,719
0
9,399
16,188
16,489
436
6,363
9,301
0
88,713
W
Thanatos
WindyBois
Thanatos
8,546
847
0
11,424
10,128
4,074
85
1,711
8,352
0
56,830
W
7,975
403
4,257
5,815
13,026
7,276
349
4,868
8,120
54,725
0
L
Fenrir
teamf7
Fenrir
6,856
1,405
0
5,842
16,567
6,484
0
4,833
11,734
0
62,718
L
Jormungandr
usftampa1
Jormungandr
7,677
2,131
0
3,854
15,000
17,378
420
814
14,186
54,460
0
L
8,629
1,141
794
2,656
18,686
17,539
0
7,666
11,020
25,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,415
Gold Earned
44,979
608
Minions Killed
505
0
Camps Cleared
0
1,912,287
Distance Traveled
1,783,175
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,513
501
48
3
0
387,542
7
L
Nox
8,113
427
95
5
0
348,270
4
W
Ullr
11,308
595
183
10
0
362,787
0
L
Charybdis
11,368
598
169
9
0
372,632
5
W
Chaac
11,289
594
175
9
0
390,144
9
W
Thanatos
10,319
543
93
5
0
416,329
2
W
Hel
8,986
473
109
6
0
355,485
7
L
Fenrir
8,543
450
98
5
0
396,598
4
L
Jormungandr
8,658
456
107
6
0
330,421
1
L
Cthulhu
8,297
437
36
2
0
335,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role