Player Matchup

Hercules
Hercules
RedZoneReed
Hercules
Level 93
God Stats
32W - 37L
1,529 SR
Queue Stats
116W - 130L
1,484 Elo+
Party 2
Sol
Sol
X69ROCketX69
Sol
Level 31
God Stats
0W - 2L
1,306 SR
Queue Stats
117W - 130L
1,473 Elo+
Party 2
Sobek
Sobek
longdcrews
Sobek
Level 139
God Stats
0W - 3L
1,829 SR
Queue Stats
92W - 75L
1,556 Elo+
Party 2
Team Averages
Level 88
1,555 SR
1,504 Elo+

VS

Team Averages
Level 93
1,597 SR
1,610 Elo+
Hades
Hades
BetrothedYeti67
Hades
Level 108
God Stats
6W - 3L
1,616 SR
Queue Stats
124W - 123L
1,555 Elo+
Party 1
Pele
Pele
Dr Koopa Jones
Pele
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,711 Elo+
Party 1
Bacchus
Bacchus
XxDEL ANGEL25xX
Bacchus
Level 65
God Stats
5W - 3L
1,675 SR
Queue Stats
12W - 12L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RedZoneReed
Hercules
9
0 / 4 / 1
5,916
592
2,627
10,261
7,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 1
6,649
665
3,059
5,443
1,607
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
11
1 / 4 / 1
6,905
691
5,395
11,709
10,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,121
712
10,202
6,735
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 3
8,275
828
7,534
5,610
2,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 0 / 8
7,234
723
6,585
6,054
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
7
1
3
8.5
L
Hercules
RedZoneReed
Hercules
0
4
1
0.13
L
1
2
1
0.75
W
2
0
8
6
L
Sobek
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,081
Damage
24,321
27,413
Taken
18,399
19,847
Mitigated
12,065
8,050
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,202
31
264
1,800
6,735
3,731
120
3,928
2,774
23,966
0
W
7,534
1,216
475
663
5,610
2,270
0
2,876
2,660
0
35,389
L
Hercules
RedZoneReed
Hercules
2,627
648
0
3,782
10,261
7,292
0
6,293
3,566
0
7,619
L
3,059
328
0
965
5,443
1,607
0
3,632
1,713
17,327
0
W
6,585
308
88
351
6,054
6,064
322
2,223
3,764
12,862
0
L
Sobek
5,395
466
0
3,303
11,709
10,948
0
5,996
5,251
17,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,470
Gold Earned
22,630
71
Minions Killed
115
3
Camps Cleared
6
572,077
Distance Traveled
634,914
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,121
712
33
3
2
201,504
3
W
Pele
8,275
828
70
7
4
219,854
3
L
Hercules
5,916
592
9
1
0
177,485
0
L
Sol
6,649
665
42
4
2
202,918
0
W
Bacchus
7,234
723
12
1
0
213,556
2
L
Sobek
6,905
691
20
2
1
191,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role