Player Matchup

Zeus
Zeus
Dethhhh
Zeus
Level 160
God Stats
1W - 0L
1,670 SR
Queue Stats
87W - 26L
1,832 Elo+
Party 1
Nemesis
Nemesis
JCrοs
Nemesis
Level 160
God Stats
2W - 0L
1,764 SR
Queue Stats
116W - 39L
1,877 Elo+
Party 1
Sun Wukong
Sun Wukong
xxxJRG13xxx
Sun Wukong
Level 85
God Stats
11W - 2L
1,970 SR
Queue Stats
24W - 9L
1,734 Elo+
Party 1
Team Averages
Level 135
1,801 SR
1,814 Elo+

VS

Team Averages
Level 129
1,567 SR
1,531 Elo+
Neith
Neith
HoodNeighbor
Neith
Level 130
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 25L
1,583 Elo+
Party 2
Bastet
Bastet
LionsMane465
Bastet
Level 128
God Stats
10W - 4L
1,753 SR
Queue Stats
105W - 115L
1,505 Elo+
Party 2
Chronos
Chronos
Tigerspaw10119
Chronos
Level 128
God Stats
1W - 1L
1,448 SR
Queue Stats
62W - 66L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dethhhh
Zeus
15
10 / 6 / 9
11,991
857
18,645
13,285
8,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JCrοs
Nemesis
16
8 / 3 / 10
11,714
837
17,461
12,672
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
xxxJRG13xxx
Sun Wukong
14
2 / 1 / 14
10,002
714
5,710
12,517
11,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
10,063
719
9,314
11,227
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
5 / 9 / 4
9,820
701
9,706
15,462
4,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 8 / 5
9,828
702
8,149
20,909
5,176
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
20
Kills
10
10
Deaths
20
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
Dethhhh
Zeus
10
6
9
2.42
L
2
3
6
1.67
W
Nemesis
JCrοs
Nemesis
8
3
10
4.33
L
Bastet
5
9
4
0.78
L
3
8
5
0.69
W
Sun Wukong
xxxJRG13xxx
Sun Wukong
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,816
Damage
27,169
38,474
Taken
47,598
24,876
Mitigated
13,240
7,251
Healing
5,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Dethhhh
Zeus
18,645
2,921
0
2,958
13,285
8,765
1,398
2,676
10,609
52,002
0
L
9,314
3,768
0
2,529
11,227
4,040
804
5,160
6,067
0
40,715
W
Nemesis
JCrοs
Nemesis
17,461
6,221
0
2,004
12,672
4,796
818
3,710
8,962
0
42,034
L
Bastet
9,706
3,262
0
615
15,462
4,024
260
6,194
9,268
0
24,334
L
8,149
2,825
0
2,510
20,909
5,176
183
7,682
13,227
37,262
0
W
Sun Wukong
xxxJRG13xxx
Sun Wukong
5,710
479
0
2,289
12,517
11,315
268
2,407
10,110
0
18,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
29,711
157
Minions Killed
151
9
Camps Cleared
3
807,667
Distance Traveled
748,394
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,991
857
76
5
2
210,462
2
L
Neith
10,063
719
60
4
1
249,460
1
W
Nemesis
11,714
837
63
5
6
297,710
2
L
Bastet
9,820
701
29
2
0
249,652
3
L
Chronos
9,828
702
62
4
2
249,282
2
W
Sun Wukong
10,002
714
18
1
1
299,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role