Player Matchup

He Bo
He Bo
DrDeepDown
He Bo
Level 4
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MYACCY06
Kumbhakarna
Level 156
God Stats
9W - 24L
1,316 SR
Queue Stats
531W - 599L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Organicbagel
Danzaburou
Level 76
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
enegalo
Loki
Level 4
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
mzschandy
Sun Wukong
Level 4
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 49
1,224 SR
1,494 Elo+

VS

Team Averages
Level 80
1,500 SR
1,401 Elo+
Nu Wa
Nu Wa
AnimeIsMyLife7
Nu Wa
Level 64
God Stats
13W - 16L
1,338 SR
Queue Stats
37W - 58L
1,393 Elo+
Party 1
Scylla
Scylla
JakobeJones19
Scylla
Level 65
God Stats
6W - 10L
1,255 SR
Queue Stats
65W - 77L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
PartTimeLoser
Jing Wei
Level 84
God Stats
20W - 15L
1,541 SR
Queue Stats
93W - 96L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmiteKarizma
Tsukuyomi
Level 61
God Stats
1W - 0L
1,910 SR
Queue Stats
3W - 5L
1,403 Elo+
Solo
Ymir
Ymir
Thekingdamez
Ymir
Level 126
God Stats
3W - 4L
1,457 SR
Queue Stats
45W - 53L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 8 / 2
7,043
704
2,038
8,775
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MYACCY06
Kumbhakarna
13
2 / 2 / 1
7,719
772
2,484
8,758
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Organicbagel
Danzaburou
15
2 / 5 / 0
7,692
769
4,910
7,998
3,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
enegalo
Loki
12
0 / 7 / 1
6,474
647
2,551
9,899
3,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
mzschandy
Sun Wukong
12
0 / 5 / 0
6,458
646
502
10,036
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
8,352
835
6,423
5,216
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 8
8,343
834
10,095
2,602
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
PartTimeLoser
Jing Wei
16
9 / 0 / 8
9,075
908
8,973
4,484
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
SmiteKarizma
Tsukuyomi
17
9 / 1 / 4
9,148
915
9,450
5,486
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 12
8,391
839
3,815
6,505
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
5
Kills
27
27
Deaths
5
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
He Bo
1
8
2
0.25
W
4
1
8
8
L
Kumbhakarna
MYACCY06
Kumbhakarna
2
2
1
1.25
L
Danzaburou
Organicbagel
Danzaburou
2
5
0
0.4
W
Jing Wei
PartTimeLoser
Jing Wei
9
0
8
13
W
Tsukuyomi
SmiteKarizma
Tsukuyomi
9
1
4
11
W
3
1
12
9
L
Loki
enegalo
Loki
0
7
1
0.07
L
Sun Wukong
mzschandy
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,485
Damage
38,756
45,466
Taken
24,293
20,181
Mitigated
13,790
2,199
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,423
2,183
0
290
5,216
1,911
1,935
1,252
3,964
32,526
0
L
He Bo
2,038
129
317
640
8,775
2,709
142
3,563
5,178
20,273
0
W
10,095
840
0
230
2,602
896
640
729
1,873
25,976
0
L
Kumbhakarna
MYACCY06
Kumbhakarna
2,484
331
0
0
8,758
3,316
0
4,263
4,337
11,767
0
L
Danzaburou
Organicbagel
Danzaburou
4,910
1,417
0
544
7,998
3,121
0
4,639
3,325
0
27,438
W
Jing Wei
PartTimeLoser
Jing Wei
8,973
6,936
0
2,805
4,484
1,881
1,764
433
3,984
0
33,119
W
Tsukuyomi
SmiteKarizma
Tsukuyomi
9,450
3,297
0
1,429
5,486
2,851
533
801
4,685
0
33,316
W
3,815
225
0
2,431
6,505
6,251
93
1,307
5,169
10,342
0
L
Loki
enegalo
Loki
2,551
823
0
206
9,899
3,361
0
3,934
5,883
0
10,405
L
Sun Wukong
mzschandy
Sun Wukong
502
0
0
492
10,036
7,674
0
3,492
6,410
0
6,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
43,309
154
Minions Killed
226
0
Camps Cleared
0
902,056
Distance Traveled
969,011
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,352
835
66
7
0
166,592
0
L
He Bo
7,043
704
32
3
0
167,623
0
W
Scylla
8,343
834
48
5
0
189,095
4
L
Kumbhakarna
7,719
772
24
2
0
204,135
0
L
Danzaburou
7,692
769
64
6
0
189,872
0
W
Jing Wei
9,075
908
56
6
0
205,085
1
W
Tsukuyomi
9,148
915
50
5
0
219,976
2
W
Ymir
8,391
839
6
1
0
188,263
1
L
Loki
6,474
647
18
2
0
173,415
0
L
Sun Wukong
6,458
646
16
2
0
167,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role