Player Matchup

Sol
Sol
Just_Chocola
Sol
Level 119
God Stats
0W - 3L
1,436 SR
Queue Stats
39W - 48L
1,500 Elo+
Party 2
Terra
Terra
Sickruinedx
Terra
Level 66
God Stats
0W - 4L
1,090 SR
Queue Stats
44W - 72L
1,210 Elo+
Party 2
Amaterasu
Amaterasu
ricroc02
Amaterasu
Level 40
God Stats
1W - 4L
1,582 SR
Queue Stats
31W - 53L
1,125 Elo+
Party 2
Team Averages
Level 75
1,369 SR
1,278 Elo+

VS

Team Averages
Level 108
1,557 SR
1,401 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Gees973
Jormungandr
Level 134
God Stats
10W - 5L
1,790 SR
Queue Stats
562W - 626L
1,551 Elo+
Party 1
Bellona
Bellona
bambam81
Bellona
Level 124
God Stats
3W - 7L
1,380 SR
Queue Stats
56W - 108L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,542
657
7,838
10,487
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 0
7,655
589
3,812
6,888
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ricroc02
Amaterasu
11
0 / 3 / 0
7,507
577
2,351
8,462
4,910
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
5 / 0 / 3
10,069
775
10,415
6,986
2,882
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Gees973
Jormungandr
16
3 / 0 / 5
10,340
795
10,054
11,294
12,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
bambam81
Bellona
5
0 / 0 / 0
6,707
516
558
1,192
789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
0
3
6.5
W
Jormungandr
Gees973
Jormungandr
3
0
5
5.5
L
0
4
0
0
L
0
1
0
0
W
Bellona
bambam81
Bellona
0
0
0
0
L
Amaterasu
ricroc02
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,001
Damage
21,027
25,837
Taken
19,472
12,447
Mitigated
15,805
5,402
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,415
4,330
0
220
6,986
2,882
1,100
4,560
2,426
0
47,278
W
Jormungandr
Gees973
Jormungandr
10,054
954
531
2,248
11,294
12,134
406
6,295
4,999
32,402
0
L
7,838
5,001
0
2,102
10,487
3,437
1,268
4,895
5,592
43,760
0
L
3,812
394
1,314
1,072
6,888
4,100
230
3,166
3,722
18,374
2,267
W
Bellona
bambam81
Bellona
558
72
57
625
1,192
789
0
1,038
154
0
2,131
L
Amaterasu
ricroc02
Amaterasu
2,351
569
126
788
8,462
4,910
264
2,459
6,003
0
10,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
27,116
151
Minions Killed
147
7
Camps Cleared
5
680,048
Distance Traveled
508,147
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,069
775
101
8
3
221,260
1
W
Jormungandr
10,340
795
45
3
2
245,939
0
L
Sol
8,542
657
95
7
6
220,158
4
L
Terra
7,655
589
32
2
0
246,920
3
W
Bellona
6,707
516
1
0
0
40,948
0
L
Amaterasu
7,507
577
24
2
1
212,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role