Player Matchup

Yu Huang
Yu Huang
Capt_Flash1
Yu Huang
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 32L
1,641 Elo+
Party 2
Yemoja
Yemoja
MekKaiser
Yemoja
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,658 Elo+
Party 2
Ymir
Ymir
SpartAzul
Ymir
Level 158
God Stats
2W - 0L
1,456 SR
Queue Stats
119W - 71L
1,641 Elo+
Party 2
Team Averages
Level 110
1,485 SR
1,647 Elo+

VS

Team Averages
Level 47
1,697 SR
1,624 Elo+
Bacchus
Bacchus
TheZebkis
Bacchus
Level 18
God Stats
4W - 3L
1,608 SR
Queue Stats
11W - 19L
1,434 Elo+
Party 1
Bakasura
Bakasura
Zept Zewasy
Bakasura
Level 48
God Stats
1W - 2L
1,983 SR
Queue Stats
15W - 10L
1,704 Elo+
Party 1
Merlin
Merlin
xXAw35om3 GuyXx
Merlin
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 69L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Capt_Flash1
Yu Huang
17
4 / 1 / 7
11,644
685
7,860
6,558
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MekKaiser
Yemoja
16
2 / 0 / 12
12,357
727
5,759
10,901
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
9 / 1 / 5
12,605
741
13,754
16,856
7,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TheZebkis
Bacchus
14
0 / 3 / 2
10,457
615
6,277
11,328
15,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Zept Zewasy
Bakasura
14
2 / 5 / 0
10,346
609
7,686
14,733
8,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 7 / 2
10,242
602
13,565
9,460
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
2
2
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Capt_Flash1
Yu Huang
4
1
7
7.5
W
Yemoja
MekKaiser
Yemoja
2
0
12
8
W
Ymir
9
1
5
11.5
L
Bacchus
TheZebkis
Bacchus
0
3
2
0.33
L
Bakasura
Zept Zewasy
Bakasura
2
5
0
0.4
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,373
Damage
27,528
34,315
Taken
35,521
23,621
Mitigated
28,703
12,722
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Capt_Flash1
Yu Huang
7,860
656
0
625
6,558
2,943
790
3,456
2,759
45,781
0
W
Yemoja
MekKaiser
Yemoja
5,759
938
2,684
4,020
10,901
13,038
531
5,409
5,222
34,925
0
W
Ymir
13,754
4,531
0
5,393
16,856
7,640
1,415
11,476
4,280
42,973
0
L
Bacchus
TheZebkis
Bacchus
6,277
262
0
1,070
11,328
15,818
0
8,889
2,439
13,799
0
L
Bakasura
Zept Zewasy
Bakasura
7,686
5,202
0
1,745
14,733
8,796
0
11,122
3,611
0
20,877
L
13,565
941
0
470
9,460
4,089
0
7,839
1,621
65,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,606
Gold Earned
31,045
204
Minions Killed
185
10
Camps Cleared
5
914,322
Distance Traveled
907,427
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,644
685
78
5
3
316,459
3
W
Yemoja
12,357
727
52
3
3
293,101
4
W
Ymir
12,605
741
74
4
4
304,762
5
L
Bacchus
10,457
615
17
1
0
306,747
0
L
Bakasura
10,346
609
48
3
3
331,130
0
L
Merlin
10,242
602
120
7
2
269,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role